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Tactical Masters

Card List & Price List

Card Name Rarity Number Tactical Masters
Lowest Price (NM)
Arianna the Labrynth Servant Collector's Rare TAMA-EN017 $91.00 Buy
Droll & Lock Bird Collector's Rare TAMA-EN047 $76.00 Buy
Lovely Labrynth of the Silver Castle Collector's Rare TAMA-EN014 $51.00 Buy
Runick Tip Collector's Rare TAMA-EN029 $40.63 Buy
Runick Fountain Collector's Rare TAMA-EN027 $34.94 Buy
Cosmic Cyclone Collector's Rare TAMA-EN053 $32.00 Buy
Anti-Spell Fragrance Collector's Rare TAMA-EN056 $31.13 Buy
Arianna the Labrynth Servant Ultra Rare TAMA-EN017 $26.00 Buy
Labrynth Labyrinth Collector's Rare TAMA-EN021 $23.48 Buy
Ariane the Labrynth Servant Collector's Rare TAMA-EN016 $20.99 Buy
Trap Trick Collector's Rare TAMA-EN045 $18.98 Buy
Runick Tip Ultra Rare TAMA-EN029 $19.70 Buy
Astrograph Sorcerer Collector's Rare TAMA-EN040 $18.00 Buy
Shinonome the Vaylantz Priestess Collector's Rare TAMA-EN001 $16.49 Buy
Scapegoat Collector's Rare TAMA-EN043 $13.00 Buy
Hugin the Runick Wings Ultra Rare TAMA-EN037 $10.41 Buy
Mamonaka the Vaylantz United Collector's Rare TAMA-EN009 $8.90 Buy
Vaylantz Wars - The Place of Beginning Collector's Rare TAMA-EN011 $8.45 Buy
Runick Fountain Ultra Rare TAMA-EN027 $5.00 Buy
Droll & Lock Bird Rare TAMA-EN047 $2.89 Buy
Lovely Labrynth of the Silver Castle Ultra Rare TAMA-EN014 $2.40 Buy
Welcome Labrynth Ultra Rare TAMA-EN023 $1.75 Buy
Lilith, Lady of Lament Rare TAMA-EN049 $0.03 Buy
Quick Booster Rare TAMA-EN052 $0.01 Buy
Anti-Spell Fragrance Rare TAMA-EN056 $0.07 Buy
Reckless Greed Rare TAMA-EN057 $0.01 Buy
Book of Eclipse Rare TAMA-EN041 $0.15 Buy
Imperial Iron Wall Rare TAMA-EN058 $0.01 Buy
Cosmic Cyclone Rare TAMA-EN053 $0.10 Buy
Senet Switch Rare TAMA-EN042 $0.01 Buy
Scapegoat Rare TAMA-EN043 $0.04 Buy
Compulsory Evacuation Device Rare TAMA-EN044 $0.01 Buy
Absolute King Back Jack Rare TAMA-EN048 $0.01 Buy
Trap Trick Rare TAMA-EN045 $0.04 Buy
Malice, Lady of Lament Rare TAMA-EN051 $0.01 Buy
Invader of Darkness Rare TAMA-EN046 $0.01 Buy
Bearblocker Rare TAMA-EN050 $0.01 Buy
Pendulum Fusion Rare TAMA-EN054 $0.01 Buy
Pendulum Switch Rare TAMA-EN060 $0.01 Buy
Astrograph Sorcerer Rare TAMA-EN040 $0.02 Buy
Fiend Griefing Rare TAMA-EN059 $0.01 Buy
Duelist Alliance Rare TAMA-EN055 $0.04 Buy
Shinonome the Vaylantz Priestess Ultra Rare TAMA-EN001 $0.48 Buy
Geri the Runick Fangs Super Rare TAMA-EN039 $0.05 Buy
Ariane the Labrynth Servant Ultra Rare TAMA-EN016 $0.73 Buy
Saion the Vaylantz Archer Rare TAMA-EN002 $0.01 Buy
Nazuki the Vaylantz Ninja Rare TAMA-EN003 $0.01 Buy
Hojo the Vaylantz Warrior Super Rare TAMA-EN004 $0.03 Buy
Vaylantz Buster Baron Super Rare TAMA-EN005 $0.05 Buy
Vaylantz Voltage Viscount Rare TAMA-EN006 $0.01 Buy
Vaylantz Mad Marquess Rare TAMA-EN007 $0.01 Buy
Vaylantz Dominator Duke Rare TAMA-EN008 $0.01 Buy
Mamonaka the Vaylantz United Ultra Rare TAMA-EN009 $0.16 Buy
Vaylantz Genesis Grand Duke Super Rare TAMA-EN010 $0.03 Buy
Vaylantz Wars - The Place of Beginning Ultra Rare TAMA-EN011 $0.18 Buy
Vaylantz World - Shinra Bansho Super Rare TAMA-EN012 $0.05 Buy
Vaylantz World - Konig Wissen Super Rare TAMA-EN013 $0.02 Buy
Labrynth Archfiend Rare TAMA-EN015 $0.02 Buy
Labrynth Cooclock Rare TAMA-EN020 $0.07 Buy
Munin the Runick Wings Super Rare TAMA-EN038 $0.04 Buy
Labrynth Labyrinth Super Rare TAMA-EN021 $0.10 Buy
Labrynth Set-Up Super Rare TAMA-EN022 $0.03 Buy
Farewelcome Labrynth Rare TAMA-EN024 $0.01 Buy
Labrynth Barrage Super Rare TAMA-EN025 $0.02 Buy
Archfiend's Ghastly Glitch Super Rare TAMA-EN026 $0.05 Buy
Runick Allure Rare TAMA-EN028 $0.01 Buy
Runick Flashing Fire Super Rare TAMA-EN030 $0.14 Buy
Runick Destruction Super Rare TAMA-EN031 $0.14 Buy
Runick Dispelling Rare TAMA-EN032 $0.04 Buy
Runick Freezing Curses Super Rare TAMA-EN033 $0.16 Buy
Runick Slumber Rare TAMA-EN034 $0.07 Buy
Runick Golden Droplet Super Rare TAMA-EN035 $0.01 Buy
Runick Smiting Storm Rare TAMA-EN036 $0.01 Buy
Labrynth Stovie Torbie Rare TAMA-EN019 $0.05 Buy
Labrynth Chandraglier Rare TAMA-EN018 $0.05 Buy

