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Fist of the Gadgets

Card List & Price List

Card Name Rarity Number Fist of the Gadgets
Lowest Price (NM)
Brotherhood of the Fire Fist - Panda Secret Rare FIGA-EN013 $6.97 Buy
Brotherhood of the Fire Fist - Elephant Secret Rare FIGA-EN012 $6.99 Buy
Brotherhood of the Fire Fist - Eagle Secret Rare FIGA-EN016 $5.61 Buy
The Hidden City Super Rare FIGA-EN049 $3.50 Buy
Mythical Beast Master Cerberus Super Rare FIGA-EN059 $1.88 Buy
Fire Formation - Tenki Secret Rare FIGA-EN028 $1.73 Buy
Code Radiator Secret Rare FIGA-EN039 $1.40 Buy
Shootingcode Talker Super Rare FIGA-EN044 $0.10 Buy
Code Talker Super Rare FIGA-EN043 $0.15 Buy
Spool Code Super Rare FIGA-EN040 $0.11 Buy
Cynet Conflict Super Rare FIGA-EN042 $0.17 Buy
Cynet Optimization Super Rare FIGA-EN041 $0.45 Buy
Talkback Lancer Super Rare FIGA-EN046 $0.10 Buy
Prohibit Snake Super Rare FIGA-EN038 $0.05 Buy
Defcon Bird Super Rare FIGA-EN037 $0.05 Buy
Swap Cleric Super Rare FIGA-EN036 $0.01 Buy
Elphase Super Rare FIGA-EN045 $0.04 Buy
Boot-Up Corporal - Command Dynamo Super Rare FIGA-EN001 $0.10 Buy
Rasterliger Super Rare FIGA-EN047 $0.08 Buy
Subterror Fiendess Super Rare FIGA-EN048 $0.10 Buy
Archfiend's Manifestation Secret Rare FIGA-EN034 $0.25 Buy
Subterror Final Battle Super Rare FIGA-EN050 $0.10 Buy
Scrap Recycler Super Rare FIGA-EN051 $0.73 Buy
Majesty Maiden, the True Dracocaster Super Rare FIGA-EN052 $0.16 Buy
Ignis Heat, the True Dracowarrior Secret Rare FIGA-EN053 $0.45 Buy
Dinomight Knight, the True Dracofighter Super Rare FIGA-EN054 $0.22 Buy
Amorphage Lechery Super Rare FIGA-EN055 $0.03 Buy
Amorphage Sloth Super Rare FIGA-EN056 $0.70 Buy
Amorphage Goliath Super Rare FIGA-EN057 $0.10 Buy
Chronograph Sorcerer Super Rare FIGA-EN058 $0.09 Buy
Latency Super Rare FIGA-EN035 $0.03 Buy
Archfiend's Awakening Secret Rare FIGA-EN031 $0.25 Buy
Archfiend's Ascent Secret Rare FIGA-EN033 $0.19 Buy
Brotherhood of the Fire Fist - Peacock Secret Rare FIGA-EN017 $0.20 Buy
Boot-Up Order - Gear Charge Super Rare FIGA-EN003 $0.05 Buy
Boot-Up Order - Gear Force Secret Rare FIGA-EN004 $0.10 Buy
Powerhold the Moving Battery Super Rare FIGA-EN005 $0.05 Buy
Green Gadget Super Rare FIGA-EN006 $0.10 Buy
Red Gadget Super Rare FIGA-EN007 $0.15 Buy
Yellow Gadget Super Rare FIGA-EN008 $0.08 Buy
Gold Gadget Super Rare FIGA-EN009 $0.09 Buy
Silver Gadget Super Rare FIGA-EN010 $0.09 Buy
Brotherhood of the Fire Fist - Ram Secret Rare FIGA-EN011 $0.14 Buy
Brotherhood of the Fire Fist - Eland Secret Rare FIGA-EN014 $0.99 Buy
Brotherhood of the Fire Fist - Swan Secret Rare FIGA-EN015 $0.13 Buy
Fire Fortress atop Liang Peak Secret Rare FIGA-EN018 $0.10 Buy
Archfiend's Call Secret Rare FIGA-EN032 $0.23 Buy
Fire Formation - Domei Secret Rare FIGA-EN019 $0.15 Buy
Fire Formation - Ingen Secret Rare FIGA-EN020 $0.15 Buy
Ultimate Fire Formation - Sinto Secret Rare FIGA-EN021 $0.10 Buy
Brotherhood of the Fire Fist - Gorilla Super Rare FIGA-EN022 $0.05 Buy
Brotherhood of the Fire Fist - Bear Super Rare FIGA-EN023 $0.03 Buy
Brotherhood of the Fire Fist - Spirit Super Rare FIGA-EN024 $0.06 Buy
Brotherhood of the Fire Fist - Rooster Super Rare FIGA-EN025 $0.08 Buy
Brotherhood of the Fire Fist - Cardinal Super Rare FIGA-EN026 $0.05 Buy
Brotherhood of the Fire Fist - Tiger King Super Rare FIGA-EN027 $0.15 Buy
Fire Formation - Tensu Super Rare FIGA-EN029 $0.05 Buy
Fire Formation - Yoko Super Rare FIGA-EN030 $0.09 Buy
Boot-Up Admiral - Destroyer Dynamo Secret Rare FIGA-EN002 $0.20 Buy
Starving Venom Fusion Dragon Super Rare FIGA-EN060 $0.35 Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Panda
Secret Rare

