Card Name | Rarity | Number | Breakers of Shadow Lowest Price (NM) |
|
---|---|---|---|---|
Kozmo Dark Eclipser | Secret Rare | BOSH-EN085 | $10.20 | Buy |
Traptrix Rafflesia | Secret Rare | BOSH-EN099 | $5.00 | Buy |
Buster Blader, the Dragon Destroyer Swordsman | Secret Rare | BOSH-EN045 | $4.00 | Buy |
Cyber Dragon Infinity | Secret Rare | BOSH-EN094 | $4.59 | Buy |
Performapal Pendulum Sorcerer | Secret Rare | BOSH-EN090 | $2.79 | Buy |
Solemn Strike | Secret Rare | BOSH-EN079 | $3.76 | Buy |
Buster Whelp of the Destruction Swordsman | Super Rare | BOSH-EN019 | $2.15 | Buy |
Kozmojo | Secret Rare | BOSH-EN086 | $1.90 | Buy |
Quaking Mirror Force | Ultra Rare | BOSH-EN076 | $2.18 | Buy |
Fiendish Rhino Warrior | Rare | BOSH-EN091 | $0.50 | Buy |
Shiranui Shogunsaga | Ultra Rare | BOSH-EN054 | $1.14 | Buy |
Dinomic Powerload | Common | BOSH-EN062 | $0.08 | Buy |
Mistaken Accusation | Common | BOSH-EN068 | $0.04 | Buy |
Twin Twisters | Super Rare | BOSH-EN067 | $0.50 | Buy |
Odd-Eyes Advent | Rare | BOSH-EN066 | $0.19 | Buy |
Shiranui Style Synthesis | Common | BOSH-EN065 | $0.10 | Buy |
Majespecter Sonics | Common | BOSH-EN064 | $0.04 | Buy |
Dinomist Charge | Common | BOSH-EN063 | $0.40 | Buy |
Black Luster Soldier - Sacred Soldier | Ultra Rare | BOSH-EN097 | $1.22 | Buy |
Karma of the Destruction Swordsman | Common | BOSH-EN060 | $0.10 | Buy |
Draco Face-Off | Common | BOSH-EN061 | $0.16 | Buy |
Follow Wing | Common | BOSH-EN070 | $0.07 | Buy |
Destruction Swordsman Fusion | Common | BOSH-EN059 | $0.30 | Buy |
Hi-Speed Re-Level | Common | BOSH-EN058 | $0.09 | Buy |
Pendulum Storm | Super Rare | BOSH-EN057 | $0.05 | Buy |
Performance Hurricane | Common | BOSH-EN056 | $0.05 | Buy |
Arisen Gaia the Fierce Knight | Rare | BOSH-EN098 | $0.32 | Buy |
Aegaion the Sea Castrum | Common | BOSH-EN055 | $0.04 | Buy |
Shiranui Samuraisaga | Common | BOSH-EN053 | $0.28 | Buy |
Dragon's Bind | Common | BOSH-EN069 | $0.11 | Buy |
Reject Reborn | Rare | BOSH-EN071 | $0.07 | Buy |
Neptabyss, the Atlantean Prince | Ultra Rare | BOSH-EN092 | $0.94 | Buy |
Kozmo Tincan | Ultra Rare | BOSH-EN082 | $0.50 | Buy |
Interrupted Kaiju Slumber | Super Rare | BOSH-EN089 | $0.45 | Buy |
Jizukiru, the Star Destroying Kaiju | Rare | BOSH-EN088 | $0.40 | Buy |
Gadarla, the Mystery Dust Kaiju | Rare | BOSH-EN087 | $0.20 | Buy |
Chimeratech Rampage Dragon | Super Rare | BOSH-EN093 | $0.14 | Buy |
Red-Eyes Retro Dragon | Super Rare | BOSH-EN095 | $0.19 | Buy |
Kozmo Delta Shuttle | Common | BOSH-EN084 | $0.07 | Buy |
Kozmo Soartroopers | Super Rare | BOSH-EN083 | $0.20 | Buy |
Ultimate Providence | Secret Rare | BOSH-EN081 | $0.45 | Buy |
Destruction Sword Flash | Common | BOSH-EN072 | $0.10 | Buy |
Dharma-Eye Magician | Super Rare | BOSH-EN096 | $0.05 | Buy |
Bad Luck Blast | Common | BOSH-EN080 | $0.08 | Buy |
Forbidden Apocrypha | Common | BOSH-EN078 | $0.04 | Buy |
Pendulum Reborn | Rare | BOSH-EN077 | $0.05 | Buy |
Goyo King | Rare | BOSH-EN051 | $0.05 | Buy |
Shiranui Style Swallow's Slash | Common | BOSH-EN075 | $0.45 | Buy |
Majespecter Supercell | Super Rare | BOSH-EN074 | $0.05 | Buy |
Dinomist Rush | Common | BOSH-EN073 | $0.08 | Buy |
Buster Dragon | Ultra Rare | BOSH-EN052 | $0.83 | Buy |
Steel Cavalry of Dinon | Rare | BOSH-EN000 | $0.07 | Buy |
Goyo Defender | Rare | BOSH-EN050 | $0.07 | Buy |
Solo the Melodious Songstress | Common | BOSH-EN012 | $0.07 | Buy |
Robot Buster Destruction Sword | Common | BOSH-EN022 | $0.14 | Buy |
Wizard Buster Destruction Sword | Common | BOSH-EN021 | $0.24 | Buy |
Dragon Buster Destruction Sword | Common | BOSH-EN020 | $0.21 | Buy |