Image may be a different printing.

Arianna the Labrynth Servant
Collector's Rare

If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
• From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.

$91.00
TAMA-EN017

Buy

Image may be a different printing.

Droll & Lock Bird
Collector's Rare

During either player's turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase): You can send this card from your hand to the Graveyard; for the rest of this turn, neither player can add a card(s) from their Deck to their hand.

$76.00
TAMA-EN047

Buy

Image may be a different printing.

Lovely Labrynth of the Silver Castle
Collector's Rare

Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.

$51.00
TAMA-EN014

Buy

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Runick Tip
Collector's Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Tip" per turn.

$40.63
TAMA-EN029

Buy

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Runick Fountain
Collector's Rare

You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.

$34.94
TAMA-EN027

Buy

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Cosmic Cyclone
Collector's Rare

Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

$32.00
TAMA-EN053

Buy

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Anti-Spell Fragrance
Collector's Rare

Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

$31.13
TAMA-EN056

Buy

Image may be a different printing.

Arianna the Labrynth Servant
Ultra Rare

If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
• From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.

$26.00
TAMA-EN017

Buy

Image may be a different printing.

Labrynth Labyrinth
Collector's Rare

If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution.
• Also after that, destroy 1 card on the field.
If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.

$23.48
TAMA-EN021

Buy

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Ariane the Labrynth Servant
Collector's Rare

You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
• From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use each effect of "Ariane the Labrynth Servant" once per turn.

$20.99
TAMA-EN016

Buy

Image may be a different printing.

Trap Trick
Collector's Rare

Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name as that card from your Deck. It can be activated this turn. For the rest of this turn after this card resolves, you can only 1 activate Trap Card. You can only activate 1 "Trap Trick" per turn.

$18.98
TAMA-EN045

Buy

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Runick Tip
Ultra Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Tip" per turn.

