Card Name | Rarity | Number | Millennium Pack Lowest Price (NM) |
|
---|---|---|---|---|
Sky Galloping Gaia the Dragon Champion | Super Rare | MIL1-EN010 | $8.65 | Buy |
The Winged Dragon of Ra - Immortal Phoenix | Ultra Rare | MIL1-EN001 | $3.99 | Buy |
Trap Hole of Spikes | Super Rare | MIL1-EN022 | $3.00 | Buy |
Curse of Dragonfire | Ultra Rare | MIL1-EN002 | $1.25 | Buy |
Five-Headed Dragon | Common | MIL1-EN012 | $1.38 | Buy |
Card of Demise | Ultra Rare | MIL1-EN014 | $2.20 | Buy |
Spiral Spear Strike | Common | MIL1-EN043 | $0.88 | Buy |
Red-Eyes Black Metal Dragon | Common | MIL1-EN035 | $0.10 | Buy |
Crush Card Virus | Common | MIL1-EN047 | $0.24 | Buy |
Launcher Spider | Common | MIL1-EN030 | $0.03 | Buy |
Tiger Axe | Common | MIL1-EN031 | $0.14 | Buy |
Widespread Ruin | Rare | MIL1-EN046 | $0.25 | Buy |
Vorse Raider | Common | MIL1-EN032 | $0.14 | Buy |
Pendulum Machine | Common | MIL1-EN033 | $0.12 | Buy |
Kuriboh | Common | MIL1-EN034 | $0.20 | Buy |
Panther Warrior | Rare | MIL1-EN036 | $0.18 | Buy |
Toon World | Common | MIL1-EN042 | $0.21 | Buy |
Viser Des | Common | MIL1-EN037 | $0.11 | Buy |
Flame Swordsman | Rare | MIL1-EN038 | $0.15 | Buy |
Summoned Skull | Common | MIL1-EN028 | $0.97 | Buy |
Thousand Dragon | Rare | MIL1-EN039 | $0.40 | Buy |
Metalmorph | Common | MIL1-EN045 | $0.30 | Buy |
XYZ-Dragon Cannon | Rare | MIL1-EN040 | $0.14 | Buy |
Acid Trap Hole | Rare | MIL1-EN044 | $0.14 | Buy |
Dark Paladin | Common | MIL1-EN041 | $0.51 | Buy |
La Jinn the Mystical Genie of the Lamp | Common | MIL1-EN029 | $0.12 | Buy |
Celtic Guardian | Rare | MIL1-EN025 | $0.25 | Buy |
Red-Eyes B. Dragon | Common | MIL1-EN027 | $0.89 | Buy |
Rebellion | Ultra Rare | MIL1-EN013 | $0.35 | Buy |
Holding Arms | Super Rare | MIL1-EN003 | $0.78 | Buy |
Holding Legs | Super Rare | MIL1-EN004 | $0.49 | Buy |
Gandora the Dragon of Destruction | Common | MIL1-EN005 | $0.12 | Buy |
Gilford the Lightning | Common | MIL1-EN006 | $0.24 | Buy |
Exodius the Ultimate Forbidden Lord | Common | MIL1-EN007 | $0.48 | Buy |
Relinquished | Common | MIL1-EN008 | $0.30 | Buy |
Dark Master - Zorc | Common | MIL1-EN009 | $0.15 | Buy |
B. Skull Dragon | Common | MIL1-EN011 | $0.27 | Buy |
Left Arm Offering | Super Rare | MIL1-EN015 | $0.94 | Buy |
Gaia The Fierce Knight | Rare | MIL1-EN026 | $0.25 | Buy |
The True Name | Super Rare | MIL1-EN016 | $0.39 | Buy |
Symbol of Friendship | Rare | MIL1-EN017 | $0.17 | Buy |
Shrink | Common | MIL1-EN018 | $0.16 | Buy |
Scapegoat | Common | MIL1-EN019 | $0.20 | Buy |
Black Illusion Ritual | Common | MIL1-EN020 | $0.25 | Buy |
Contract with the Dark Master | Common | MIL1-EN021 | $0.22 | Buy |
Ring of Destruction | Common | MIL1-EN023 | $0.59 | Buy |
Nightmare Wheel | Common | MIL1-EN024 | $0.58 | Buy |
Kunai with Chain | Rare | MIL1-EN048 | $0.10 | Buy |
Image may be a different printing.
1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster
This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.
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Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If "The Winged Dragon of Ra" is sent from the field to your Graveyard while this card is in your Graveyard: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the Graveyard. Once per turn, during the End Phase: Send this card to the Graveyard, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or Graveyard, ignoring its Summoning conditions.
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When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.
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If this card is Normal or Special Summoned: You can target 1 Field Spell Card on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
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5 Dragon-Type monsters
Must be Fusion Summoned, and cannot be Special Summoned by other ways. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.
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Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the Graveyard. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
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When a "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight" or "Gaia the Dragon Champion" you control attacks a Defense Position monster, if the ATK of that card is higher than the DEF of the Defense Position monster, inflict the difference as Battle Damage to your opponent. If "Gaia the Dragon Champion" inflicts Battle Damage with this effect, draw 2 cards and discard 1 card.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".
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Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
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A mechanical spider with rocket launchers capable of random fire.
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When an opponent's monster declares an attack: Destroy the Attack Position monster your opponent controls with the highest ATK (your choice, if tied).
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This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
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Image may be a different printing.
This card cannot declare an attack unless you Tribute 1 monster.
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Image may be a different printing.
Image may be a different printing.
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.(This card is always treated as an "Archfiend" card.)
Image may be a different printing.
Image may be a different printing.
Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
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"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
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Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
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"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
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A genie of the lamp that is at the beck and call of its master.
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An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
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Image may be a different printing.
Image may be a different printing.
If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.
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If this card is Summoned: Return all Set Spell and Trap Cards on the field to the hand. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated until the end of your opponent's next turn.
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Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. During the End Phase of the turn this card was Summoned: Send it to the Graveyard.
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You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If you do: Destroy all monsters your opponent controls.
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling all monsters in your Graveyard into the Deck, and cannot be Special Summoned by other ways. When this card declares an attack: Send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. If this face-up card would leave the field, banish it instead. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
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You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card's ATK and DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
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You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
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"Summoned Skull" + "Red-Eyes B. Dragon"
(This card is always treated as an "Archfiend" card.)
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If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell Card from your Deck to your hand. You cannot Set Spell/Trap Cards during the turn you activate this card.
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A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
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Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the Graveyard. You can only activate 1 "The True Name" per turn.
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To activate this card, you must draw it for your normal draw in your Draw Phase while your opponent controls 3 or more monsters and you control no monsters, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can activate this card from your hand; reveal 1 card from your Deck, and add it to your hand.
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Image may be a different printing.
This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from your hand or field whose total Levels equal 1 or more.
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This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
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During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
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Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. During each of your Standby Phases: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
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Activate 1 or both of these effects (simultaneously).
- When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
- Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.