Card Name | Rarity | Number | OTS Tournament Pack 8 Lowest Price (NM) |
|
---|---|---|---|---|
Droll & Lock Bird | Ultimate Rare | OP08-EN001 | $169.70 | Buy |
Sky Striker Ace - Kagari | Ultimate Rare | OP08-EN002 | $164.91 | Buy |
Scapegoat | Ultimate Rare | OP08-EN003 | $41.89 | Buy |
Machine Duplication | Super Rare | OP08-EN008 | $3.91 | Buy |
Artifact Moralltach | Common | OP08-EN016 | $0.49 | Buy |
Nutrient Z | Common | OP08-EN024 | $0.25 | Buy |
Ninjitsu Art Notebook | Common | OP08-EN023 | $0.25 | Buy |
Axe of Fools | Common | OP08-EN022 | $0.25 | Buy |
Neo Space | Common | OP08-EN021 | $0.47 | Buy |
Broken Bamboo Sword | Super Rare | OP08-EN009 | $1.25 | Buy |
Divine Sword - Phoenix Blade | Common | OP08-EN020 | $2.00 | Buy |
Windwitch - Glass Bell | Common | OP08-EN019 | $1.97 | Buy |
Windwitch - Snow Bell | Common | OP08-EN018 | $1.29 | Buy |
Twilight Ninja Getsuga, the Shogun | Common | OP08-EN017 | $0.45 | Buy |
Invader of Darkness | Common | OP08-EN013 | $0.10 | Buy |
Ojama Red | Common | OP08-EN015 | $0.25 | Buy |
Ritual Raven | Common | OP08-EN014 | $0.24 | Buy |
Waking the Dragon | Super Rare | OP08-EN012 | $0.51 | Buy |
Secret Village of the Spellcasters | Super Rare | OP08-EN011 | $0.69 | Buy |
Space Gift | Super Rare | OP08-EN010 | $0.19 | Buy |
Underclock Taker | Super Rare | OP08-EN007 | $0.17 | Buy |
Twin Triangle Dragon | Super Rare | OP08-EN006 | $0.34 | Buy |
Demise, Supreme King of Armageddon | Super Rare | OP08-EN005 | $0.44 | Buy |
Ruin, Supreme Queen of Oblivion | Super Rare | OP08-EN004 | $0.45 | Buy |
Cursed Seal of the Forbidden Spell | Common | OP08-EN025 | $0.38 | Buy |
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During either player's turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase): You can send this card from your hand to the Graveyard; for the rest of this turn, neither player can add a card(s) from their Deck to their hand.
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1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
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Image may be a different printing.
Target 1 Machine-Type monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that monster.
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You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponent controls.
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During damage calculation, when you are about to take 2000 or more battle damage: Gain 4000 LP first.
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Once per turn: You can send 1 "Ninja" monster from your hand to the Graveyard; Set 1 "Ninjitsu Art" Spell/Trap Card directly from your Deck, except "Ninjitsu Art Notebook"
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The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
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"Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.
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Image may be a different printing.
Equip only to a Warrior-Type monster. It gains 300 ATK. During your Main Phase, if this card is in your Graveyard you can remove from play 2 Warrior-Type monsters in your Graveyard to add this card to your hand.
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If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn.
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If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects.
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You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your GY, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn.
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Image may be a different printing.
When you Special Summon a DARK Ritual Monster, you can Tribute this card alone for the Ritual Summon.
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If this Set card in its owner's control is sent to the GY, or banished, by your opponent's card effect: You can Special Summon 1 monster from your Deck or Extra Deck.
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If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards.
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Draw 1 card for each different "Neo-Spacian" name on the monsters you control.
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2 Effect Monsters
Once per turn: You can target 1 face-up monster this card points to, and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.
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2 Level 4 or lower Dragon monsters, except Tokens
When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated.
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You can Ritual Summon this card with "Cycle of the World". This card’s name becomes "Demise, King of Armageddon" while in the hand or on the field. Ritual Monsters you control cannot be destroyed by battle. If this card was Ritual Summoned using only Ritual Monsters, you do not pay LP to activate this card’s effects. Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each of their cards destroyed by this effect.
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You can Ritual Summon this card with "Cycle of the World". This card’s name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. While this Ritual Summoned card is on the field, Ritual Monsters you control cannot be destroyed by card effects. If all monsters used to Ritual Summon this card were Ritual Monsters, it can make a second attack during each Battle Phase. If this card destroys a monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK.
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When a Spell Card is activated: Discard 1 Spell; negate the activation and if you do, destroy it, and if you do that, your opponent can not activate Spell Cards With That name for the rest of this Duel.