Buster Blader, the Destruction Swordmaster | Ultra Rare | BOSH-EN018 | $0.85 | Buy |
Twilight Ninja Getsuga, the Shogun | Rare | BOSH-EN017 | $0.20 | Buy |
Twilight Ninja Nichirin, the Chunin | Common | BOSH-EN016 | $0.07 | Buy |
Twilight Ninja Shingetsu | Common | BOSH-EN015 | $0.04 | Buy |
Blackwing - Harmattan the Dust | Common | BOSH-EN014 | $0.56 | Buy |
Score the Melodious Diva | Common | BOSH-EN013 | $0.09 | Buy |
Superheavy Samurai General Coral | Common | BOSH-EN011 | $0.19 | Buy |
Dinomist Stegosaur | Common | BOSH-EN024 | $0.04 | Buy |
Superheavy Samurai General Jade | Common | BOSH-EN010 | $0.07 | Buy |
Superheavy Samurai Prepped Defense | Common | BOSH-EN009 | $0.04 | Buy |
Superheavy Samurai Magnet | Common | BOSH-EN008 | $0.07 | Buy |
Performapal Trump Girl | Common | BOSH-EN007 | $0.03 | Buy |
Performapal Rain Goat | Common | BOSH-EN006 | $0.04 | Buy |
Performapal Bit Bite Turtle | Common | BOSH-EN005 | $0.03 | Buy |
Performapal Guitartle | Rare | BOSH-EN004 | $0.09 | Buy |
Performapal Monkeyboard | Common | BOSH-EN003 | $0.35 | Buy |
Timebreaker Magician | Rare | BOSH-EN002 | $0.10 | Buy |
Tuning Magician | Super Rare | BOSH-EN001 | $0.10 | Buy |
Master Pendulum, the Dracoslayer | Super Rare | BOSH-EN023 | $0.23 | Buy |
Dinomist Plesios | Common | BOSH-EN025 | $0.09 | Buy |
Steel Cavalry of Dinon (ENSP1) | Rare | BOSH-ENSP1 | $0.10 | Buy |
Toon Buster Blader | Rare | BOSH-EN038 | $0.25 | Buy |
Superheavy Samurai Beast Kyubi | Rare | BOSH-EN048 | $0.20 | Buy |
Enlightenment Paladin | Ultra Rare | BOSH-EN047 | $0.45 | Buy |
Dinoster Power, the Mighty Dracoslayer | Rare | BOSH-EN046 | $0.09 | Buy |
Goyo Emperor | Rare | BOSH-EN044 | $0.08 | Buy |
Odd-Eyes Gravity Dragon | Ultra Rare | BOSH-EN043 | $0.62 | Buy |
Zany Zebra | Common | BOSH-EN042 | $0.05 | Buy |
Engraver of the Mark | Common | BOSH-EN041 | $0.05 | Buy |
Deskbot 008 | Common | BOSH-EN040 | $0.10 | Buy |
Deskbot 007 | Common | BOSH-EN039 | $0.10 | Buy |
Al-Lumi'raj | Common | BOSH-EN037 | $0.05 | Buy |
Dinomist Pteran | Rare | BOSH-EN026 | $0.28 | Buy |
Guiding Ariadne | Super Rare | BOSH-EN036 | $0.05 | Buy |
Dark Doriado | Common | BOSH-EN035 | $0.03 | Buy |
Shiranui Samurai | Common | BOSH-EN034 | $0.07 | Buy |
Shiranui Spiritmaster | Rare | BOSH-EN033 | $0.22 | Buy |
Shiranui Smith | Common | BOSH-EN032 | $0.10 | Buy |
Shiranui Spectralsword | Ultra Rare | BOSH-EN031 | $0.45 | Buy |
Majespecter Toad - Ogama | Super Rare | BOSH-EN030 | $0.07 | Buy |
Dinomist Rex | Super Rare | BOSH-EN029 | $0.10 | Buy |
Dinomist Ceratops | Common | BOSH-EN028 | $0.08 | Buy |
Dinomist Brachion | Common | BOSH-EN027 | $0.01 | Buy |
Hi-Speedroid Hagoita | Rare | BOSH-EN049 | $0.65 | Buy |
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Cannot be targeted by an opponent's card effects. During either player's turn, when a Trap Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 8 or lower "Kozmo" monster from your Deck to your hand.
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2 Level 4 monsters
This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.
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1 "Buster Blader" + 1 Dragon-Type monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their Graveyard. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent..
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3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as a face-up material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
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Pendulum Effect : If a "Performapal" monster(s) is Pendulum Summoned to your side of the field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).
