Card Name | Rarity | Number | OTS Tournament Pack 4 Lowest Price (NM) |
|
---|---|---|---|---|
Solemn Strike | Ultimate Rare | OP04-EN003 | $142.94 | Buy |
Instant Fusion | Ultimate Rare | OP04-EN002 | $80.75 | Buy |
Number S39: Utopia the Lightning | Ultimate Rare | OP04-EN001 | $35.99 | Buy |
Kumongous, the Sticky String Kaiju | Super Rare | OP04-EN008 | $9.90 | Buy |
Coach King Giantrainer | Common | OP04-EN024 | $9.25 | Buy |
D/D/D Oblivion King Abyss Ragnarok | Super Rare | OP04-EN010 | $8.40 | Buy |
One Day of Peace | Super Rare | OP04-EN012 | $5.45 | Buy |
Retaliating "C" | Super Rare | OP04-EN007 | $2.02 | Buy |
Union Hangar | Super Rare | OP04-EN013 | $2.49 | Buy |
Ronintoadin | Super Rare | OP04-EN005 | $3.00 | Buy |
Marine Beast | Short Print | OP04-EN022 | $1.98 | Buy |
Inverse Universe | Common | OP04-EN026 | $0.15 | Buy |
Artifact Lancea | Common | OP04-EN020 | $0.98 | Buy |
Seismic Shockwave | Common | OP04-EN025 | $0.19 | Buy |
Horn of the Phantom Beast | Common | OP04-EN027 | $0.15 | Buy |
Superdreadnought Rail Cannon Gustav Max | Common | OP04-EN023 | $0.43 | Buy |
Super Anti-Kaiju War Machine Mecha-Dogoran | Common | OP04-EN021 | $0.20 | Buy |
Behegon | Short Print | OP04-EN015 | $0.62 | Buy |
Coach Captain Bearman | Common | OP04-EN019 | $0.10 | Buy |
Barrier Statue of the Inferno | Common | OP04-EN018 | $0.14 | Buy |
Barrier Statue of the Torrent | Common | OP04-EN017 | $0.39 | Buy |
Water Magician | Short Print | OP04-EN014 | $1.34 | Buy |
Blackwing - Gofu the Vague Shadow | Super Rare | OP04-EN011 | $1.43 | Buy |
B.E.S. Big Core | Common | OP04-EN016 | $0.20 | Buy |
D/D Swirl Slime | Super Rare | OP04-EN009 | $0.22 | Buy |
Metalfoes Volflame | Super Rare | OP04-EN004 | $0.19 | Buy |
Photon Thrasher | Super Rare | OP04-EN006 | $0.50 | Buy |
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When a monster(s) would be Special Summoned, or a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
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Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also is destroyed during the End Phase. (This Special Summon is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
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3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation in either player's turn, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as Xyz Material: You can detach 2 Xyz Materials from this card; this card's ATK becomes 5000 during that damage calculation only.
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You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.
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3 Level 8 monsters
You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.
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Pendulum Effect : If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
Monster Effect : If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
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Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.
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During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".
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When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.
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Cannot be used as a Synchro Material. This card's name becomes "Des Frog" while it is on the field. If this card is in your Graveyard: You can banish 1 "Frog" monster from your Graveyard; Special Summon this card.
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Switch the ATK and DEF of all face-up Effect Monsters on the field.
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You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your field; neither player can banish cards for the rest of this turn (this is a Quick Effect).
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Destroy this card during your 3rd Standby Phase after activation. Activate this card when a face-up Dinosaur-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): Choose 3 of your opponent's unused Spell & Trap Zones. Those Zones cannot be used. If this card destroys itself: You can target 1 Dinosaur-Type monster in your Graveyard; add that target to your hand.
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Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card.
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2 Level 10 monsters
Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect.
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You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the end of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.
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Neither player can Special Summon monsters, except FIRE monsters.
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Neither player can Special Summon monsters, except WATER monsters.
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This monster swamps an opponent with an almost endless supply of water.
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 "Vague Shadow Tokens" (Winged Beast-Type/DARK/Level 1/ATK 0/DEF 0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 "Blackwing" Synchro Monster in your Graveyard whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner.
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If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.
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If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
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Pendulum Effect : Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
Monster Effect : Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.