Card Name | Rarity | Number | Phantom Darkness Lowest Price (NM) |
|
---|---|---|---|---|
Rainbow Neos | Unknown | PTDN-EN044 | $92.58 | Buy |
Dark Armed Dragon | Secret Rare | PTDN-EN019 | $90.00 | Buy |
Allure of Darkness (UTR) | Ultimate Rare | PTDN-EN084 | $81.93 | Buy |
Dark Grepher | Secret Rare | PTDN-EN000 | $74.99 | Buy |
Goblin Zombie | Secret Rare | PTDN-EN098 | $58.68 | Buy |
Rainbow Neos | Secret Rare | PTDN-EN044 | $47.92 | Buy |
Rainbow Dark Dragon | Secret Rare | PTDN-EN003 | $47.00 | Buy |
Dark Grepher | Super Rare | PTDN-ENSP1 | $19.96 | Buy |
The Dark Creator | Secret Rare | PTDN-EN017 | $20.09 | Buy |
Yubel - The Ultimate Nightmare | Secret Rare | PTDN-EN008 | $19.99 | Buy |
The Beginning of the End | Ultimate Rare | PTDN-EN053 | $18.00 | Buy |
Metal Reflect Slime (UTR) | Ultimate Rare | PTDN-EN094 | $15.60 | Buy |
Dark Horus (UTR) | Ultimate Rare | PTDN-EN016 | $15.94 | Buy |
Darklord Zerato | Secret Rare | PTDN-EN081 | $14.79 | Buy |
Yubel - Terror Incarnate (UTR) | Ultimate Rare | PTDN-EN007 | $15.50 | Buy |
Superancient Deepsea King Coelacanth (UTR) | Ultimate Rare | PTDN-EN034 | $12.74 | Buy |
Allure of Darkness | Ultra Rare | PTDN-EN084 | $10.98 | Buy |
Yubel | Super Rare | PTDN-EN006 | $9.00 | Buy |
Cyber Valley | Super Rare | PTDN-EN010 | $7.33 | Buy |
Elemental Hero Storm Neos | Super Rare | PTDN-EN043 | $7.75 | Buy |
Dark Red Enchanter | Secret Rare | PTDN-EN097 | $5.98 | Buy |
Dark Horus | Ultra Rare | PTDN-EN016 | $5.55 | Buy |
Armageddon Knight | Super Rare | PTDN-EN021 | $5.97 | Buy |
Super Polymerization | Rare | PTDN-EN046 | $4.50 | Buy |
Vampire's Curse (UTR) | Ultimate Rare | PTDN-EN090 | $5.40 | Buy |
Dark Nephthys (UTR) | Ultimate Rare | PTDN-EN018 | $4.15 | Buy |
The Beginning of the End | Ultra Rare | PTDN-EN053 | $2.85 | Buy |
Metal Reflect Slime | Ultra Rare | PTDN-EN094 | $2.02 | Buy |
Vampire's Curse | Ultra Rare | PTDN-EN090 | $1.22 | Buy |
Drastic Drop Off | Ultra Rare | PTDN-EN074 | $0.99 | Buy |
Prime Material Dragon | Super Rare | PTDN-EN087 | $1.50 | Buy |
Dark Spirit Art - Greed | Rare | PTDN-EN070 | $0.99 | Buy |
Darknight Parshath (UTR) | Ultimate Rare | PTDN-EN082 | $1.92 | Buy |
Superancient Deepsea King Coelacanth | Ultra Rare | PTDN-EN034 | $2.63 | Buy |
Drastic Drop Off (UTR) | Ultimate Rare | PTDN-EN074 | $2.44 | Buy |
Volcanic Counter | Super Rare | PTDN-EN012 | $2.50 | Buy |
Dark Illusion | Rare | PTDN-EN071 | $0.71 | Buy |
Dark-Eyes Illusionist | Rare | PTDN-EN092 | $0.94 | Buy |
Rainbow Life | Rare | PTDN-EN064 | $1.65 | Buy |
Belial - Marquis of Darkness | Secret Rare | PTDN-EN099 | $2.00 | Buy |
Hannibal Necromancer | Super Rare | PTDN-ENSE2 | $0.18 | Buy |
Double Tag Team | Common | PTDN-EN076 | $0.09 | Buy |
Chain Material | Common | PTDN-EN067 | $0.50 | Buy |
Alchemy Cycle | Common | PTDN-EN068 | $0.04 | Buy |
Cybernetic Hidden Technology | Common | PTDN-EN069 | $0.08 | Buy |
Call of the Earthbound | Rare | PTDN-EN096 | $0.24 | Buy |
Lonefire Blossom | Rare | PTDN-EN088 | $1.09 | Buy |
Escape from the Dark Dimension | Super Rare | PTDN-EN072 | $0.43 | Buy |
Gemini Trap Hole | Common | PTDN-EN073 | $0.10 | Buy |
Legendary Fiend | Rare | PTDN-EN093 | $0.24 | Buy |
All-Out Attacks | Common | PTDN-EN075 | $0.15 | Buy |
Offering to the Snake Deity | Rare | PTDN-EN077 | $0.33 | Buy |
Zoma the Spirit | Super Rare | PTDN-EN095 | $0.70 | Buy |
Mutant Mindmaster | Super Rare | PTDN-ENSE1 | $0.14 | Buy |
Cry Havoc! | Rare | PTDN-EN078 | $0.24 | Buy |
Transmigration Break | Common | PTDN-EN079 | $0.08 | Buy |
Hate Buster | Rare | PTDN-EN066 | $0.31 | Buy |
Castle Gate | Rare | PTDN-EN091 | $0.14 | Buy |
Darknight Parshath | Ultra Rare | PTDN-EN082 | $0.45 | Buy |
Golden Flying Fish | Super Rare | PTDN-EN086 | $0.19 | Buy |
Metabo Globster | Rare | PTDN-EN085 | $0.20 | Buy |
Deepsea Macrotrema | Rare | PTDN-EN083 | $0.10 | Buy |
Aztekipede, the Worm Warrior | Rare | PTDN-EN089 | $0.59 | Buy |
Fine | Common | PTDN-EN080 | $0.10 | Buy |
Gladiator Beast Andal | Common | PTDN-EN001 | $0.40 | Buy |
Sinister Seeds | Common | PTDN-EN065 | $0.05 | Buy |
Obsidian Dragon | Common | PTDN-EN023 | $0.10 | Buy |
Imprisoned Queen Archfiend | Common | PTDN-EN032 | $0.10 | Buy |
Gladiator Beast Darius | Common | PTDN-EN031 | $0.85 | Buy |
Yubel - Terror Incarnate | Ultra Rare | PTDN-EN007 | $1.22 | Buy |
Field-Commander Rahz | Super Rare | PTDN-EN030 | $0.39 | Buy |
The Immortal Bushi | Common | PTDN-EN029 | $0.04 | Buy |
Vengeful Shinobi | Common | PTDN-EN028 | $0.05 | Buy |
Future Samurai | Rare | PTDN-EN027 | $0.09 | Buy |
Gigaplant | Rare | PTDN-EN026 | $0.25 | Buy |
Gemini Lancer | Common | PTDN-EN025 | $0.14 | Buy |
