Card Name | Rarity | Number | Structure Deck: Yugi Muto Lowest Price (NM) |
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Alpha The Electromagnet Warrior | Super Rare | SDMY-EN001 | $2.00 | Buy |
Beta The Electromagnet Warrior | Super Rare | SDMY-EN002 | $2.62 | Buy |
Gamma The Electromagnet Warrior | Super Rare | SDMY-EN003 | $2.23 | Buy |
Berserkion the Electromagna Warrior | Ultra Rare | SDMY-EN004 | $1.31 | Buy |
Dark Magic Curtain | Common | SDMY-EN027 | $0.19 | Buy |
Mystic Box | Common | SDMY-EN028 | $0.25 | Buy |
Swords of Revealing Light | Common | SDMY-EN029 | $0.25 | Buy |
Spell Shattering Arrow | Common | SDMY-EN030 | $0.20 | Buy |
Polymerization | Common | SDMY-EN031 | $0.70 | Buy |
De-Fusion | Common | SDMY-EN032 | $0.25 | Buy |
Swords of Concealing Light | Common | SDMY-EN033 | $0.23 | Buy |
Attack the Moon! | Common | SDMY-EN034 | $0.14 | Buy |
Magician's Circle | Common | SDMY-EN036 | $0.14 | Buy |
Magnet Conversion | Common | SDMY-EN035 | $0.45 | Buy |
Dark Magic Attack | Common | SDMY-EN026 | $0.34 | Buy |
Magic Cylinder | Common | SDMY-EN038 | $0.55 | Buy |
Soul Rope | Common | SDMY-EN039 | $0.13 | Buy |
Rock Bombardment | Common | SDMY-EN040 | $0.08 | Buy |
Imperion Magnum the Superconductive Battlebot | Ultra Rare | SDMY-EN041 | $0.68 | Buy |
Arcana Knight Joker | Common | SDMY-EN042 | $0.25 | Buy |
Dark Paladin | Common | SDMY-EN043 | $0.25 | Buy |
Chimera the Flying Mythical Beast | Common | SDMY-EN044 | $0.10 | Buy |
Mirror Force | Common | SDMY-EN037 | $0.70 | Buy |
Twin-Headed Behemoth | Common | SDMY-EN023 | $0.15 | Buy |
Dark Magic Inheritance | Common | SDMY-EN025 | $0.80 | Buy |
Jack's Knight | Common | SDMY-EN013 | $0.09 | Buy |
Kuribohrn | Common | SDMY-EN005 | $0.39 | Buy |
Valkyrion the Magna Warrior | Common | SDMY-EN006 | $0.19 | Buy |
Alpha The Magnet Warrior | Common | SDMY-EN007 | $0.20 | Buy |
Beta The Magnet Warrior | Common | SDMY-EN008 | $0.25 | Buy |
Gamma The Magnet Warrior | Common | SDMY-EN009 | $0.20 | Buy |
Dark Magician | Common | SDMY-EN010 | $0.75 | Buy |
Dark Magician Girl | Common | SDMY-EN011 | $0.49 | Buy |
Buster Blader | Common | SDMY-EN012 | $0.20 | Buy |
Queen's Knight | Common | SDMY-EN014 | $0.09 | Buy |
Magnetic Field | Common | SDMY-EN024 | $0.98 | Buy |
King's Knight | Common | SDMY-EN015 | $0.10 | Buy |
Berfomet | Common | SDMY-EN016 | $0.15 | Buy |
Gazelle the King of Mythical Beasts | Common | SDMY-EN017 | $0.12 | Buy |
Obnoxious Celtic Guard | Common | SDMY-EN018 | $0.73 | Buy |
Giant Soldier of Stone | Common | SDMY-EN019 | $0.15 | Buy |
Kuriboh | Common | SDMY-EN020 | $0.15 | Buy |
Skilled Dark Magician | Common | SDMY-EN021 | $0.30 | Buy |
Skilled White Magician | Common | SDMY-EN022 | $0.18 | Buy |
Buster Blader, the Dragon Destroyer Swordsman | Common | SDMY-EN045 | $0.69 | Buy |
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If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
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If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand, except "Beta The Electromagnet Warrior". You can only use this effect of "Beta The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
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If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your hand, except "Gamma The Electromagnet Warrior". You can only use this effect of "Gamma The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior" from your hand, Graveyard, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower "Magnet Warrior" monster from your Graveyard, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior"; Special Summon them.
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Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).
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Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.
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Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card remains on the field, monsters your opponent controls cannot declare an attack.
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Destroy as many face-up Spell Cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.
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Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.
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Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.
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Once per turn, when the battle position of a Rock-Type monster you control is changed: You can target 1 Spell/Trap Card your opponent controls; destroy that target.
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When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in Attack Position.
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Target up to 3 Level 4 or lower "Magnet Warrior" monsters in your Graveyard; add them to your hand. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished Level 4 or lower "Magnet Warrior" monsters; Special Summon it.
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If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
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When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
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Send 1 Rock-Type monster from your Deck to the Graveyard; inflict 500 damage to your opponent.
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"Valkyrion the Magna Warrior" + "Berserkion the Electromagna Warrior"
Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can negate the activation, and if you do, destroy that card. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Valkyrion the Magna Warrior" and 1 "Berserkion the Electromagna Warrior" from your hand and/or Deck, ignoring their Summoning conditions.
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"Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn, during either player's turn, if this face-up card on the field is targeted by a Spell Card, Trap Card, or monster effect: You can discard the same type of card (Spell, Trap, or Monster Card); negate the effect.
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"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
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"Gazelle the King of Mythical Beasts" + "Berfomet"
(This card is always treated as a "Phantom Beast" card.)
When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your Graveyard; Special Summon that target.
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When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.
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During the End Phase, if this card is in the Graveyard because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK and DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
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Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
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A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
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At the end of the Battle Phase: You can discard this card, then target 1 monster in your Graveyard that was destroyed by battle and sent there this turn; Special Summon it. When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target any number of "Kuriboh" monsters in your Graveyard; Special Summon them.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon them.
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Alpha, Beta, and Gamma meld as one to form a powerful monster.
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Alpha, Beta, and Gamma meld as one to form a powerful monster.
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Alpha, Beta, and Gamma meld as one to form a powerful monster.
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This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
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The ATK of this card increases by 500 points for every Dragon-Type monster on your opponent's side of the field and Graveyard.
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This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
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If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. You can only use this effect of "Magnetic Field" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand.
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When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
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This monster moves so fast that it looks like an illusion to mortal eyes.
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This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
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Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
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Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard.
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1 "Buster Blader" + 1 Dragon-Type monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their Graveyard. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent..