Card Name | Rarity | Number | Power of the Duelist Lowest Price (NM) |
|
---|---|---|---|---|
Elemental HERO Dark Neos (UTR) | Ultimate Rare | POTD-EN033 | $573.94 | Buy |
Chimeratech Overdragon (UTR) | Ultimate Rare | POTD-EN034 | $397.91 | Buy |
Elemental HERO Flare Neos (UTR) | Ultimate Rare | POTD-EN032 | $287.97 | Buy |
Neo-Spacian Aqua Dolphin (UTR) | Ultimate Rare | POTD-EN003 | $118.97 | Buy |
Neo-Spacian Dark Panther (UTR) | Ultimate Rare | POTD-EN005 | $101.17 | Buy |
Destiny HERO - Dogma (UTR) | Ultimate Rare | POTD-EN014 | $99.92 | Buy |
Future Fusion (UTR) | Ultimate Rare | POTD-EN044 | $68.91 | Buy |
Elemental HERO Aqua Neos (UTR) | Ultimate Rare | POTD-EN031 | $49.99 | Buy |
Neo-Spacian Flare Scarab (UTR) | Ultimate Rare | POTD-EN004 | $47.93 | Buy |
Destiny HERO - Dasher (UTR) | Ultimate Rare | POTD-EN017 | $48.18 | Buy |
Overload Fusion (UTR) | Ultimate Rare | POTD-EN042 | $44.96 | Buy |
Ultimate Tyranno (UTR) | Ultimate Rare | POTD-EN020 | $34.99 | Buy |
Neo Space (UTR) | Ultimate Rare | POTD-EN046 | $24.97 | Buy |
Elemental Hero Flare Neos | Ultra Rare | POTD-EN032 | $22.96 | Buy |
Elemental Hero Aqua Neos | Ultra Rare | POTD-EN031 | $16.01 | Buy |
Destiny HERO - Double Dude (UTR) | Ultimate Rare | POTD-EN012 | $16.99 | Buy |
Elemental Hero Dark Neos | Ultra Rare | POTD-EN033 | $12.99 | Buy |
Alien Warrior (UTR) | Ultimate Rare | POTD-EN027 | $12.97 | Buy |
Super Vehicroid Jumbo Drill (UTR) | Ultimate Rare | POTD-EN036 | $9.95 | Buy |
Dark City (UTR) | Ultimate Rare | POTD-EN048 | $9.26 | Buy |
Submarineroid (UTR) | Ultimate Rare | POTD-EN008 | $6.87 | Buy |
Cosmic Horror Gangi'el (UTR) | Ultimate Rare | POTD-EN029 | $4.97 | Buy |
Alien Mother (UTR) | Ultimate Rare | POTD-EN028 | $5.08 | Buy |
Cyclone Blade | Ultimate Rare | POTD-EN043 | $3.32 | Buy |
Chimeratech Overdragon | Ultra Rare | POTD-EN034 | $3.59 | Buy |
Neo-Spacian Aqua Dolphin | Super Rare | POTD-EN003 | $2.42 | Buy |
Cyber Summon Blaster (UTR) | Ultimate Rare | POTD-EN057 | $2.93 | Buy |
Supercharge (UTR) | Ultimate Rare | POTD-EN056 | $2.88 | Buy |
D - Chain (UTR) | Ultimate Rare | POTD-EN050 | $2.65 | Buy |
Spell Calling (UTR) | Ultimate Rare | POTD-EN039 | $2.99 | Buy |
Neo-Spacian Dark Panther | Super Rare | POTD-EN005 | $1.93 | Buy |
Royal Writ of Taxation | Common | POTD-EN054 | $0.05 | Buy |
Destiny Mirage | Common | POTD-EN049 | $0.10 | Buy |
D - Chain | Rare | POTD-EN050 | $0.17 | Buy |
Crop Circles | Common | POTD-EN051 | $0.09 | Buy |
The Paths of Destiny | Common | POTD-EN052 | $0.64 | Buy |
Orbital Bombardment | Common | POTD-EN053 | $0.05 | Buy |
Cyber Summon Blaster | Rare | POTD-EN057 | $0.19 | Buy |
Wonder Garage | Common | POTD-EN055 | $0.05 | Buy |
Supercharge | Rare | POTD-EN056 | $0.09 | Buy |
Fossil Excavation | Common | POTD-EN058 | $0.05 | Buy |
Mausoleum of the Emperor | Common | POTD-EN047 | $0.20 | Buy |
Synthetic Seraphim | Common | POTD-EN059 | $0.05 | Buy |
Brainwashing Beam | Common | POTD-EN060 | $0.10 | Buy |
Dark City | Rare | POTD-EN048 | $0.10 | Buy |
Elemental Hero Neos | Common | POTD-EN001 | $0.20 | Buy |
Neo Space | Rare | POTD-EN046 | $0.59 | Buy |
Destiny Hero - Defender | Common | POTD-EN013 | $0.24 | Buy |
Ultimate Tyranno | Super Rare | POTD-EN020 | $0.54 | Buy |
Black Stego | Common | POTD-EN019 | $0.10 | Buy |
Black Ptera | Common | POTD-EN018 | $0.07 | Buy |
Destiny HERO - Dasher | Rare | POTD-EN017 | $0.67 | Buy |