Shadowpriestess of Ohm | Rare | PTDN-EN024 | $0.35 | Buy |
Doomsday Horror | Super Rare | PTDN-EN022 | $0.20 | Buy |
Cannon Soldier MK-2 | Common | PTDN-EN035 | $0.05 | Buy |
Dark Crusader | Common | PTDN-EN020 | $0.10 | Buy |
Dark Nephthys | Ultra Rare | PTDN-EN018 | $0.98 | Buy |
Destiny Hero - Departed | Common | PTDN-EN015 | $0.10 | Buy |
Destiny Hero - Dunker | Common | PTDN-EN014 | $0.25 | Buy |
Fire Trooper | Common | PTDN-EN013 | $0.20 | Buy |
Cyber Ouroboros | Common | PTDN-EN011 | $0.15 | Buy |
Armored Cybern | Common | PTDN-EN009 | $0.08 | Buy |
Regenerating Rose | Common | PTDN-EN005 | $0.22 | Buy |
Samsara Lotus | Common | PTDN-EN004 | $0.30 | Buy |
Black Veloci | Common | PTDN-EN033 | $0.10 | Buy |
The Calculator | Common | PTDN-EN036 | $0.14 | Buy |
Rainbow Path | Common | PTDN-EN063 | $0.10 | Buy |
Cybernetic Zone | Common | PTDN-EN052 | $0.05 | Buy |
Dark World Grimoire | Common | PTDN-EN062 | $0.10 | Buy |
Gladiator Proving Ground | Common | PTDN-EN061 | $0.25 | Buy |
Gladiator Beast's Battle Archfiend Shield | Common | PTDN-EN060 | $0.05 | Buy |
Six Samurai United | Rare | PTDN-EN059 | $0.88 | Buy |
Atlantean Pikeman | Common | PTDN-EN002 | $0.05 | Buy |
Chain Summoning | Common | PTDN-EN057 | $0.25 | Buy |
Unleash Your Power! | Common | PTDN-EN056 | $0.09 | Buy |
Fires of Doomsday | Rare | PTDN-EN055 | $0.25 | Buy |
Dark Eruption | Super Rare | PTDN-EN054 | $0.46 | Buy |
Dimension Explosion | Common | PTDN-EN051 | $0.15 | Buy |
Sea Koala | Common | PTDN-EN037 | $0.05 | Buy |
Spell Chronicle | Common | PTDN-EN050 | $0.20 | Buy |
Mirage Tube | Common | PTDN-EN049 | $0.05 | Buy |
Instant Neo Space | Common | PTDN-EN048 | $0.17 | Buy |
Vicious Claw | Common | PTDN-EN047 | $0.42 | Buy |
Rainbow Veil | Common | PTDN-EN045 | $0.05 | Buy |
Neo-Spacian Twinkle Moss | Common | PTDN-EN042 | $0.25 | Buy |
Wind Effigy | Common | PTDN-EN041 | $0.05 | Buy |
Earth Effigy | Common | PTDN-EN040 | $0.04 | Buy |
Magnetic Mosquito | Common | PTDN-EN039 | $0.08 | Buy |
Blue Thunder T-45 | Common | PTDN-EN038 | $0.08 | Buy |
Acidic Downpour | Common | PTDN-EN058 | $0.05 | Buy |
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Elemental HERO Neos + "Rainbow Dragon" or "Rainbow Dark Dragon" // Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects. // * Send 1 monster you control to the Graveyard; shuffle all monsters your opponent controls into the Deck. // * Send 1 Spell/Trap Card you control to the Graveyard; shuffle all Spell and Trap Cards your opponent controls into the Deck. // * Send 1 card from the top of your Deck to the Graveyard; shuffle all cards in your opponent's Graveyard into the Deck.
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard, then target 1 card on the field; destroy that target.
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Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
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You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.
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When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard, add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.
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Elemental HERO Neos + "Rainbow Dragon" or "Rainbow Dark Dragon" // Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects. // * Send 1 monster you control to the Graveyard; shuffle all monsters your opponent controls into the Deck. // * Send 1 Spell/Trap Card you control to the Graveyard; shuffle all Spell and Trap Cards your opponent controls into the Deck. // * Send 1 card from the top of your Deck to the Graveyard; shuffle all cards in your opponent's Graveyard into the Deck.
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(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your Graveyard, and cannot be Special Summoned by other ways. You can banish all other DARK monsters you control and from your Graveyard; this card gains 500 ATK for each card banished this way.
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You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.
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This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn, you can remove from play 1 DARK monster in your Graveyard to Special Summon 1 DARK monster from your Graveyard.
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Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles with an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster.
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Activate only if there are 7 or more DARK monsters in your Graveyard. Remove from play 5 DARK monsters from your Graveyard to draw 3 cards.