If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.

$6.97
FIGA-EN013

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Elephant
Secret Rare

If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.

$6.99
FIGA-EN012

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Eagle
Secret Rare

2 Beast-Warrior monsters
You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.

$5.61
FIGA-EN016

Buy

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The Hidden City
Super Rare

When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. You can only activate 1 "The Hidden City" per turn.

$3.50
FIGA-EN049

Buy

Image may be a different printing.

Mythical Beast Master Cerberus
Super Rare

Pendulum Effect: If you have no cards in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn.
Monster Effect: Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.

$1.88
FIGA-EN059

Buy

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Fire Formation - Tenki
Secret Rare

When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

$1.73
FIGA-EN028

Buy

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Code Radiator
Secret Rare

If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 face-up monster your opponent controls; change its ATK 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of "Code Radiator" once per turn.

$1.40
FIGA-EN039

Buy

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Shootingcode Talker
Super Rare

2+ Cyberse monsters
At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.

$0.10
FIGA-EN044

Buy

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Code Talker
Super Rare

Gains 500 ATK for each monster it points to. Cannot be destroyed by battle or your opponent's card effects, while it points to a monster.

$0.15
FIGA-EN043

Buy

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Spool Code
Super Rare

When an opponent's monster declares a direct attack, while you have 3 or more Cyberse monsters in your GY: Negate the attack, then, you can Special Summon up to 3 "Spool Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.

$0.11
FIGA-EN040

Buy

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Cynet Conflict
Super Rare

When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.

$0.17
FIGA-EN042

Buy

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Cynet Optimization
Super Rare

If your "Code Talker" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Cyberse monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You can only use this effect of "Cynet Optimization" once per turn.

$0.45
FIGA-EN041

Buy

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Talkback Lancer
Super Rare

1 Level 2 or lower Cyberse monster
You can Tribute 1 other Cyberse monster, then target 1 "Code Talker" monster in your GY with a different original name from that monster; Special Summon it to your zone this card points to. You can only use this effect of "Talkback Lancer" once per turn.

$0.10
FIGA-EN046

Buy

Image may be a different printing.

Prohibit Snake
Super Rare

At the start of the Damage Step, if your Cyberse Link Monster battles an opponent's monster: You can send this card from your hand to the GY; return that opponent's monster to the hand. When your Cyberse monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can banish 1 card from your GY, then target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand. You can only use each effect of "Prohibit Snake" once per turn.

$0.05
FIGA-EN038

Buy

Image may be a different printing.

Defcon Bird
Super Rare

You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of "Defcon Bird" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step.

$0.05
FIGA-EN037

Buy

Image may be a different printing.

Swap Cleric
Super Rare

If this card is sent to the GY as Link Material: You can have that Link Monster lose 500 ATK, then draw 1 card. You can only use this effect of "Swap Cleric" once per turn.

$0.01
FIGA-EN036

Buy

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Elphase
Super Rare

2 Level 3 or higher Cyberse monsters
Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of "Elphase" once per turn.

$0.04
FIGA-EN045

Buy

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Boot-Up Corporal - Command Dynamo
Super Rare

You can target up to 2 Machine "Gadget" monsters you control or in your GY with different names; Special Summon this card from your hand, then equip those targets to this card (regardless of their Type). You can only use this effect of "Boot-Up Corporal - Command Dynamo" once per turn. Gains 1000 ATK for each monster equipped to this card by this effect.

$0.10
FIGA-EN001

Buy

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Rasterliger
Super Rare

2+ monsters, except Tokens
You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.

