Card Name | Rarity | Number | Starter Deck: Xyz Symphony Lowest Price (NM) |
|
---|---|---|---|---|
Alexandrite Dragon | Common | YS12-EN001 | $0.24 | Buy |
Dust Tornado | Common | YS12-EN033 | $0.47 | Buy |
Fissure | Common | YS12-EN025 | $0.20 | Buy |
Gravity Axe - Grarl | Common | YS12-EN026 | $0.13 | Buy |
Reinforcement of the Army | Common | YS12-EN027 | $0.18 | Buy |
Burden of the Mighty | Common | YS12-EN028 | $0.09 | Buy |
Heartfelt Appeal | Common | YS12-EN029 | $0.07 | Buy |
Xyz Effect | Common | YS12-EN030 | $0.03 | Buy |
Raigeki Break | Common | YS12-EN031 | $0.67 | Buy |
Trap Hole | Common | YS12-EN032 | $0.20 | Buy |
Magic Cylinder | Common | YS12-EN034 | $0.54 | Buy |
Swords of Revealing Light | Common | YS12-EN023 | $0.20 | Buy |
Draining Shield | Common | YS12-EN035 | $0.45 | Buy |
Call of the Haunted | Common | YS12-EN036 | $0.18 | Buy |
Limit Reverse | Common | YS12-EN037 | $0.15 | Buy |
Seven Tools of the Bandit | Common | YS12-EN038 | $0.18 | Buy |
Number 39: Utopia | Ultra Rare | YS12-EN039 | $0.10 | Buy |
Muzurhythm the String Djinn | Super Rare | YS12-EN040 | $0.05 | Buy |
Temtempo the Percussion Djinn | Super Rare | YS12-EN041 | $0.07 | Buy |
Melomelody the Brass Djinn | Super Rare | YS12-EN042 | $0.05 | Buy |
Mystical Space Typhoon | Common | YS12-EN024 | $0.45 | Buy |
Star Changer | Common | YS12-EN022 | $0.15 | Buy |
Spirit of the Harp | Common | YS12-EN002 | $0.18 | Buy |
Cyber Dragon | Common | YS12-EN011 | $0.19 | Buy |
Frostosaurus | Common | YS12-EN003 | $0.10 | Buy |
Zubaba Knight | Common | YS12-EN004 | $0.09 | Buy |
Ganbara Knight | Common | YS12-EN005 | $0.10 | Buy |
Gogogo Golem | Common | YS12-EN006 | $0.10 | Buy |
Gogogo Giant | Common | YS12-EN007 | $0.07 | Buy |
Goblindbergh | Common | YS12-EN008 | $0.21 | Buy |
Feedback Warrior | Common | YS12-EN009 | $0.08 | Buy |
Shine Knight | Common | YS12-EN010 | $0.05 | Buy |
Trident Warrior | Common | YS12-EN012 | $0.10 | Buy |
Xyz Energy | Common | YS12-EN021 | $0.12 | Buy |
Chiron the Mage | Common | YS12-EN013 | $0.10 | Buy |
Marauding Captain | Common | YS12-EN014 | $0.20 | Buy |
Penguin Soldier | Common | YS12-EN015 | $0.44 | Buy |
Sangan | Common | YS12-EN016 | $0.19 | Buy |
Giant Rat | Common | YS12-EN017 | $0.10 | Buy |
Shining Angel | Common | YS12-EN018 | $0.20 | Buy |
Blustering Winds | Common | YS12-EN019 | $0.03 | Buy |
Ego Boost | Common | YS12-EN020 | $0.10 | Buy |
Maestroke the Symphony Djinn | Super Rare | YS12-EN043 | $0.14 | Buy |
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Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
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Destroy 1 Magic or Trap Card on your opponent's side of the field. You can then Set 1 Magic or Trap Card from your hand. This card can only be activated if it is a Quick-Play Magic Card.
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The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their Battle Positions.
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Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.
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Each face-up monster your opponent controls loses 100 ATK x its own Level.
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When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack.
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When you Xyz Summon a monster: You can target 1 card on the field; destroy it.
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When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
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Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card remains on the field, monsters your opponent controls cannot declare an attack.
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When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK.
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Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
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Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card.
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When a Trap Card is activated: Pay 1000 Life Points; negate the activation and destroy it.
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2 Level 4 monsters // When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
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2 Level 3 monsters // During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn.
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2 Level 3 monsters // Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK.
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2 Level 3 monsters // Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase.
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Target 1 face-up monster on the field and activate 1 of these effects: // * Increase that target's Level by 1. // * Reduce that target's Level by 1.
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If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
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This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.
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At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
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When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.
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Once per turn, this Defense Position card cannot be destroyed by battle.
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When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
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When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.
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When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.
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Image may be a different printing.
When this card is Normal Summoned, you can Special Summon 1 Level 3 monster from your hand.
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Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target.
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Once per turn, by discarding 1 Spell Card from your hand, destroy 1 Spell or Trap Card on your opponent's side of the field.
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Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
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FLIP: You can target up to 2 monsters on the field; return those targets to the hand.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
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Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.
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2 Level 4 monsters // Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.