Card Name | Rarity | Number | Retro Pack 2 Lowest Price (NM) |
|
---|---|---|---|---|
Blue-Eyes Shining Dragon | Secret Rare | RP02-EN096 | $3200.00 | Buy |
Valkyrion the Magna Warrior | Secret Rare | RP02-EN092 | $1199.99 | Buy |
Dragon Master Knight | Secret Rare | RP02-EN097 | $500.00 | Buy |
Light and Darkness Dragon | Secret Rare | RP02-EN095 | $499.99 | Buy |
Harpie's Pet Dragon | Secret Rare | RP02-EN093 | $298.99 | Buy |
Archfiend of Gilfer | Secret Rare | RP02-EN094 | $199.98 | Buy |
Victory Dragon | Secret Rare | RP02-EN098 | $174.95 | Buy |
Ring of Destruction | Secret Rare | RP02-EN066 | $149.94 | Buy |
Dreadscythe Harvester | Secret Rare | RP02-EN100 | $49.98 | Buy |
Jinzo | Ultra Rare | RP02-EN001 | $34.74 | Buy |
Injection Fairy Lily | Ultra Rare | RP02-EN065 | $27.95 | Buy |
Thousand-Eyes Restrict | Ultra Rare | RP02-EN021 | $22.00 | Buy |
Mirror Wall | Ultra Rare | RP02-EN007 | $21.01 | Buy |
Jam Defender | Super Rare | RP02-EN036 | $16.19 | Buy |
Lava Golem | Super Rare | RP02-EN082 | $14.95 | Buy |
United We Stand | Ultra Rare | RP02-EN038 | $15.00 | Buy |
Swift Gaia the Fierce Knight | Ultra Rare | RP02-EN085 | $12.95 | Buy |
Helpoemer | Ultra Rare | RP02-EN074 | $9.47 | Buy |
Destiny Board | Super Rare | RP02-EN045 | $9.74 | Buy |
Gorz the Emissary of Darkness | Secret Rare | RP02-EN000 | $7.69 | Buy |
Necrovalley | Rare | RP02-EN079 | $5.34 | Buy |
Yamata Dragon | Rare | RP02-EN059 | $5.15 | Buy |
Royal Decree | Rare | RP02-EN084 | $5.00 | Buy |
Buster Blader | Super Rare | RP02-EN013 | $5.00 | Buy |
Hino-Kagu-Tsuchi | Super Rare | RP02-EN060 | $3.47 | Buy |
Tyrant Dragon | Super Rare | RP02-EN056 | $3.94 | Buy |
Asura Priest | Common | RP02-EN061 | $2.60 | Buy |
Don Zaloog | Rare | RP02-EN068 | $3.01 | Buy |
Book of Taiyou | Common | RP02-EN069 | $2.59 | Buy |
Limiter Removal | Super Rare | RP02-EN015 | $3.50 | Buy |
Nightmare Wheel | Rare | RP02-EN081 | $3.88 | Buy |
Morphing Jar | Rare | RP02-EN083 | $4.39 | Buy |
Insect Queen | Super Rare | RP02-EN088 | $3.99 | Buy |
Dark Necrofear | Super Rare | RP02-EN042 | $1.74 | Buy |
Newdoria | Rare | RP02-EN073 | $1.35 | Buy |
Nobleman of Crossout | Common | RP02-EN011 | $1.45 | Buy |
Obnoxious Celtic Guard | Rare | RP02-EN086 | $1.65 | Buy |
Beta The Magnet Warrior | Rare | RP02-EN090 | $1.50 | Buy |
Dark Ruler Ha Des | Ultra Rare | RP02-EN052 | $2.49 | Buy |
Freed the Matchless General | Rare | RP02-EN054 | $1.24 | Buy |
Dark Room of Nightmare | Common | RP02-EN078 | $1.45 | Buy |
Magic Cylinder | Rare | RP02-EN050 | $2.17 | Buy |
Kycoo the Ghost Destroyer | Common | RP02-EN040 | $2.98 | Buy |
Revival Jam | Rare | RP02-EN028 | $2.97 | Buy |
Bazoo the Soul-Eater | Common | RP02-EN041 | $0.15 | Buy |
Magical Hats | Rare | RP02-EN010 | $0.74 | Buy |
Tornado Wall | Common | RP02-EN033 | $1.45 | Buy |
Mage Power | Rare | RP02-EN039 | $1.74 | Buy |
The Masked Beast | Super Rare | RP02-EN027 | $2.49 | Buy |