Monster Effect : If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.
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When a monster(s) would be Special Summoned, or a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
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When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn.
- You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard.
- If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card.
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When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
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Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
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1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.
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All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
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If your opponent has more total cards in their hand and their side of the field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 "Mistaken Accusation" per turn.
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Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.
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This card can be used to Ritual Summon any Dragon Ritual Monster from your hand or GY. You must also Tribute Pendulum Monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If your opponent controls 2 or more monsters and you control no monsters, you can also send "Odd-Eyes" monsters from your Extra Deck to the GY. You can only activate 1 "Odd-Eyes Advent" per turn.
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Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects.
- Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it.
- Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard.
You can only activate 1 "Shiranui Style Synthesis" per turn.
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Target 1 "Majespecter" monster you control; until the end of this turn, its ATK and DEF become double its current ATK and DEF, also any battle damage it inflicts to your opponent is halved.
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When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.
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When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the Graveyard, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent’s monster by battle: You can target 1 Level 7 or lower Warrior-Type monster in your Graveyard; add it to your hand.
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Target up to 3 monsters of the same Type in your opponent's Graveyard; banish them, and if you do, 1 "Buster Blader" monster or 1 "Destruction Sword" monster you control gains 500 ATK and DEF for each of those banished monsters, until the end of this turn. If this card is in your Graveyard: You can discard 1 "Destruction Sword" card; add this card to your hand. You can only use each effect of "Karma of the Destruction Swordsman" once per turn.
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Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.
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Activate this card by targeting 1 Synchro Monster you control; it cannot be destroyed by battle or your opponent's card effects. At the start of the Damage Step, if it battles an opponent's Level 5 or higher monster: You can destroy that opponent's monster, and if you do, the targeted Synchro Monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. When that monster leaves the field, destroy this card.
