Card Name | Rarity | Number | OTS Tournament Pack 12 Lowest Price (NM) |
|
---|---|---|---|---|
Solemn Judgment | Ultimate Rare | OP12-EN003 | $86.47 | Buy |
Twin Twisters | Ultimate Rare | OP12-EN002 | $44.32 | Buy |
Chaos Dragon Levianeer | Ultimate Rare | OP12-EN001 | $34.98 | Buy |
Primal Being Token | Super Rare | OP12-EN026 | $3.93 | Buy |
Salamangreat Jack Jaguar | Super Rare | OP12-EN006 | $2.00 | Buy |
Gren Maju Da Eiza | Super Rare | OP12-EN004 | $2.90 | Buy |
Crusadia Leonis | Super Rare | OP12-EN005 | $0.20 | Buy |
Fire Formation - Tenki | Common | OP12-EN025 | $0.33 | Buy |
Contract with the Abyss | Common | OP12-EN024 | $0.11 | Buy |
Makiu, the Magical Mist | Common | OP12-EN023 | $0.05 | Buy |
Dark Hole | Common | OP12-EN022 | $0.40 | Buy |
Hi-Speedroid Chanbara | Common | OP12-EN021 | $0.05 | Buy |
Brotherhood of the Fire Fist - Horse Prince | Common | OP12-EN020 | $0.10 | Buy |
Kaminari Attack | Common | OP12-EN019 | $0.10 | Buy |
Salamangreat Fowl | Common | OP12-EN018 | $0.19 | Buy |
Sea Archiver | Common | OP12-EN016 | $0.32 | Buy |
Flame Bufferlo | Common | OP12-EN017 | $0.19 | Buy |
Magician's Robe | Common | OP12-EN015 | $0.20 | Buy |
Gigantes | Common | OP12-EN013 | $0.15 | Buy |
Salamangreat Rage | Super Rare | OP12-EN012 | $0.50 | Buy |
Time Thief Redoer | Super Rare | OP12-EN011 | $0.99 | Buy |
Tenyi Spirit - Vishuda | Super Rare | OP12-EN010 | $0.89 | Buy |
Tenyi Spirit - Adhara | Super Rare | OP12-EN009 | $0.39 | Buy |
Servant of Endymion | Super Rare | OP12-EN008 | $1.28 | Buy |
Orcust Cymbal Skeleton | Super Rare | OP12-EN007 | $0.78 | Buy |
Brotherhood of the Fire Fist - Raven | Common | OP12-EN014 | $0.10 | Buy |
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When a monster would be Summoned, OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summon or activation, and if you do, destroy that card.
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Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can apply the appropriate effect, based on the Attributes of monsters banished for its Special Summon, also this card cannot attack this turn. You can only use this effect of "Levionia the Primordial Chaos Dragon" once per turn.
• LIGHT only: Special Summon 1 monster from your GY in Defense Position.
• DARK only: Shuffle 1 random card from your opponent's hand into the Deck.
• LIGHT and DARK: Destroy up to 2 cards on the field.
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This card can be used as a "Primal Being Token".
*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
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If this card attacks a Defense Position monster, inflict piercing battle damage. If this card is in your GY and you control a “Salamangreat” Link Monster: You can target 1 “Salamangreat” monster in your GY, except “Salamangreat Jack Jaguar”; shuffle it into the Deck, and if you do, Special Summon this card from your GY to your zone that your “Salamangreat” Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.
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This card's ATK and DEF are each equal to the number of your removed from play cards x 400.
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You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Leonis" once per turn this way. You can target 1 "Crusadia" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of “Crusadia Leonis” once per turn.
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When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
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This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning.
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Select 1 "Summoned Skull" or Thunder-Type monster you control. Destroy all monsters your opponent controls whose DEF is lower than the ATK of the selected monster. You cannot conduct your Battle Phase the turn you activate this card.
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1 Tuner + 1 or more non-Tuner monsters
This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the Graveyard: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.
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1 FIRE Tuner + 1 or more non-Tuner monsters // When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of this turn.
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Image may be a different printing.
If a "Salamangreat" monster(s) is Normal or Special Summoned to your field, except "Salamangreat Fowl" (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that target cannot be activated this turn.
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If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Sea Archiver" once per turn.
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If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Buffalo" once per turn.
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During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.
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Image may be a different printing.
Activate 1 of these effects.
• Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it.
• Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating.
You can only activate 1 "Salamangreat Rage" per turn.
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2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
• Monster: Banish this card until the End Phase.
• Spell: Draw 1 card.
• Trap: Place 1 face-up card your opponent controls on the top of the Deck.
You can only use this effect of "Time Thief Redoer" once per turn.
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If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.
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If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of "Tenyi Spirit - Adhara" once per turn.
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Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from yourPendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
Monster Effect: You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
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You can banish this card from your GY, then target 1 “Orcust” monster in your GY, except “Orcust Cymbal Skeleton”; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of “Orcust Cymbal Skeleton” once per turn.
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If this card is sent from the field to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. "Fire Formation" Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.