$19.70
TAMA-EN029

Buy

Image may be a different printing.

Astrograph Sorcerer
Collector's Rare

Pendulum Effect : During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn.
Monster Effect : If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the Graveyard, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or Graveyard (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)

$18.00
TAMA-EN040

Buy

Image may be a different printing.

Shinonome the Vaylantz Priestess
Collector's Rare

Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Shinonome the Vaylantz Priestess" once per turn.

Monster Effect: During your Main Phase, if you control this Special Summoned card: You can add 1 "Vaylantz" Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 "Vaylantz" monster from your Deck to your hand, except "Shinonome the Vaylantz Priestess". You can only use each effect of "Shinonome the Vaylantz Priestess" once per turn.

$16.49
TAMA-EN001

Buy

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Scapegoat
Collector's Rare

Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

$13.00
TAMA-EN043

Buy

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Hugin the Runick Wings
Ultra Rare

2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.

$10.41
TAMA-EN037

Buy

Image may be a different printing.

Mamonaka the Vaylantz United
Collector's Rare

Pendulum Effect: You can activate 1 of these effects;
• Special Summon this card to your Main Monster Zone in its same column.
• Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Mamonaka the Vaylantz United" once per turn.

Monster Effect: 3 "Vaylantz" monsters
During the Main Phase (Quick Effect): You can target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card, and if it is a Monster Card, your opponent loses LP equal to its ATK). You can only use this effect of "Mamonaka the Vaylantz United" once per turn. If this Special Summoned card you control is destroyed by your opponent's card effect: You can place this card in your Pendulum Zone.

$8.90
TAMA-EN009

Buy

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Vaylantz Wars - The Place of Beginning
Collector's Rare

Add 1 "Vaylantz" Field Spell from your Deck to your hand, then you can apply the following effect.
• Destroy 1 Pendulum Monster Card you control, and if you do, add 1 "Senet Switch" from your Deck to your hand.
If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Wars - The Place of Beginning" once per turn.

$8.45
TAMA-EN011

Buy

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Runick Fountain
Ultra Rare

You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.

$5.00
TAMA-EN027

Buy

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Droll & Lock Bird
Rare

During either player's turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase): You can send this card from your hand to the Graveyard; for the rest of this turn, neither player can add a card(s) from their Deck to their hand.

$2.89
TAMA-EN047

Buy

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Lovely Labrynth of the Silver Castle
Ultra Rare

Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.

$2.40
TAMA-EN014

Buy

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Welcome Labrynth
Ultra Rare

Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.

$1.75
TAMA-EN023

Buy

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Lilith, Lady of Lament
Rare

If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.

$0.03
TAMA-EN049

Buy

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Quick Booster
Rare

Target 1 Quick-Play Spell in your GY, except "Quick Booster"; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your GY: You can add 1 Quick-Play Spell from your Deck to your hand, except "Quick Booster".

$0.01
TAMA-EN052

Buy

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Anti-Spell Fragrance
Rare

Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

$0.07
TAMA-EN056

Buy

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Reckless Greed
Rare

Draw 2 cards and skip your next 2 Draw Phases.

$0.01
TAMA-EN057

Buy

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Book of Eclipse
Rare

Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, flip as many face-down Defense Position monsters your opponent controls as possible face-up, then your opponent draws cards equal to the number of monsters flipped face-up by this effect.

$0.15
TAMA-EN041

Buy

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Imperial Iron Wall
Rare

Neither player can banish cards.

$0.01
TAMA-EN058

Buy

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Cosmic Cyclone
Rare

Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

$0.10
TAMA-EN053

Buy

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Senet Switch
Rare

Once per turn, during your Main Phase, you can move 1 monster on your side of the field to an adjacent unoccupied Monster Card Zone.

$0.01
TAMA-EN042

Buy

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Scapegoat
Rare

Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

$0.04
TAMA-EN043

Buy

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Compulsory Evacuation Device
Rare

Return 1 monster on the field to its owner's hand.

$0.01
TAMA-EN044

Buy

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Absolute King Back Jack
Rare

During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap Card, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.

