Card Name | Rarity | Number | Toon Chaos Lowest Price (NM) |
|
---|---|---|---|---|
Black Luster Soldier - Envoy of the Beginning | Collector's Rare | TOCH-EN029 | $249.95 | Buy |
Stardust Dragon | Collector's Rare | TOCH-EN050 | $176.95 | Buy |
PSY-Framegear Gamma | Collector's Rare | TOCH-EN036 | $173.91 | Buy |
Toon Black Luster Soldier | Collector's Rare | TOCH-EN001 | $159.00 | Buy |
Chaos Space | Collector's Rare | TOCH-EN009 | $137.87 | Buy |
Pot of Extravagance | Collector's Rare | TOCH-EN059 | $113.26 | Buy |
Chaos Emperor Dragon - Envoy of the End | Collector's Rare | TOCH-EN030 | $105.89 | Buy |
Immortal Phoenix Gearfried | Collector's Rare | TOCH-EN012 | $99.00 | Buy |
The Chaos Creator | Collector's Rare | TOCH-EN006 | $53.88 | Buy |
Pot of Desires | Collector's Rare | TOCH-EN057 | $51.69 | Buy |
Toon Harpie Lady | Collector's Rare | TOCH-EN002 | $42.50 | Buy |
Chaos Valkyria | Collector's Rare | TOCH-EN008 | $41.23 | Buy |
Toon Bookmark | Collector's Rare | TOCH-EN003 | $24.32 | Buy |
Chaos Daedalus | Collector's Rare | TOCH-EN007 | $19.80 | Buy |
Toon Page-Flip | Collector's Rare | TOCH-EN004 | $18.38 | Buy |
Toon Black Luster Soldier | Ultra Rare | TOCH-EN001 | $9.78 | Buy |
Pot of Extravagance | Ultra Rare | TOCH-EN059 | $6.80 | Buy |
Immortal Phoenix Gearfried | Ultra Rare | TOCH-EN012 | $7.00 | Buy |
Infernoble Knight - Renaud | Ultra Rare | TOCH-EN011 | $7.40 | Buy |
Infernoble Knight - Roland | Ultra Rare | TOCH-EN014 | $5.44 | Buy |
Toon Page-Flip | Ultra Rare | TOCH-EN004 | $2.98 | Buy |
Supermagic Sword of Raptinus | Ultra Rare | TOCH-EN017 | $0.81 | Buy |
Chaos Space | Super Rare | TOCH-EN009 | $1.75 | Buy |
Toon Bookmark | Ultra Rare | TOCH-EN003 | $1.64 | Buy |
Number 75: Bamboozling Gossip Shadow | Super Rare | TOCH-EN052 | $0.50 | Buy |
Number 68: Sanaphond the Sky Prison | Rare | TOCH-EN051 | $0.10 | Buy |
Progleo | Rare | TOCH-EN053 | $0.04 | Buy |
Stardust Dragon | Rare | TOCH-EN050 | $0.59 | Buy |
Mudragon of the Swamp | Rare | TOCH-EN049 | $0.35 | Buy |
Toon World | Rare | TOCH-EN054 | $0.13 | Buy |
Supervise | Rare | TOCH-EN055 | $0.01 | Buy |
Chaos Zone | Rare | TOCH-EN056 | $0.05 | Buy |
Pot of Desires | Rare | TOCH-EN057 | $0.98 | Buy |
Evocator Eveque | Super Rare | TOCH-EN015 | $0.07 | Buy |
Cynet Codec | Rare | TOCH-EN058 | $0.25 | Buy |
Starlight Road | Rare | TOCH-EN060 | $0.10 | Buy |
Gearbreed | Rare | TOCH-EN016 | $0.03 | Buy |
Masked HERO Blast | Rare | TOCH-EN047 | $0.12 | Buy |
Sublimation Knight | Super Rare | TOCH-EN013 | $0.47 | Buy |
Eternal Chaos | Super Rare | TOCH-EN010 | $0.10 | Buy |
Chaos Valkyria | Super Rare | TOCH-EN008 | $0.18 | Buy |
Chaos Daedalus | Ultra Rare | TOCH-EN007 | $0.41 | Buy |
The Chaos Creator | Ultra Rare | TOCH-EN006 | $0.57 | Buy |
Toon Terror | Super Rare | TOCH-EN005 | $0.20 | Buy |
Frightfur Sabre-Tooth | Super Rare | TOCH-EN048 | $0.16 | Buy |
Masked HERO Dian | Rare | TOCH-EN046 | $0.08 | Buy |
Cross Over | Rare | TOCH-EN018 | $0.05 | Buy |
Lightpulsar Dragon | Rare | TOCH-EN031 | $0.05 | Buy |
Gemini Ablation | Rare | TOCH-EN019 | $0.04 | Buy |
Fluffal Angel | Super Rare | TOCH-EN020 | $0.15 | Buy |
Frightfur Meister | Super Rare | TOCH-EN021 | $0.10 | Buy |
Code Generator | Rare | TOCH-EN022 | $0.08 | Buy |
Valkyrie Sigrun | Super Rare | TOCH-EN023 | $0.24 | Buy |
Magician of Hope | Super Rare | TOCH-EN024 | $0.10 | Buy |
PSY-Frame Driver | Rare | TOCH-EN025 | $0.15 | Buy |
Sangan | Rare | TOCH-EN026 | $0.17 | Buy |
Witch of the Black Forest | Rare | TOCH-EN027 | $0.15 | Buy |
Chaos Sorcerer | Rare | TOCH-EN028 | $0.20 | Buy |
Black Luster Soldier - Envoy of the Beginning | Rare | TOCH-EN029 | $0.22 | Buy |
Chaos Emperor Dragon - Envoy of the End | Rare | TOCH-EN030 | $0.14 | Buy |
Darkflare Dragon | Rare | TOCH-EN032 | $0.04 | Buy |
Masked HERO Acid | Super Rare | TOCH-EN045 | $0.48 | Buy |
Black Luster Soldier - Envoy of the Evening Twilight | Rare | TOCH-EN033 | $0.09 | Buy |
Dwarf Star Dragon Planeter | Rare | TOCH-EN034 | $0.04 | Buy |
Black Luster Soldier - Sacred Soldier | Rare | TOCH-EN035 | $0.06 | Buy |
PSY-Framegear Gamma | Rare | TOCH-EN036 | $0.77 | Buy |
Curse of Dragonfire | Rare | TOCH-EN037 | $0.15 | Buy |
Toon Harpie Lady | Super Rare | TOCH-EN002 | $0.19 | Buy |
Envoy of Chaos | Rare | TOCH-EN039 | $0.10 | Buy |
