Card Name | Rarity | Number | Structure Deck: Zombie Madness Lowest Price (NM) |
|
---|---|---|---|---|
Pot of Greed | Common | SD2-EN017 | $2.46 | Buy |
Vampire Genesis | Ultra Rare | SD2-EN001 | $0.67 | Buy |
Nobleman of Crossout | Common | SD2-EN016 | $0.75 | Buy |
Heavy Storm | Common | SD2-EN019 | $1.65 | Buy |
Reckless Greed | Common | SD2-EN027 | $0.09 | Buy |
Magic Jammer | Common | SD2-EN026 | $0.35 | Buy |
Torrential Tribute | Common | SD2-EN025 | $0.52 | Buy |
Dust Tornado | Common | SD2-EN024 | $0.47 | Buy |
Reload | Common | SD2-EN023 | $0.30 | Buy |
Call of the Mummy | Common | SD2-EN022 | $0.11 | Buy |
Book of Life | Common | SD2-EN021 | $0.50 | Buy |
Creature Swap | Common | SD2-EN020 | $0.25 | Buy |
Card of Safe Return | Common | SD2-EN018 | $0.45 | Buy |
Giant Trunade | Common | SD2-EN015 | $0.74 | Buy |
Master Kyonshee | Common | SD2-EN002 | $0.14 | Buy |
Mystical Space Typhoon | Common | SD2-EN014 | $0.39 | Buy |
Snatch Steal | Common | SD2-EN013 | $1.00 | Buy |
Regenerating Mummy | Common | SD2-EN012 | $0.12 | Buy |
Double Coston | Common | SD2-EN011 | $0.26 | Buy |
Vampire Lady | Common | SD2-EN010 | $0.38 | Buy |
Soul-Absorbing Bone Tower | Common | SD2-EN009 | $0.49 | Buy |
Ryu Kokki | Common | SD2-EN008 | $0.10 | Buy |
Despair from the Dark | Common | SD2-EN007 | $0.12 | Buy |
Spirit Reaper | Common | SD2-EN006 | $0.99 | Buy |
Pyramid Turtle | Common | SD2-EN005 | $0.19 | Buy |
Dark Dust Spirit | Common | SD2-EN004 | $0.41 | Buy |
Vampire Lord | Common | SD2-EN003 | $0.24 | Buy |
Compulsory Evacuation Device | Common | SD2-EN028 | $0.13 | Buy |
Image may be a different printing.
Image may be a different printing.
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control, and cannot be Special Summoned by other ways. Once per turn: You can discard 1 Zombie-Type monster to the Graveyard, then target 1 Zombie-Type monster in your Graveyard with a Level less than the discarded Zombie-Type monster's; Special Summon that target.
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Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
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Image may be a different printing.
Image may be a different printing.
Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it.
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When a monster(s) is Summoned: Destroy all monsters on the field.
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Destroy 1 Magic or Trap Card on your opponent's side of the field. You can then Set 1 Magic or Trap Card from your hand. This card can only be activated if it is a Quick-Play Magic Card.
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Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
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Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.
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Each player selects 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
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When a monster is Special Summoned from your Graveyard, you can draw 1 card.
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Return all Spell and Trap Cards on the field to their owners' hands.
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Image may be a different printing.
Image may be a different printing.
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
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When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
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This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
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When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
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While there is another Zombie-Type monster on your side of the field, your opponent cannot select this card as an attack target. Each time a Zombie-Type monster(s) is Special Summoned successfully, send 2 cards from the top of your opponent's Deck to the Graveyard.
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When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
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This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
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Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all face-up monsters on the field except this card.
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When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard.
Image may be a different printing.
Return 1 monster on the field to its owner's hand.