$0.01
TAMA-EN048

Buy

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Trap Trick
Rare

Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name as that card from your Deck. It can be activated this turn. For the rest of this turn after this card resolves, you can only 1 activate Trap Card. You can only activate 1 "Trap Trick" per turn.

$0.04
TAMA-EN045

Buy

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Malice, Lady of Lament
Rare

(Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn.

$0.01
TAMA-EN051

Buy

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Invader of Darkness
Rare

Your opponent can not activate Quick-Play Spell Cards.

$0.01
TAMA-EN046

Buy

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Bearblocker
Rare

During the opponent’s turn, Set cards in your Spell & Trap Zone cannot be destroyed by effects. If a Set card in your Spell & Trap Zone is destroyed by your opponent’s effect: this card gains 800 ATK until the end of the turn.

$0.01
TAMA-EN050

Buy

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Pendulum Fusion
Rare

Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 "Pendulum Fusion" per turn.

$0.01
TAMA-EN054

Buy

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Pendulum Switch
Rare

You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place that Pendulum Monster in your Pendulum Zone. You can only use 1 "Pendulum Switch" effect per turn, and only once that turn.

$0.01
TAMA-EN060

Buy

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Astrograph Sorcerer
Rare

Pendulum Effect : During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn.
Monster Effect : If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the Graveyard, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or Graveyard (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)

$0.02
TAMA-EN040

Buy

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Fiend Griefing
Rare

Target 1 monster in your opponent's Graveyard; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the Graveyard.

$0.01
TAMA-EN059

Buy

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Duelist Alliance
Rare

If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.

$0.04
TAMA-EN055

Buy

Image may be a different printing.

Shinonome the Vaylantz Priestess
Ultra Rare

Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Shinonome the Vaylantz Priestess" once per turn.

Monster Effect: During your Main Phase, if you control this Special Summoned card: You can add 1 "Vaylantz" Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 "Vaylantz" monster from your Deck to your hand, except "Shinonome the Vaylantz Priestess". You can only use each effect of "Shinonome the Vaylantz Priestess" once per turn.

$0.48
TAMA-EN001

Buy

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Geri the Runick Fangs
Super Rare

2 "Runick" monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.

$0.05
TAMA-EN039

Buy

Image may be a different printing.

Ariane the Labrynth Servant
Ultra Rare

You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
• From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use each effect of "Ariane the Labrynth Servant" once per turn.

$0.73
TAMA-EN016

Buy

Image may be a different printing.

Saion the Vaylantz Archer
Rare

Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn.

Monster Effect: If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn.

$0.01
TAMA-EN002

Buy

Image may be a different printing.

Nazuki the Vaylantz Ninja
Rare

Pendulum Effect: If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Nazuki the Vaylantz Ninja" once per turn.

Monster Effect: You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 "Vaylantz" Monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of "Nazuki the Vaylantz Ninja" once per turn.

$0.01
TAMA-EN003

Buy

Image may be a different printing.

Hojo the Vaylantz Warrior
Super Rare

Pendulum Effect: If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Hojo the Vaylantz Warrior" once per turn.

Monster Effect: You can target 1 face-up card in either Spell & Trap Zone; return it to the hand. If this card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can Fusion Summon 1 "Vaylantz" Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. You can only use each effect of "Hojo the Vaylantz Warrior" once per turn.

$0.03
TAMA-EN004

Buy

Image may be a different printing.

Vaylantz Buster Baron
Super Rare

Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Buster Baron" once per turn.

Monster Effect: If you control this Special Summoned card: You can target 1 other "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Vaylantz Buster Baron" once per turn.

$0.05
TAMA-EN005

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Vaylantz Voltage Viscount
Rare

Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn.

Monster Effect: During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn.

$0.01
TAMA-EN006

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Vaylantz Mad Marquess
Rare

Pendulum Effect: If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn.

Monster Effect: During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn.

$0.01
TAMA-EN007

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Vaylantz Dominator Duke
Rare

Pendulum Effect: If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn.

Monster Effect: You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a "Vaylantz" monster. You can only use each effect of "Vaylantz Dominator Duke" once per turn.

