Card Name | Rarity | Number | Structure Deck: Zombie World Lowest Price (NM) |
|
---|---|---|---|---|
Imperial Iron Wall | Common | SDZW-EN032 | $0.20 | Buy |
Ryu Kokki | Common | SDZW-EN011 | $0.19 | Buy |
Pot of Avarice | Common | SDZW-EN026 | $0.69 | Buy |
Pyramid Turtle | Common | SDZW-EN007 | $0.20 | Buy |
Red-Eyes Zombie Dragon | Ultra Rare | SDZW-EN001 | $0.75 | Buy |
Regenerating Mummy | Common | SDZW-EN012 | $0.06 | Buy |
Ribbon of Rebirth | Common | SDZW-EN030 | $0.14 | Buy |
Royal Keeper | Common | SDZW-EN006 | $0.10 | Buy |
Shrink | Common | SDZW-EN027 | $0.15 | Buy |
Patrician of Darkness | Common | SDZW-EN005 | $0.14 | Buy |
Soul Taker | Common | SDZW-EN029 | $0.25 | Buy |
Spell Shattering Arrow | Common | SDZW-EN018 | $0.04 | Buy |
Spirit Reaper | Common | SDZW-EN009 | $0.57 | Buy |
Terraforming | Common | SDZW-EN025 | $0.33 | Buy |
Tutan Mask | Common | SDZW-EN035 | $0.05 | Buy |
Waboku | Common | SDZW-EN036 | $0.35 | Buy |
Zombie Master | Common | SDZW-EN016 | $0.39 | Buy |
Plague Wolf | Common | SDZW-EN015 | $0.17 | Buy |
Paladin of the Cursed Dragon | Common | SDZW-EN003 | $0.25 | Buy |
Book of Life | Common | SDZW-EN023 | $0.57 | Buy |
Des Lacooda | Common | SDZW-EN013 | $0.19 | Buy |
Bottomless Trap Hole | Common | SDZW-EN034 | $0.14 | Buy |
Call of the Mummy | Common | SDZW-EN024 | $0.17 | Buy |
Card Destruction | Common | SDZW-EN031 | $0.35 | Buy |
Card of Safe Return | Common | SDZW-EN021 | $0.49 | Buy |
Cold Wave | Common | SDZW-EN019 | $0.49 | Buy |
Creature Swap | Common | SDZW-EN022 | $0.24 | Buy |
Dust Tornado | Common | SDZW-EN033 | $0.43 | Buy |
Master Kyonshee | Common | SDZW-EN008 | $0.09 | Buy |
Field Barrier | Common | SDZW-EN028 | $0.30 | Buy |
Gernia | Common | SDZW-EN004 | $0.18 | Buy |
Getsu Fuhma | Common | SDZW-EN010 | $0.10 | Buy |
Magical Arm Shield | Common | SDZW-EN037 | $0.14 | Buy |
Magical Stone Excavation | Common | SDZW-EN020 | $0.18 | Buy |
Malevolent Mech - Goku En | Common | SDZW-EN002 | $0.12 | Buy |
Marionette Mite | Common | SDZW-EN014 | $0.13 | Buy |
Zombie World | Common | SDZW-EN017 | $0.65 | Buy |
Image may be a different printing.
Image may be a different printing.
Select 5 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 2 cards.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
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You can Tribute Summon this card in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field.
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When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
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During the End Phase, if the equipped monster was destroyed by battle and sent to the Graveyard this turn: Special Summon it from the Graveyard to your side of the field.
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Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)
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You choose the attack targets for your opponent's attacks.
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Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP.
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Destroy as many face-up Spell Cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.
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This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card.
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Image may be a different printing.
When a Spell/Trap Card is activated that targets exactly 1 Zombie-Type monster on the field (and no other cards): Negate the activation, and if you do, destroy it.
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Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.
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Once per turn: You can make this can't ATK become double it's original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card.
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Once per turn, you can Special Summon 1 Level 4 or lower Zombie-Type monster that was destroyed by battle from your opponent's Graveyard to your side of the field.
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Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.
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Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Draw 1 card.
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When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it instead of sending it to the Graveyard.
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Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
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Each player discards their entire hand, then draws the same number of cards they discarded.
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When a monster is Special Summoned from your Graveyard, you can draw 1 card.
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Each player selects 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
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Destroy 1 Magic or Trap Card on your opponent's side of the field. You can then Set 1 Magic or Trap Card from your hand. This card can only be activated if it is a Quick-Play Magic Card.
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Image may be a different printing.
Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".
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If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
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When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.
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Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
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You can Normal Summon this card without Tributing. If you do, this card is sent to the Graveyard during the End Phase if it is the only Zombie-Type monster on the field. When it is sent to the Graveyard by this effect, you take damage equal to its ATK.
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You can discard this card to the Graveyard to take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the End Phase this turn.
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All monsters on the field and in every Graveyard become Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.