Card Name | Rarity | Number | Lord of the Tachyon Galaxy Lowest Price (NM) |
|
---|---|---|---|---|
Number 107: Galaxy-Eyes Tachyon Dragon | Unknown | LTGY-EN044 | $57.87 | Buy |
Number 107: Galaxy-Eyes Tachyon Dragon (UTR) | Ultimate Rare | LTGY-EN044 | $19.79 | Buy |
Harpie Channeler (UTR) | Ultimate Rare | LTGY-EN035 | $18.00 | Buy |
Number C105: Battlin' Boxer Comet Cestus (UTR) | Ultimate Rare | LTGY-EN052 | $14.99 | Buy |
Mecha Phantom Beast Dracossack | Secret Rare | LTGY-EN053 | $10.46 | Buy |
Number 105: Battlin' Boxer Star Cestus | Super Rare | LTGY-EN051 | $1.64 | Buy |
Scramble!! Scramble!! (UTR) | Ultimate Rare | LTGY-EN061 | $2.41 | Buy |
Constellar Omega (UTR) | Ultimate Rare | LTGY-EN091 | $3.09 | Buy |
Noble Knight Gwalchavad (UTR) | Ultimate Rare | LTGY-EN081 | $2.73 | Buy |
Tidal, Dragon Ruler of Waterfalls | Rare | LTGY-EN039 | $2.60 | Buy |
Rank-Up-Magic Barian's Force (UTR) | Ultimate Rare | LTGY-EN060 | $2.72 | Buy |
Number 107: Galaxy-Eyes Tachyon Dragon | Ultra Rare | LTGY-EN044 | $3.50 | Buy |
Torrential Reborn | Secret Rare | LTGY-EN071 | $3.08 | Buy |
Madolche Hootcake | Super Rare | LTGY-EN032 | $3.15 | Buy |
Spellbook of Judgment | Secret Rare | LTGY-EN063 | $3.40 | Buy |
Sacred Sword of Seven Stars | Super Rare | LTGY-EN066 | $1.49 | Buy |
Gauntlet Launcher (UTR) | Ultimate Rare | LTGY-EN045 | $1.59 | Buy |
Mecha Phantom Beast Hamstrat (UTR) | Ultimate Rare | LTGY-EN025 | $1.50 | Buy |
Number C105: Battlin' Boxer Comet Cestus | Ultra Rare | LTGY-EN052 | $1.69 | Buy |
Mermail Abyssbalaen (UTR) | Ultimate Rare | LTGY-EN083 | $2.39 | Buy |
Blaster, Dragon Ruler of Infernos | Rare | LTGY-EN040 | $2.43 | Buy |
Noble Arms of Destiny | Super Rare | LTGY-EN087 | $0.44 | Buy |
Summon Breaker | Common | LTGY-EN068 | $1.13 | Buy |
Mimimic | Common | LTGY-EN003 | $0.05 | Buy |
Noble Knight Gwalchavad | Ultra Rare | LTGY-EN081 | $0.40 | Buy |
Mermail Abyssocea | Common | LTGY-EN030 | $0.05 | Buy |
Xyz Revenge | Rare | LTGY-EN059 | $0.09 | Buy |
Mermail Abyssbalaen | Ultra Rare | LTGY-EN083 | $0.19 | Buy |
Memory Loss | Common | LTGY-EN070 | $0.06 | Buy |
Mecha Phantom Beast Turtletracer | Super Rare | LTGY-EN000 | $0.10 | Buy |
Mecha Phantom Beast Tetherwolf | Rare | LTGY-EN022 | $0.10 | Buy |
Mecha Phantom Beast Stealthray | Common | LTGY-EN024 | $0.10 | Buy |
Mecha Phantom Beast Megaraptor | Super Rare | LTGY-EN021 | $0.40 | Buy |
Mind Drain | Common | LTGY-EN079 | $0.13 | Buy |
Abyss-scale of the Mizuchi | Common | LTGY-EN064 | $0.11 | Buy |
Number 69: Heraldry Crest | Rare | LTGY-EN092 | $0.40 | Buy |
Spellbook of Miracles | Common | LTGY-EN088 | $0.08 | Buy |
Xyz Block | Common | LTGY-EN072 | $0.14 | Buy |
Windrose the Elemental Lord | Secret Rare | LTGY-EN037 | $0.38 | Buy |
Wheel of Prophecy | Rare | LTGY-EN031 | $0.07 | Buy |
Trifortressops | Rare | LTGY-EN084 | $0.06 | Buy |