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Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack.
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Once per turn, if a Spell Card is activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. You must control this face-up card to activate and to resolve this effect.
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If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. Once per turn, during the End Phase, if this effect was activated this turn: Destroy this card.
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Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck or Graveyard.
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Once per turn, you can discard 1 card to Special Summon as many Level 4 or lower Fish-Type monsters as possible from your Deck. A monster Special Summoned by this effect cannot declare an attack and its effect(s) is negated while on the field. If this card is targeted by a Spell, Trap, or Effect Monster's effect, you can Tribute 1 other Fish-Type monster to negate the effect and destroy that card.
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Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
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This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by your opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck or Graveyard.
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You can use 1 of these effects.
• When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase.
• You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards.
• You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.
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When this card is Normal Summoned, put 2 Spell Counters on it. Each time a Spell Card is activated, put 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters from this card to make your
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Once per turn, if a Spell Card is activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. You must control this face-up card to activate and to resolve this effect.
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When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.
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Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either side of the field as Fusion Materials. Cards and effects cannot be activated in response to this card's activation.
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When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK.
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If this card is in your hand and there are 3 or more DARK monsters in your Graveyard, you can remove from play 2 of them to send it to the Graveyard. If this card is sent to the Graveyard by this effect, Special Summon it during your next Standby Phase. When this card is Special Summoned, destroy 1 Spell or Trap Card.
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Activate only if there are 7 or more DARK monsters in your Graveyard. Remove from play 5 DARK monsters from your Graveyard to draw 3 cards.
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Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack.
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When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK.
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When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
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Any effect that would inflict damage to a player instead increases their Life Points by the same amount. When a card's effect to destroy a monster(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.
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Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand.
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When this card destroys an opponent's monster, you can remove from play 1 DARK monster from your Graveyard to draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.
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Once per turn, you can discard 1 card to Special Summon as many Level 4 or lower Fish-Type monsters as possible from your Deck. A monster Special Summoned by this effect cannot declare an attack and its effect(s) is negated while on the field. If this card is targeted by a Spell, Trap, or Effect Monster's effect, you can Tribute 1 other Fish-Type monster to negate the effect and destroy that card.