Elemental HERO Solid Soldier | Rare | TOCH-EN040 | $0.20 | Buy |
Keeper of Dragon Magic | Rare | TOCH-EN041 | $0.14 | Buy |
Micro Coder | Super Rare | TOCH-EN042 | $0.46 | Buy |
Masked HERO Goka | Rare | TOCH-EN043 | $0.05 | Buy |
Masked HERO Vapor | Rare | TOCH-EN044 | $0.05 | Buy |
True King Lithosagym, the Disaster | Rare | TOCH-EN038 | $0.10 | Buy |
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn, you can activate 1 of these effects.
- Target 1 monster on the field; banish that target face-up. This card cannot attack the turn you activate this effect.
- If this attacking card destroys an opponent's monster by battle, after damage calculation: It can make a second attack in a row.
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1 Tuner + 1 or more non-Tuner monsters // You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. If you negate an effect this way, you can Spec
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Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a monster effect while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.
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Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the deck, then draw 1 card. You can only use each effects of "Chaos Space" once per turn.
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At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw cards by card effects.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can pay 1000 Life Points; send all cards in both players' hands and on the field to the Graveyard, then inflict 300 damage to your opponent for each card sent to the Graveyard by this effect.
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You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.
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Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
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Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.
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Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.
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Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.
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If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.
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At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw cards by card effects.
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You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.
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If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.
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[Quick Effect]
You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn.
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If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.
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At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of "Supermagic Sword of Raptinus" once per turn. Apply this effect depending on the equipped monster's battle position.
• Attack Position: Your opponent cannot target the equipped monster with card effects.
• Defense Position: The equipped monster cannot be destroyed by battle.
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Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the deck, then draw 1 card. You can only use each effects of "Chaos Space" once per turn.
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Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.
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2+ Level 3 monsters
Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "Each player draws 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer this card's materials to it.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.
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2 Level 8 monsters
Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.
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2 monsters, except Tokens
During your Main Phase, if you control this Link Summoned card: You can banish this card and 1 of your monsters this card points to, then target 1 Link Monster in either GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Progleo" once per turn.