Totem Bird | Secret Rare | LTGY-EN086 | $0.50 | Buy |
Tempest, Dragon Ruler of Storms | Rare | LTGY-EN041 | $0.33 | Buy |
Tatakawa Knight | Common | LTGY-EN005 | $0.05 | Buy |
Stream, Dragon Ruler of Droplets | Common | LTGY-EN096 | $0.29 | Buy |
Starfish | Common | LTGY-EN009 | $0.08 | Buy |
Sonic Warrior | Common | LTGY-EN090 | $0.05 | Buy |
Panther Shark | Common | LTGY-EN010 | $0.10 | Buy |
Sharkraken | Common | LTGY-EN007 | $0.12 | Buy |
Shark Fortress | Common | LTGY-EN048 | $0.20 | Buy |
Scramble!! Scramble!! | Ultra Rare | LTGY-EN061 | $0.39 | Buy |
Risebell the Star Adjuster | Common | LTGY-EN042 | $0.15 | Buy |
Redox, Dragon Ruler of Boulders | Rare | LTGY-EN038 | $0.93 | Buy |
Reactan, Dragon Ruler of Pebbles | Common | LTGY-EN095 | $0.39 | Buy |
Rank-Up-Magic Barian's Force | Ultra Rare | LTGY-EN060 | $0.50 | Buy |
Pinpoint Guard | Secret Rare | LTGY-EN069 | $0.48 | Buy |
Parsec, the Interstellar Dragon | Common | LTGY-EN015 | $0.30 | Buy |
Radius, the Half-Moon Dragon | Common | LTGY-EN014 | $0.10 | Buy |
Magnum Shield | Common | LTGY-EN058 | $0.46 | Buy |
Mecha Phantom Beast Hamstrat | Ultra Rare | LTGY-EN025 | $0.24 | Buy |
Brotherhood of the Fire Fist - Leopard | Common | LTGY-EN027 | $0.25 | Buy |
Dotedotengu | Common | LTGY-EN004 | $0.07 | Buy |
Do a Barrel Roll | Rare | LTGY-EN074 | $0.08 | Buy |
CXyz Dark Fairy Cheer Girl | Rare | LTGY-EN047 | $0.10 | Buy |
Constellar Sombre | Super Rare | LTGY-EN093 | $0.70 | Buy |
Constellar Omega | Ultra Rare | LTGY-EN091 | $0.58 | Buy |
Burner, Dragon Ruler of Sparks | Common | LTGY-EN097 | $0.22 | Buy |
Brotherhood of the Fire Fist - Coyote | Secret Rare | LTGY-EN082 | $0.46 | Buy |
Brotherhood of the Fire Fist - Cardinal | Secret Rare | LTGY-EN054 | $0.68 | Buy |
Brotherhood of the Fire Fist - Wolf | Common | LTGY-EN026 | $0.05 | Buy |
Brotherhood of the Fire Fist - Rhino | Rare | LTGY-EN028 | $0.16 | Buy |
Brotherhood of the Fire Fist - Buffalo | Rare | LTGY-EN029 | $0.19 | Buy |
Duck Fighter | Super Rare | LTGY-EN099 | $0.10 | Buy |
Blizzard Falcon | Common | LTGY-EN012 | $0.08 | Buy |
Big Whale | Rare | LTGY-EN008 | $0.10 | Buy |
Battlin' Boxer Switchitter | Common | LTGY-EN019 | $0.19 | Buy |
Battlin' Boxer Sparrer | Common | LTGY-EN018 | $0.14 | Buy |
Battlin' Boxer Lead Yoke | Rare | LTGY-EN050 | $0.15 | Buy |
Battlin' Boxer Headgeared | Common | LTGY-EN016 | $0.14 | Buy |
Battlin' Boxer Glassjaw | Common | LTGY-EN017 | $0.11 | Buy |
Battlin' Boxer Counterpunch | Common | LTGY-EN020 | $0.09 | Buy |
Bachibachibachi | Common | LTGY-EN001 | $0.07 | Buy |
Aurora Wing | Common | LTGY-EN013 | $0.14 | Buy |
Altitude Knight | Rare | LTGY-EN036 | $0.05 | Buy |
Dragoncarnation | Common | LTGY-EN080 | $0.19 | Buy |
Eagle Shark | Common | LTGY-EN011 | $0.15 | Buy |
Mecha Phantom Beast Blackfalcon | Common | LTGY-EN023 | $0.10 | Buy |