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Fusion Summon 1 Fusion Monster that lists "Buster Blader" as Material from your Extra Deck, using monsters from your hand or either side of the field as Fusion Materials. If this card is in your Graveyard: You can send 1 card from your hand to the Graveyard; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn.
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Banish 1 "Speedroid" monster from your Graveyard, then target 1 Synchro Monster you control; until the end of this turn, change its Level to the banished monster's Level, and it gains ATK equal to that monster's Level x 500.
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Destroy as many cards in the Pendulum Zones as possible, then you can destroy 1 Spell/Trap your opponent controls.
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Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
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If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "Black Luster Soldier" monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
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2 Level 8 monsters
During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.
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1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.
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Activate this card by targeting 1 Dragon-Type monster you control with 2500 or less ATK and DEF; neither player can Special Summon monsters with ATK less than or equal to the original ATK of that monster. When that monster leaves the field, destroy this card.
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When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner monster and 1 Synchro Monster from your Graveyard, but their effects are negated.
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You can send 1 "Atlantean" monster from your Deck to your Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn.
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During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the Graveyard.
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Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.
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You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. During either player's turn, when a card or effect is activated that targets exactly 1 card (and no other cards): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
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You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.
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2+ "Cyber Dragon" monsters
A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.
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If a Level 7 or lower "Red-Eyes" monster(s) you control, except "Red-Eyes B. Chick", is destroyed by your opponent's attack or card effect and sent to your Graveyard, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn, except "Red-Eyes B. Chick", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
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Once per turn: You can send 1 "Kozmo" monster from your Deck to the Graveyard, then target 1 face-up monster on the field; it loses ATK and DEF equal to the sent monster's Level x 100. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck.
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During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it.
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When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy that card.
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If you control a Fusion Monster that lists "Buster Blader" as Material: Banish all monsters your opponent controls. When a card or effect is activated that targets a "Buster Blader" monster(s) you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect, and if you do, destroy that card.
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Pendulum Effect : Once per turn: You can reveal 1 Pendulum Monster from your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field).
Monster Effect : While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.
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Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent. You can only activate 1 "Bad Luck Blast" per turn.
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Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the Graveyard.
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Special Summon 1 face-up Pendulum Monster from your Extra Deck, or 1 Pendulum Monster from your GY.
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1 Tuner + 1 or more non-Tuner Synchro Monsters
When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate 1 of these effects:
- Special Summon that monster to your side of the field.
- Take control of 1 face-up monster your opponent controls.
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Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.
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While you have a "Majespecter" card in your Pendulum Zone, the activation and effects of other "Majespecter" cards activated on your side of the field cannot be negated. Once per turn: You can target 5 "Majespecter" cards in your Graveyard; shuffle all 5 into the Deck, then draw 1 card.
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Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.
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1 Tuner + 1 or more non-Tuner monsters
All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your Graveyard; Special Summon it. Once per turn, during your opponent's turn: You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your Graveyard (this is a Quick Effect).
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At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.
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1 Tuner + 1 or more non-Tuner monsters
Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min 1.): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step.
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If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Melodious" monster from your Deck, except "Solo the Melodious Songstress".
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You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the Graveyard; the monster that was equipped with this card gains 1000 ATK until the end of this turn.
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You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, monsters in your opponent's Graveyard cannot activate their effects. You can send this Equip Card to the Graveyard, then target 1 "Destruction Sword" monster in your Graveyard, except "Wizard Buster Destruction Sword"; add it to your hand.
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You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use this effect of "Dragon Buster Destruction Sword" once per turn.
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This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that monster sent to the Graveyard.
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You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your GY, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn.
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Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects;
- This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects.
- 1 "Ninja" monster you control gains 1000 ATK until the end of this turn.
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Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn.
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If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.
