Name | Crystal Miracle |
Type | Counter Trap |
Text | When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate that activation, and if you do that, destroy that card. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Crystal Miracle" once per turn. |
Passcode | |
Legality | TCG: 3 |
Set Name | Rarity | Number | Lowest Price (NM) |
---|---|---|---|
Structure Deck: Legend of the Crystal Beasts | Common | SDCB-EN033 | $0.09 Buy |