Harpie's Pet Phantasmal Dragon | Rare | LTGY-EN055 | $0.23 | Buy |
Aerial Recharge | Common | LTGY-EN073 | $0.14 | Buy |
Madolche Nights | Super Rare | LTGY-EN076 | $0.40 | Buy |
Little Fairy | Common | LTGY-EN006 | $0.03 | Buy |
Lightning, Dragon Ruler of Drafts | Common | LTGY-EN098 | $0.20 | Buy |
Legendary Atlantean Tridon | Common | LTGY-EN033 | $0.09 | Buy |
King of the Feral Imps | Common | LTGY-EN056 | $0.12 | Buy |
Jewels of the Valiant | Common | LTGY-EN067 | $0.08 | Buy |
Ice Beast Zerofyne | Rare | LTGY-EN049 | $0.49 | Buy |
Hysteric Sign | Super Rare | LTGY-EN065 | $0.49 | Buy |
High Tide on Fire Island | Common | LTGY-EN078 | $0.05 | Buy |
Harpie Channeler | Ultra Rare | LTGY-EN035 | $1.00 | Buy |
Evilswarm Kerykeion | Super Rare | LTGY-EN094 | $0.99 | Buy |
Green Duston | Common | LTGY-EN043 | $0.28 | Buy |
Gogogo Gigas | Rare | LTGY-EN002 | $0.09 | Buy |
Ghost Fairy Elfobia | Super Rare | LTGY-EN085 | $0.49 | Buy |
Geargiagear | Super Rare | LTGY-EN077 | $0.15 | Buy |
Gauntlet Launcher | Ultra Rare | LTGY-EN045 | $0.44 | Buy |
Gagagawind | Common | LTGY-EN057 | $0.08 | Buy |
Five Brothers Explosion | Common | LTGY-EN089 | $0.05 | Buy |
Fire King Avatar Garunix | Common | LTGY-EN034 | $0.15 | Buy |
Fire Formation - Gyokkou | Super Rare | LTGY-EN062 | $0.40 | Buy |
Fire Formation - Kaiyo | Common | LTGY-EN075 | $0.10 | Buy |
Fairy Cheer Girl | Rare | LTGY-EN046 | $0.20 | Buy |
Mecha Phantom Beast Turtletracer | Ultra Rare | LTGY-ENSP1 | $0.19 | Buy |
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2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK and DEF become their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
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2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK and DEF become their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
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You can discard 1 “Harpie” card; Special Summon 1 “Harpie” monster from your Deck in face-up Defense Position, except “Harpie Channeler”. You can only use this effect of “Harpie Channeler” once per turn. While you control a Dragon-Type monster, this card’s Level becomes 7. This card’s name becomes “Harpie Lady” while it is on the field or in the Graveyard.
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4 Level 5 monsters // When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. IF this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. // * Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
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2 Level 7 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or by card effects. Once per turn: You can Tribute 1 "Mech Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn your activate this effect.
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3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.