Destiny Hero - Fear Monger | Common | POTD-EN016 | $0.13 | Buy |
Destiny Hero - Blade Master | Common | POTD-EN015 | $0.09 | Buy |
Destiny HERO - Dogma | Super Rare | POTD-EN014 | $0.26 | Buy |
Destiny Hero - Double Dude | Super Rare | POTD-EN012 | $0.43 | Buy |
Babycerasaurus | Common | POTD-EN022 | $0.13 | Buy |
Rescueroid | Common | POTD-EN011 | $0.10 | Buy |
Decoyroid | Common | POTD-EN010 | $0.10 | Buy |
Ambulanceroid | Common | POTD-EN009 | $0.21 | Buy |
Submarineroid | Rare | POTD-EN008 | $0.18 | Buy |
Rallis the Star Bird | Common | POTD-EN007 | $0.05 | Buy |
Chrysalis Dolphin | Common | POTD-EN006 | $0.10 | Buy |
Neo-Spacian Flare Scarab | Super Rare | POTD-EN004 | $0.74 | Buy |
Miracle Jurassic Egg | Common | POTD-EN021 | $0.05 | Buy |
Bitelon | Common | POTD-EN023 | $0.08 | Buy |
Common Soul | Common | POTD-EN045 | $0.04 | Buy |
Contact | Common | POTD-EN037 | $0.08 | Buy |
Future Fusion | Rare | POTD-EN044 | $0.70 | Buy |
Sabersaurus | Common | POTD-EN002 | $0.09 | Buy |
Overload Fusion | Rare | POTD-EN042 | $0.24 | Buy |
D - Spirit | Common | POTD-EN041 | $0.08 | Buy |
Vehicroid Connection Zone | Common | POTD-EN040 | $0.05 | Buy |
Spell Calling | Rare | POTD-EN039 | $0.10 | Buy |
Fake Hero | Common | POTD-EN038 | $0.18 | Buy |
Super Vehicroid Jumbo Drill | Super Rare | POTD-EN036 | $0.48 | Buy |
Alien Grey | Common | POTD-EN024 | $0.10 | Buy |
Ambulance Rescueroid | Common | POTD-EN035 | $0.01 | Buy |
Flying Saucer Muusik'i | Common | POTD-EN030 | $0.10 | Buy |
Cosmic Horror Gangi'el | Rare | POTD-EN029 | $0.20 | Buy |
Alien Mother | Rare | POTD-EN028 | $0.25 | Buy |
Alien Warrior | Rare | POTD-EN027 | $0.59 | Buy |
Alien Hunter | Common | POTD-EN026 | $0.15 | Buy |
Alien Skull | Common | POTD-EN025 | $0.10 | Buy |
Cyclone Blade | Rare | POTD-EN043 | $0.17 | Buy |
Image may be a different printing.
Image may be a different printing.
"Cyber Dragon" + 1+ Machine monsters
Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.
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Image may be a different printing.
Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 Monster Card in it. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card and inflict 500 damage to your opponent. Otherwise, take 500 damage.
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Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, while you control this face-up card, this card's name and effects become those of that target.
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP.
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During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the Graveyard. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
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Image may be a different printing.
This card gains 400 ATK for each Spell/Trap Card your opponent controls.
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Image may be a different printing.
Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.
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This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.
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"Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.
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Image may be a different printing.
Image may be a different printing.
Image may be a different printing.
Image may be a different printing.