$0.08
FIGA-EN047

Buy

Image may be a different printing.

Subterror Fiendess
Super Rare

During either player's turn, when your opponent activates a card or effect: You can send this card from your hand or field to the Graveyard, then target 1 "Subterror" monster you control; negate the activation, then change the targeted monster to face-down Defense Position. You can target 1 face-up monster you control; change it to face-down Defense Position, and if you do, Special Summon 1 "Subterror" monster from your hand or Graveyard, in face-up or face-down Defense Position. You can only use each effect of "Subterror Fiendess" once per turn.

$0.10
FIGA-EN048

Buy

Image may be a different printing.

Archfiend's Manifestation
Secret Rare

"Summoned Skull" + 1 DARK monster
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. All "Summoned Skull" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.

$0.25
FIGA-EN034

Buy

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Subterror Final Battle
Super Rare

Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the Graveyard.
- Change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position.
- Change 1 face-up "Subterror" monster on the field to face-down Defense Position.
- ATK and DEF of 1 "Subterror" monster on the field become equal to its combined original ATK and DEF until the end of this turn.
- This turn, activated effects of "Subterror" cards cannot be negated.

$0.10
FIGA-EN050

Buy

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Scrap Recycler
Super Rare

When this card is Normal Summoned or Special Summoned successfully, you can select 1 Machine-Type monster from your deck and send it to the Graveyard. Once per turn, you can return 2 Level 4 EARTH Machine-Type monsters in your Graveyard to your deck to dr

$0.73
FIGA-EN051

Buy

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Majesty Maiden, the True Dracocaster
Super Rare

To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can add 1 "True Draco" or "True King" monster from your Deck to your hand.

$0.16
FIGA-EN052

Buy

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Ignis Heat, the True Dracowarrior
Secret Rare

To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can take 1 "True Draco" or "True King" Continuous Spell Card from your Deck, and either activate it or add it to your hand.

$0.45
FIGA-EN053

Buy

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Dinomight Knight, the True Dracofighter
Super Rare

To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can take 1 "True Draco" or "True King" Continuous Trap Card from your Deck, and either activate it or add it to your hand.

$0.22
FIGA-EN054

Buy

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Amorphage Lechery
Super Rare

Pendulum Effect : While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Monster Effect : If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

$0.03
FIGA-EN055

Buy

Image may be a different printing.

Amorphage Sloth
Super Rare

Pendulum Effect : While you control an "Amorphage" monster, neither player can add cards from the Deck to the hand, except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Monster Effect : Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.

$0.70
FIGA-EN056

Buy

Image may be a different printing.

Amorphage Goliath
Super Rare

Pendulum Effect : While you control an "Amorphage" monster, any card sent to the Graveyard is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Monster Effect : Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.

$0.10
FIGA-EN057

Buy

Image may be a different printing.

Chronograph Sorcerer
Super Rare

Pendulum Effect : During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn.
Monster Effect : If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or Graveyard (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)

$0.09
FIGA-EN058

Buy

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Latency
Super Rare

If this card is added from your GY to your hand by a card effect: You can Special Summon it from your hand. If this card Summoned this way is sent to the GY as Link Material: You can draw 1 card. You can only use each effect of "Latency" once per turn.

$0.03
FIGA-EN035

Buy

Image may be a different printing.

Archfiend's Awakening
Secret Rare

You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.

$0.25
FIGA-EN031

Buy

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Archfiend's Ascent
Secret Rare

2 Level 6 monsters
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.

$0.19
FIGA-EN033

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Peacock
Secret Rare

2 "Fire Fist" monsters
While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.

$0.20
FIGA-EN017

Buy

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Boot-Up Order - Gear Charge
Super Rare

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 "Gadget" Monster Cards from your hand and/or face-up field to the GY. Cannot be destroyed by battle or card effects while you control a "Gadget" monster or a "Gadget" Monster Card equipped to a monster. Once per turn: You can target 1 other card on the field; destroy it.

$0.05
FIGA-EN003

Buy

Image may be a different printing.

Boot-Up Order - Gear Force
Secret Rare

When either player's monster declares an attack and all monsters you control are face-up Machine monsters (min. 1): Destroy Attack Position monsters your opponent controls, up to the number of Machine monsters you control.

$0.10
FIGA-EN004

Buy

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Powerhold the Moving Battery
Super Rare

Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000), then, you can equip 1 Level 4 Machine "Gadget" monster from your hand or Deck to this card. (This card is also still a Trap.) If Summoned this way, this card gains ATK equal to double the ATK of the monster equipped to it by this effect.