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When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
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When you take battle damage while this card is in your Graveyard: Banish it from your Graveyard, then if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took.
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Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card.
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FLIP: Target 1 monster on the field; it cannot attack while this card is face-up on the field.
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Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.
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Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
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When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card.
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Activate only when you Special Summon a "Gladiator Beast" monster. Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand or Deck.
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Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.
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The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.
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When an opponent's monster declares an attack, you can send 1 "Cyber Dragon" you control, or a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster to the Graveyard. Destroy the attacking monster.
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Activate only when an opponent's monster declares an attack. You select the target of the attack.
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Once per turn: You can Tribute 1 face-up Plant-Type monster; Special Summon 1 Plant-Type monster from your Deck.
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Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
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Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.
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All monsters that are Special Summoned are changed to face-up Attack Position and must attack, if able, during the turn they are Special Summoned.
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Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets.
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Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
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When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase.
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You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.
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Any cards that would be returned to the Deck from the Graveyard are removed from play instead.
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When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster.
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This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.
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When this card destroys an opponent's monster, you can remove from play 1 DARK monster from your Graveyard to draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.
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You can Tribute 1 other Fish-Type monster to destroy 1 card on the field.
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When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.
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When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn.
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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect-Type monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard.
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Activate only when a face-up Attack Position monster you control is destroyed by battle. Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of Battle Damage you took from that battle.
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Negate the effects of Spell and Trap Cards that target only 1 face-up DARK monster you control, and destroy them.
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During each of your Standby Phases, you must pay 1000 Life Points (this is not optional), or this card is destroyed. During your Standby Phase: Target 1 Level 4 or lower Fiend-Type monster on the field; that target gains 1000 ATK until the End Phase. "Pandemonium" must be on the field and this card must be in your Graveyard to activate and to resolve this effect.
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Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck or Graveyard.
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When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except Field-Commander Rahz, and place it on top of your Deck.
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This card cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and you control no monsters, you can Special Summon it. You cannot activate this effect if there are any monsters in your Graveyard that are not Warrior-Type.
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When this face-up Attack Position card is targeted for an attack: Draw 1 card.
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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: // * Once per turn, you can remove from play 1 monster from your Graveyard to destroy 1 face-up monster.
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"This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: *Once per turn, you can Special Summon 1 Insect-Type or Plant-Type monster from your hand or Graveyard."
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"This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: *During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. "
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You can Tribute 1 face-up DARK monster you control to inflict 800 damage to your opponent.
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The ATK and DEF of this card are each equal to the number of removed from play DARK monsters x 300. When this card is destroyed and sent to the Graveyard, return all removed from play DARK monsters to their owners' Graveyards.
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You can Tribute 2 monsters to inflict 1500 damage to your opponent.
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You can send 1 DARK monster from your hand to the Graveyard to have this card gain 400 ATK.
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If this card is in your hand and there are 3 or more DARK monsters in your Graveyard, you can remove from play 2 of them to send it to the Graveyard. If this card is sent to the Graveyard by this effect, Special Summon it during your next Standby Phase. When this card is Special Summoned, destroy 1 Spell or Trap Card.
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When this card is Summoned, you can send it to the Graveyard to inflict 1000 damage to your opponent.
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When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card.
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Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
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When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Regenerating Rose Tokens" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200).
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During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your Graveyard in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases.
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If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.
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The ATK of this card is the combined Levels of all face-up monsters you control x 300.
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When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand.
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Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.
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During your End Phase, if you discard a Monster Card(s) to the Graveyard because you had more than 6 cards in your hand, you can Special Summon 1 of those monsters.
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Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand.
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Equip only to a "Gladiator Beast" monster. If the equipped monster would be destroyed, destroy this card instead. When this card is sent to your Graveyard because the equipped monster you controlled was shuffled into your Deck: Return this card to your hand.
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Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.
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The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
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Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
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All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.
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Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
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Target 1 DARK monster with 1500 or less ATK in your Graveyard; add that target to your hand.
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Return 1 face-up Fusion Monster you control to the Fusion Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them.
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Send all cards in your hand to the Graveyard. Select and remove from play 5 Spell or Trap Cards from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card. You can remove 2 Chronicle Counters from this card to have your opponent select 1 of the cards removed from play with this card's effect, and add it to your hand. When this card is removed from the field, you take 500 damage for each card that is still removed from play due to this card's effect.
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This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent.
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The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand.
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If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only.
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This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect: *Monster: End the Battle Phase. *Spell: You can change this card's attack to a direct attack. *Trap: This monster is changed to Defense Position.
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This card can be treated as 2 Tributes for the Tribute Summon of a WIND Normal Monster.
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This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.
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FLIP: Destroy all face-up Machine-Type monsters on the field.
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When this card destroys an opponent's monster by battle, Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
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