When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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Steamroid + Drillroid + Submarineroid
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
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When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.
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This card can attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step.
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If you''re Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent''s side of the field. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Spec
Image may be a different printing.
Image may be a different printing.
"Cyber Dragon" + 1+ Machine monsters
Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.
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Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 Monster Card in it. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card and inflict 500 damage to your opponent. Otherwise, take 500 damage.
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Each time a Machine-Type monster(s) is Special Summoned, inflict 300 damage to your opponent.
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When your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s): Draw 2 cards.
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Image may be a different printing.
When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.
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Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, while you control this face-up card, this card's name and effects become those of that target.
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Activate only during your opponent''s Standby Phase. Select 1 random card from your opponent''s hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.
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When a "Destiny HERO" monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Special Summon, to your side of the field, all "Destiny HERO" monsters that were destroyed and sent to either Graveyard this turn.
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Send any number of monsters from your side of the field to the Graveyard to activate this card. Select from your Deck 1 Alien monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage.
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Both players toss a coin once. If a player''s result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.
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Send 1 Alien monster from your side of the field to the Graveyard to activate this card. Destroy 1 Spell or Trap Card on the field.
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Each time a Machine-Type monster(s) is Special Summoned, inflict 300 damage to your opponent.
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When this face-down card is destroyed and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Machine-Type roid monster from your hand.
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When your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s): Draw 2 cards.
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Activate this card by discarding 1 card, then target 1 Dinosaur-Type monster in your Graveyard; Special Summon that target. Negate the effects of that monster on the field. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
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During any Main Phase: The turn player can pay 1000 LP x the number of monsters normally needed for the Tribute Summon of a monster (max. 2000); that player Normal Summons/Sets that monster without Tributing. (This is their one Normal Summon/Set for that turn. This is not a Tribute Summon.)
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Each time a Counter Trap Card is activated, Special Summon 1 "Synthetic Seraphim Token" (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300).
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Select 1 monster with at least 1 A-Counter on your opponent''s side of the field and take control of that monster. During each of your End Phases, remove 1 A-Counter from that controlled monster. If all A-Counters are removed from that monster, or that monster is destroyed, destroy this card.
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A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
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"Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.
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If this card is in face-up Defense Position during your opponent''s Standby Phase, your opponent draws 1 card.
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This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.
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When this card is targeted for an attack: Change this card to Defense Position.
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When this card is sent from the field to the Graveyard, except when destroyed as a result of battle, it is returned to the owner's hand.
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Image may be a different printing.
During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.
Image may be a different printing.
Image may be a different printing.
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP.
Image may be a different printing.
Image may be a different printing.
If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.0
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While this card is face-up on your side of the field, when a "roid" monster on your side of the field is destroyed by battle and sent to the Graveyard, you can return that monster to the hand.
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When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.
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This card can attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step.
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This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn''s Battle Phase.
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By Tributing this card while Neo-Space is on the field, Special Summon 1 Neo-Spacian Aqua Dolphin from your hand or Deck.
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This card gains 400 ATK for each Spell/Trap Card your opponent controls.
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While face-up on the field, this card cannot be banished. Each time a Dinosaur-Type monster(s) is sent to your Graveyard, place 2 counters on this card. You can Tribute this card; Special Summon 1 Dinosaur-Type monster from your Deck whose Level is less than or equal to the number of counters that were on this card.
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Select 1 face-up monster on the field. Special Summon 1 Neo-Spacian monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the Special Summoned monster to its owner''s hand.
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During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the Graveyard. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
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This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.
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Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.
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Image may be a different printing.
Send to the Graveyard, from your side of the field or your hand, Fusion Material Monsters that are listed on a "Vehicroid" Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this card cannot be destroyed by the effects of Spells, Traps, and Effect Monsters, and its effects cannot be negated.
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When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.
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Steamroid + Drillroid + Submarineroid
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
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FLIP: Place 1 A-Counter on 1 face-up monster on your opponent''s side of the field. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
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Rescueroid + Ambulanceroid
This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.
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While this card is face-up on the field, you can select and add 1 Alien card from your Deck to your hand instead of conducting your normal draw during your Draw Phase.
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If you''re Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent''s side of the field. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Spec
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When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.
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You can Tribute 1 face-up Level 3 or lower monster on your opponent''s side of the field to Special Summon this card to your opponent''s side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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