$0.05
FIGA-EN005

Buy

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Green Gadget
Super Rare

When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.

$0.10
FIGA-EN006

Buy

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Red Gadget
Super Rare

When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.

$0.15
FIGA-EN007

Buy

Image may be a different printing.

Yellow Gadget
Super Rare

When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.

$0.08
FIGA-EN008

Buy

Image may be a different printing.

Gold Gadget
Super Rare

When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.

$0.09
FIGA-EN009

Buy

Image may be a different printing.

Silver Gadget
Super Rare

When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.

$0.09
FIGA-EN010

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Ram
Secret Rare

When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn.

$0.14
FIGA-EN011

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Eland
Secret Rare

You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn.

$0.99
FIGA-EN014

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Swan
Secret Rare

2 Beast-Warrior monsters
If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.

$0.13
FIGA-EN015

Buy

Image may be a different printing.

Fire Fortress atop Liang Peak
Secret Rare

(This card is always treated as a "Fire Formation" card.)
Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects;
• 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step.
• 6: Add 1 Beast-Warrior monster from your Deck to your hand.
• 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions.

$0.10
FIGA-EN018

Buy

Image may be a different printing.

Archfiend's Call
Secret Rare

1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.

$0.23
FIGA-EN032

Buy

Image may be a different printing.

Fire Formation - Domei
Secret Rare

When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; Special Summon it. You can only use this effect of "Fire Formation - Domei" once per turn. You can only activate 1 "Fire Formation - Domei" per turn.

$0.15
FIGA-EN019

Buy

Image may be a different printing.

Fire Formation - Ingen
Secret Rare

When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use this effect of "Fire Formation - Ingen" once per turn. You can only activate 1 "Fire Formation - Ingen" per turn.

$0.15
FIGA-EN020

Buy

Image may be a different printing.

Ultimate Fire Formation - Sinto
Secret Rare

When a Spell/Trap Card is activated, while you control a "Fire Fist" monster and a "Fire Formation" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 "Ultimate Fire Formation - Sinto" per turn.

$0.10
FIGA-EN021

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Gorilla
Super Rare

Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 Spell/Trap Card on the field; destroy that target.

$0.05
FIGA-EN022

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Bear
Super Rare

Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 monster on the field; destroy that target.

$0.03
FIGA-EN023

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Spirit
Super Rare

Cannot be used as a Synchro Material, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your Graveyard; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior-Type monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.

$0.06
FIGA-EN024

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Rooster
Super Rare

When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck.

$0.08
FIGA-EN025

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Cardinal
Super Rare

2 Level 3 "Fire Fist" monsters // You can detach 2 Xyz Materials from this card, then target 2 “Fire Fist” / “Fire Formation” cards in your Graveyard and/or face-up on your side of the field, and 2 cards in your opponent’s Graveyard and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of “Brotherhood of the Fire Fist – Cardinal” once per turn.

$0.05
FIGA-EN026

Buy

Image may be a different printing.

Brotherhood of the Fire Fist - Tiger King
Super Rare

2 Level 4 Beast-Warrior-Type monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warrior-Type, until the end of your opponent's turn. When this card is sent from the field to the Graveyard: You can send 3 "Fire Formation" Spell/Trap Cards you control to the Graveyard; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position.

$0.15
FIGA-EN027

Buy

Image may be a different printing.

Fire Formation - Tensu
Super Rare

During your Main Phase, you can Normal Summon 1 Beast-Warrior-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior-Type monsters you control gain 100 ATK.

$0.05
FIGA-EN029

Buy

Image may be a different printing.

Fire Formation - Yoko
Super Rare

When this card is activated, you can target 1 face-up card your opponent controls; discard 1 Beast-Warrior-Type monster, and if you do, destroy that card. All Beast-Warrior-Type monsters you control gain 100 ATK.

$0.09
FIGA-EN030

Buy

Image may be a different printing.

Boot-Up Admiral - Destroyer Dynamo
Secret Rare

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 "Gadget" Monster Cards from your hand and/or face-up field to the GY. Cannot be destroyed by battle or card effects while you control a "Gadget" monster or a "Gadget" Monster Card equipped to a monster. Once per turn: You can target 1 other card on the field; destroy it.

$0.20
FIGA-EN002

Buy

Image may be a different printing.

Starving Venom Fusion Dragon
Super Rare

2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the end of this turn, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

$0.35
FIGA-EN060

Buy