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During damage calculation (in either player's turn), if a "Melodious" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; change that opponent's monster's ATK and DEF to 0, until the end of this turn.
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Pendulum Effect : While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
Monster Effect : If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.
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Pendulum Effect : If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Monster Effect : If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.
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Pendulum Effect : You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field).
Monster Effect : You can Tribute Summon this card by Tributing 1 "Superheavy Samurai" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
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Cannot be Normal or Flip Summoned, if you have any Spell/Trap Card in your Graveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn.
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When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one.
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Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.
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When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; make that effect damage to you 0. During the Main Phase (Quick Effect): You can discard a card, then target 1 "Performapal" or "Odd-Eyes" card you control; this turn, it cannot be destroyed by battle or card effects.
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Pendulum Effect :Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).
Monster Effect : When this card is destroyed by battle: You can destroy the monster that destroyed it.
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Pendulum Effect : If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn.
Monster Effect : Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.
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Pendulum Effect: Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
Monster Effect: You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).
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Pendulum Effect : Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.
Monster Effect : When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field, but return them in your next Standby Phase.
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If you have 2 "Magician" cards in your Pendulum Zones, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Tuning Magician" once per turn. If this card is Normal or Special Summoned: Your opponent gains 400 LP, then you take 400 damage.
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Pendulum Effect : Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it.
Monster Text : "Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?
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Pendulum Effect : Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Monster Effect : All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
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At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.
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Cannot attack the turn it is Summoned. This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.
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1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls.
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1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.
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1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster
Must first be Special Summoned (from your Extra Deck) by Tributing the above cards. (You do not use "Polymerization".) Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or Graveyard, but it cannot be used as a Fusion Material.
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2 EARTH Warrior-Type Synchro Monsters
When this card, or a monster you control that is owned by your opponent, destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field. When your opponent Special Summons a monster(s), except during the Damage Step: You can Tribute 1 EARTH Warrior-Type Synchro Monster; take control of that monster(s). If this face-up card leaves the field: Return control of all monsters you control to the owner.
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You can Ritual Summon this card with "Odd-Eyes Advent". When this card is Special Summoned: you can return all Spells and Traps your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Odd-Eyes Gravity Dragon" once per turn. Your opponent must pay 500 LP to activate card effects.
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Pendulum Effect : Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used.
Monster Effect : If this card is Normal or Special Summoned: You can choose 1 unused Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.
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During either player's turn, when your opponent activates a card or effect by declaring exactly 1 card name: You can send this card from your hand to the Graveyard; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn, during either player's turn: You can target 1 face-up card on the field; destroy it during the End Phase of the next turn.
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Pendulum Effect : You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Monster Effect : This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.
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Pendulum Effect : You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Monster Effect : This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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All monsters on the field lose ATK and DEF equal to their own Level/Rank x 300.
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Pendulum Effect : If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Monster Effect : When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.
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Pendulum Effect: Apply these effects.
• You do not pay LP to activate Counter Trap Cards.
• You do not discard to activate Counter Trap Cards.
Monster Effect: If this card is destroyed by battle or card effect: You can reveal 3 Counter Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.
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Pendulum Effect : All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK and DEF for every different Attribute among the monsters you control.
Monster Effect : If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on the top of the Deck in any order.
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During either player's turn: You can banish 1 Zombie-Type monster from your Graveyard; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your Graveyard, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.
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When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.
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If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.
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If this card is in your Graveyard, except the turn this card was sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.
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When this card is Normal or Special Summoned: You can Set 1 "Majespecter" Spell/Trap Card directly from your Deck, but it cannot activate this turn. You can only use this effect of "Majespecter Toad - Ogama" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
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Pendulum Effect : Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Monster Effect : If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
- This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.
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Pendulum Effect : If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Monster Effect : If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).
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Pendulum Effect : Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Monster Effect : If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).
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1 Tuner + 1 or more non-Tuner monsters
During either player's turn: You can Tribute this card; increase the Levels of all face-up monsters currently on the field by 1 until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Mach Hagoita" once per turn.