$0.01
TAMA-EN008

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Mamonaka the Vaylantz United
Ultra Rare

Pendulum Effect: You can activate 1 of these effects;
• Special Summon this card to your Main Monster Zone in its same column.
• Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Mamonaka the Vaylantz United" once per turn.

Monster Effect: 3 "Vaylantz" monsters
During the Main Phase (Quick Effect): You can target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card, and if it is a Monster Card, your opponent loses LP equal to its ATK). You can only use this effect of "Mamonaka the Vaylantz United" once per turn. If this Special Summoned card you control is destroyed by your opponent's card effect: You can place this card in your Pendulum Zone.

$0.16
TAMA-EN009

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Vaylantz Genesis Grand Duke
Super Rare

Pendulum Effect: You can activate 1 of these effects;
• Special Summon this card to your Main Monster Zone in its same column.
• Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn.

Monster Effect: 2 "Vaylantz" monsters
This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.

$0.03
TAMA-EN010

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Vaylantz Wars - The Place of Beginning
Ultra Rare

Add 1 "Vaylantz" Field Spell from your Deck to your hand, then you can apply the following effect.
• Destroy 1 Pendulum Monster Card you control, and if you do, add 1 "Senet Switch" from your Deck to your hand.
If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Wars - The Place of Beginning" once per turn.

$0.18
TAMA-EN011

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Vaylantz World - Shinra Bansho
Super Rare

When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn.

$0.05
TAMA-EN012

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Vaylantz World - Konig Wissen
Super Rare

When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn.

$0.02
TAMA-EN013

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Labrynth Archfiend
Rare

Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.

$0.02
TAMA-EN015

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Labrynth Cooclock
Rare

(Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a "Labrynth" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your "Labrynth" card or effect, except "Labrynth Cooclock", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of "Labrynth Cooclock" once per turn.

$0.07
TAMA-EN020

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Munin the Runick Wings
Super Rare

2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.

$0.04
TAMA-EN038

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Labrynth Labyrinth
Super Rare

If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution.
• Also after that, destroy 1 card on the field.
If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.

$0.10
TAMA-EN021

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Labrynth Set-Up
Super Rare

Target 2 of your "Labrynth" Spells/Traps that are banished or in your GY, except "Labrynth Set-Up"; shuffle them into the Deck, then if you control a Fiend monster, you can Set non-"Labrynth" Normal Traps with different names directly from your Deck equal to the number shuffled. You can only activate 1 "Labrynth Set-Up" per turn.

$0.03
TAMA-EN022

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Farewelcome Labrynth
Rare

When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.

$0.01
TAMA-EN024

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Labrynth Barrage
Super Rare

When you activate a Set Normal Trap Card, except "Labrynth Barrage": This effect becomes that Normal Trap's effect when that card is activated, also until the end of your opponent's next turn after this card resolves, your opponent takes no effect damage from your card effects.

$0.02
TAMA-EN025

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Archfiend's Ghastly Glitch
Super Rare

If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.

$0.05
TAMA-EN026

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Runick Allure
Rare

Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".

$0.01
TAMA-EN028

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Runick Flashing Fire
Super Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.

$0.14
TAMA-EN030

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Runick Destruction
Super Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Destruction" per turn.

$0.14
TAMA-EN031

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Runick Dispelling
Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Dispelling" per turn.

$0.04
TAMA-EN032

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Runick Freezing Curses
Super Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Freezing Curses" per turn.

$0.16
TAMA-EN033

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Runick Slumber
Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Slumber" per turn.

$0.07
TAMA-EN034

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Runick Golden Droplet
Super Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• Your opponent draws 1 card, then you banish the top 4 cards of their Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Golden Droplet" per turn.

$0.01
TAMA-EN035

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Runick Smiting Storm
Rare

Activate 1 of these effects, but skip your next Battle Phase after activation;
• Banish cards from the top of your opponent's Deck, up to the number of cards they control.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Smiting Storm" per turn.

$0.01
TAMA-EN036

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Labrynth Stovie Torbie
Rare

(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.

$0.05
TAMA-EN019

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Labrynth Chandraglier
Rare

(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.

$0.05
TAMA-EN018

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