Mask of Restrict | Common | RP02-EN031 | $2.49 | Buy |
Gravekeeper's Spy | Common | RP02-EN075 | $0.45 | Buy |
Gravekeeper's Chief | Common | RP02-EN076 | $0.18 | Buy |
Gravekeeper's Assailant | Common | RP02-EN077 | $0.20 | Buy |
Curse of the Masked Beast | Common | RP02-EN030 | $0.20 | Buy |
Melchid the Four-Face Beast | Common | RP02-EN029 | $0.19 | Buy |
Barrel Behind the Door | Common | RP02-EN080 | $0.70 | Buy |
Gemini Elf | Common | RP02-EN026 | $0.75 | Buy |
Gearfried the Iron Knight | Rare | RP02-EN025 | $0.24 | Buy |
Mad Sword Beast | Common | RP02-EN023 | $0.15 | Buy |
Goblin Attack Force | Common | RP02-EN024 | $0.25 | Buy |
Kaiser Sea Horse | Rare | RP02-EN087 | $0.25 | Buy |
Alpha The Magnet Warrior | Rare | RP02-EN089 | $0.82 | Buy |
4-Starred Ladybug of Doom | Common | RP02-EN022 | $0.17 | Buy |
Gamma The Magnet Warrior | Rare | RP02-EN091 | $0.90 | Buy |
Ceasefire | Rare | RP02-EN009 | $0.37 | Buy |
Appropriate | Common | RP02-EN008 | $0.19 | Buy |
Call of the Haunted | Common | RP02-EN006 | $0.25 | Buy |
Dust Tornado | Common | RP02-EN005 | $0.64 | Buy |
Chain Destruction | Rare | RP02-EN004 | $0.49 | Buy |
Lightforce Sword | Common | RP02-EN003 | $0.20 | Buy |
Parasite Paracide | Common | RP02-EN002 | $0.63 | Buy |
Green Baboon, Defender of the Forest | Secret Rare | RP02-EN099 | $0.44 | Buy |
Premature Burial | Common | RP02-EN012 | $0.49 | Buy |
Reckless Greed | Common | RP02-EN071 | $0.35 | Buy |
Dark Jeroid | Rare | RP02-EN072 | $0.40 | Buy |
Spear Dragon | Common | RP02-EN057 | $0.27 | Buy |
Dark Spirit of the Silent | Common | RP02-EN044 | $0.77 | Buy |
Insect Imitation | Common | RP02-EN016 | $0.40 | Buy |
Spirit Message "I" | Common | RP02-EN046 | $0.20 | Buy |
Spirit Message "N" | Common | RP02-EN047 | $0.15 | Buy |
Spirit Message "A" | Common | RP02-EN048 | $0.33 | Buy |
Spirit Message "L" | Common | RP02-EN049 | $0.31 | Buy |
Yata-Garasu | Common | RP02-EN051 | $0.47 | Buy |
Opticlops | Common | RP02-EN053 | $0.19 | Buy |
Magic Drain | Common | RP02-EN017 | $0.31 | Buy |
Emergency Provisions | Common | RP02-EN055 | $0.66 | Buy |
Card of Safe Return | Common | RP02-EN037 | $0.60 | Buy |
Airknight Parshath | Rare | RP02-EN058 | $0.99 | Buy |
Gilasaurus | Common | RP02-EN043 | $0.18 | Buy |
Gravity Bind | Common | RP02-EN018 | $0.60 | Buy |
The Legendary Fisherman | Rare | RP02-EN019 | $0.49 | Buy |
Infinite Cards | Rare | RP02-EN035 | $0.47 | Buy |
A Legendary Ocean | Common | RP02-EN062 | $0.20 | Buy |
Creature Swap | Common | RP02-EN063 | $0.22 | Buy |
Bottomless Trap Hole | Common | RP02-EN064 | $0.59 | Buy |
Skull Invitation | Common | RP02-EN014 | $0.37 | Buy |
Torrential Tribute | Common | RP02-EN034 | $1.21 | Buy |
Guardian Sphinx | Common | RP02-EN067 | $0.94 | Buy |
Lightning Blade | Common | RP02-EN032 | $0.44 | Buy |
Book of Moon | Common | RP02-EN070 | $0.99 | Buy |
Thousand-Eyes Idol | Common | RP02-EN020 | $0.98 | Buy |
Image may be a different printing.
Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing 1 "Blue-Eyes Ultimate Dragon", and cannot be Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard. During either player's turn, when a card or effect is activated that targets this card (except during the Damage Step): You can negate that effect.
Image may be a different printing.
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon them.
Image may be a different printing.
"Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 500 ATK for each Dragon-Type monster you control, except this card.
Image may be a different printing.
Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).
Image may be a different printing.
This card gains 300 ATK and DEF for each "Harpie Lady" on the field.
Image may be a different printing.
When this card is sent to the Graveyard: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card.
Image may be a different printing.
This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.
Image may be a different printing.
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
Image may be a different printing.
You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.
Image may be a different printing.
If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only.
Image may be a different printing.
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
Image may be a different printing.
Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.
Image may be a different printing.
When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target.
Image may be a different printing.
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of your Standby Phases: Take 1000 damage.
Image may be a different printing.
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
Image may be a different printing.
If this is the only card in your hand, you can Normal Summon it without Tributing.
Image may be a different printing.
Cannot be Special Summoned from the Graveyard. If this card was destroyed by battle and sent to the Graveyard, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the Graveyard to activate and to resolve this effect.
Image may be a different printing.
At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If you control the "Spirit Message" cards "I", "N", "A", and "L" in the proper order, you win the Duel. If any "Spirit Message" card or "Destiny Board" you control is removed from the field, all "Spirit Message" cards and "Destiny Board" you control are sent to the Graveyard.
Image may be a different printing.
When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage:
• Battle Damage: Special Summon 1 Emissary of Darkness
• Effect damage: Inflict damage to your opponent equal to the amount of damage you took.
Image may be a different printing.
All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in either player's Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place.
Image may be a different printing.
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, draw cards until you have 5 cards in your hand.
Image may be a different printing.
Image may be a different printing.
The ATK of this card increases by 500 points for every Dragon-Type monster on your opponent's side of the field and Graveyard.
Image may be a different printing.
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent, they discard all cards in their hand during the next Draw Phase, before they draw.
Image may be a different printing.
During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can make a second attack. Negate any Trap effects that target this card, and if you do, destroy that Trap Card. This card cannot be Special Summoned from the Graveyard, unless you Tribute 1 Dragon-Type monster.
Image may be a different printing.
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.
Image may be a different printing.
When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
Discard 1 random card from their hand.
Send the top 2 cards of their Deck to the Graveyard.
Image may be a different printing.
Flip 1 face-down monster on the field into face-up Attack Position.
Image may be a different printing.
Double the ATK of all Machine-Type monsters you controlled at both the activation and resolution of this card, until the End Phase. During the End Phase, destroy those monsters.
Image may be a different printing.
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. During each of your Standby Phases: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
Image may be a different printing.
FLIP: Both players discard all the cards in their hands, then draw 5 cards.
Image may be a different printing.
Cannot declare an attack unless you Tribute 1 monster. This card gains 200 ATK for each Insect-Type monster on the field. During the End Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
Image may be a different printing.
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend-Type monsters from your Graveyard. During the End Phase, if this card is in the Graveyard because it was destroyed by an opponent's card this turn (by battle or card effect) and sent to your Graveyard while it was a Monster Card under your control: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
Image may be a different printing.
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
Image may be a different printing.
This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
Image may be a different printing.
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Image may be a different printing.