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1 Tuner + 1 or more non-Tuner monsters // You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. If you negate an effect this way, you can Spec
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2 monsters with the same Attribute but different Types
Your opponent cannot target monsters on the field with the same Attribute as this card with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
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Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster whose Level is equal to the number of Chaos Counters removed; Special Summon that target. When this card is sent from the field to the Graveyard by an opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand whose Level is equal to or less than the number of Chaos Counters that this card had.
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Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
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This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
• If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.
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If a "Code Talker" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You cannot add other monsters with that same Attribute to your hand by the effect of "Cynet Codec" this turn, and you can only activate the effect of "Cynet Codec" once per Chain.
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Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 Stardust Dragon from your Extra Deck.
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During your Draw Phase, instead of conducting your normal draw: You can add 1 Equip Spell from your Deck or GY to your hand. If you control an Equip Spell: You can place 1 FIRE Warrior monster or 1 Gemini monster from your GY on the bottom of your Deck; draw 1 card. You can only use each effect of "Gearbreed" once per turn.
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Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn, during either player's turn: You can pay 500 LP, then target 1 Spell/Trap Card your opponent controls; return it to the hand.
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If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn.
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Target 1 face-up monster your opponent controls; send 1 LIGHT and 1 DARK monster from your Deck to the GY, whose combined ATK is less than or equal to that monster's, also for the rest of this turn after this card resolves, you can only activate 1 monster effect in the GY. You can only activate 1 "Eternal Chaos" per turn.
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Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.
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When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn.
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1 "Frightfur" Fusion Monster + 1 or more "Fluffal" and/or "Edge Imp" monsters
When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your Graveyard; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.
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Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.
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Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent's face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 "Cross Over" per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead.
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You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monsters from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monsters from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target.
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During the Main Phase: You can discard 1 card, then activate 1 of these effects;
• Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects.
• Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.
You can only use this effect of "Gemini Ablation" once per turn.
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Pendulum Effect
You can target 1 "Fluffal" or "Edge Imp" monster in your GY; Special Summon it, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters (even if this card leaves the field). You can only use this effect of "Fluffal Angel" once per turn.
Monster Effect
You can Tribute this card, then target 1 "Frightfur" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon the targeted monster. You can only use this effect of "Fluffal Angel" once per turn.
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Pendulum Effect
You can Tribute 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster; Special Summon from your Deck, 1 Fiend monster with the same Level, but with a different name. You can only use this effect of "Frightfur Meister" once per turn.
Monster Effect
During your Main Phase: You can Special Summon 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 "Frightfur" Fusion Monster from your Extra Deck, whose Level equals the combined original Levels of those monsters. (This is treated as a Fusion Summon.) You can only use each effect of "Frightfur Meister" once per turn.
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If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
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If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn.
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Pendulum Effect
Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card.
Monster Effect
2 Level 4 monsters
If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.
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A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an automatic amplifier called "PSY-Frame".
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If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
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Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn, you can activate 1 of these effects.
- Target 1 monster on the field; banish that target face-up. This card cannot attack the turn you activate this effect.
- If this attacking card destroys an opponent's monster by battle, after damage calculation: It can make a second attack in a row.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can pay 1000 Life Points; send all cards in both players' hands and on the field to the Graveyard, then inflict 300 damage to your opponent for each card sent to the Graveyard by this effect.
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You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster each from your hand and Deck to the Graveyard to target 1 card from either player's Graveyard; banish that target.
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Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls, and if you do, all monsters they control lose 300 ATK.
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your Graveyard, while you have an equal number of each in your Graveyard, and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect.
LIGHT: Target 1 monster on the field; banish it.
DARK: Banish 1 random card from you opponent’s hand face-down, until your opponent’s End Phase.
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Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.
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When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the Graveyard, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent’s monster by battle: You can target 1 Level 7 or lower Warrior-Type monster in your Graveyard; add it to your hand.
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Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a monster effect while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
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If this card is Normal or Special Summoned: You can target 1 Field Spell Card on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
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Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.
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During either player's Battle Phase: You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in the Graveyard: You can banish 1 LIGHT and 1 DARK monster from your Graveyard, except this card; add this card to your hand.
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When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solidman"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solidman" once per turn.
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If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of "Keeper of Dragonic Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.
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If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.
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Must be Special Summoned with Mask Change and cannot be Special Summoned by other ways. This card gains 100 ATK for each HERO in your Graveyard.
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Must be Special Summoned with Mask Change, and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects.
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If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your Graveyard. You can only use each effect of "True King Lithosagym, the Disaster" once per turn.