Cannot be Special Summoned from the Graveyard. Negate the effects of monsters destroyed by battle with Fiend-Type monsters you control.
Image may be a different printing.
Negate any Spell effects that target this card, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
Image may be a different printing.
Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
Image may be a different printing.
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Image may be a different printing.
Each time this card inflicts Battle Damage to your opponent, you can remove from play up to 2 Monster Cards in your opponent's Graveyard. Your opponent cannot remove from play any cards in either Graveyard.
Image may be a different printing.
When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase.
Image may be a different printing.
Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until your opponent's End Phase.
Image may be a different printing.
During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster you control. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
Image may be a different printing.
Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field.
Image may be a different printing.
The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.
Image may be a different printing.
You can Ritual Summon this card with "Curse of the Masked Beast".
Image may be a different printing.
Image may be a different printing.
FLIP: Select 1 monster that includes Gravekeeper''s in its card name with an ATK of 1500 or less from your Deck and Special Summon it in face-up Attack or Defense Position. The Deck is then shuffled.
Image may be a different printing.
You can only control 1 face-up "Gravekeeper's Chief". Your Graveyard is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your Graveyard; Special Summon that target.
Image may be a different printing.
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
Image may be a different printing.
This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
Image may be a different printing.
Image may be a different printing.
Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.
Image may be a different printing.
Image may be a different printing.
When an Equip Card(s) is equipped to this card: Destroy that Equip Card(s).
Image may be a different printing.
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Image may be a different printing.
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
Image may be a different printing.
This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
Image may be a different printing.
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Image may be a different printing.
FLIP: Destroy all Level 4 monsters your opponent controls.
Image may be a different printing.
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Image may be a different printing.
Activate only when your opponent draws a card(s), except during their Draw Phase. Draw 2 cards.
Image may be a different printing.
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
Image may be a different printing.
Destroy 1 Magic or Trap Card on your opponent's side of the field. You can then Set 1 Magic or Trap Card from your hand. This card can only be activated if it is a Quick-Play Magic Card.
Image may be a different printing.
When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.
Image may be a different printing.
Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.
Image may be a different printing.
FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned to their side of the field in face-up Defense Position, and inflicts 1000 damage to them. Then, while this card is face-up on the field, all monsters your opponent controls become Insect-Type monsters.
Image may be a different printing.
When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or Graveyard.
Image may be a different printing.
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
Image may be a different printing.
Image may be a different printing.
When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
Image may be a different printing.
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Image may be a different printing.
Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.)
Image may be a different printing.
Tribute 1 monster. Special Summon 1 Insect-Type monster from your Deck whose Level is 1 higher than the Tributed monster's.
Image may be a different printing.
This card can only be placed on the field by the effect of "Destiny Board".
Image may be a different printing.
This card can only be placed on the field by the effect of "Destiny Board".
Image may be a different printing.
This card can only be placed on the field by the effect of "Destiny Board".
Image may be a different printing.
This card can only be placed on the field by the effect of "Destiny Board".
Image may be a different printing.
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.
Image may be a different printing.
When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
Image may be a different printing.
Send any number of other Spell and Trap Cards you control to the Graveyard. Gain 1000 Life Points for each card sent.
Image may be a different printing.
When a monster is Special Summoned from your Graveyard, you can draw 1 card.
Image may be a different printing.
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card.
Image may be a different printing.
You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their Graveyard.
Image may be a different printing.
Image may be a different printing.
While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
Image may be a different printing.
Image may be a different printing.
This card's name is treated as "Umi". Reduce the Level of all WATER monsters in both players' hands and on the field by 1. All WATER monsters gain 200 ATK and DEF.
Image may be a different printing.
Each player selects 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Image may be a different printing.
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it instead of sending it to the Graveyard.
Image may be a different printing.
Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.
Image may be a different printing.
When a monster(s) is Summoned: Destroy all monsters on the field.
Image may be a different printing.
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
Image may be a different printing.
Equip only to a Warrior-Type monster. It gains 800 ATK. All WATER monsters lose 500 ATK.
Image may be a different printing.
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Image may be a different printing.