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If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of "Mecha Phantom Beast Tokens"; Special Summon an equal number of "Mecha Phantom Beast" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 "Scramble!! Scramble!!" per turn.
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2 Level 4 LIGHT monsters // Once per turn, during either play'ers turn. You can detach 1 Xyz Material from this card; all "Constellar" monsters your currently control are unaffected by Spell/Trap effects this turn.
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This card is treated as a Normal Monster while face-up on the field. While equipped with a “Noble Arms” Equip Spell Card, this card becomes an Effect Monster with this effect. // * You can target 1 “Noble Knight” monster in your Graveyard; add it to your hand, and if you do, destroy 1 “Noble Arms” Equip Spell Card you control. You can only use this effect of “Noble Knight Gwalchavad” once per turn.
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If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the Graveyard; send 1 monster from your Deck to the Graveyard. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.
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Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.
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2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK and DEF become their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
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When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monster destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn.
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When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can target 1 monster in your Graveyard; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn.
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During the End Phase of the turn this card was activated, add “Spellbook” Spell Cards from your Deck to your hand, except “Spellbook of Judgment”, up to the number of Spell Cards activated after this card’s resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 “Spellbook of Judgment” per turn.
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Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
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2 Level 6 monsters
You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.
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When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token; this card cannot be destroyed by battle or card effects. You can Tribute 1 Token; then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn.
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4 Level 5 monsters // When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. IF this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. // * Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
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You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy thos targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn. // * At the start of the Damage Step, if this card battles a Defense Position monster. Destroy that monster.
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If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.
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You can only control 1 face-up “Noble Arms of Destiny”. Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type “Noble Knight” monster you control; equip this card to that target. You can only use this effect of “Noble Arms of Destiny” once per turn.
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During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.
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This card is treated as a Normal Monster while face-up on the field. While equipped with a “Noble Arms” Equip Spell Card, this card becomes an Effect Monster with this effect. // * You can target 1 “Noble Knight” monster in your Graveyard; add it to your hand, and if you do, destroy 1 “Noble Arms” Equip Spell Card you control. You can only use this effect of “Noble Knight Gwalchavad” once per turn.
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You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn.
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If your opponent controls a face-up Xyz Monster that has Xyz Material: Target 1 Xyz monster in your Graveyard; Special Summon it, then detach 1 Xyz Material from a monster your opponent controls and attach it to that monster as an Xyz Material. You can only activate 1 "Xyz Revenge" per turn.
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You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy thos targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn. // * At the start of the Damage Step, if this card battles a Defense Position monster. Destroy that monster.
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When a face-up Attack Position monster your opponent controls just activated an effect: Negate that effect, and if you do, change that monster to face-up Defense Position.
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This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed.
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When this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. During the Damage Step of either player's turn, if this card battles an opponent's monster: You can Tribute 1 Token once per battle; this card gains 800 ATK, until the end of this turn.
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When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.
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When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand.
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Activate this card by paying 1000 Life Points: Effects of monster in the hand cannot be activated.
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Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
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3 Level 4 monsters // When this card is Special Summoned: Negate the effects of all other face-up Xyz Monster currently on the field. You can target 1 other face-up Xyz Monster on the field; until the End Phase, this card's name and original effect become the same as that monster. You can only use this effect of "Number 69: Heraldry Crest" once per turn.
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Target 1 Spellcaster-Type Xyz Monster in your Graveyad and up to 2 of your banished "Spellbook" Spell Cards; Special Summon that monster, and if you do, attach the targeted "Spellbook" Spell Card(s) to it as Xyz Material. You can only activate 1 "Spellbook of Miracles" per turn.
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.
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When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn.
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During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If Summoned this way, it is unaffected by other cards' effects, but loses 500 DEF during each player's Standby Phase.
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2 Level 3 WIND monsters
During either player’s turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.
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If this card is in your hand or Graveyard: You can banish a total of 2 WIND and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WIND monster to the Graveyard; add 1 Dragon-Type monster from your Deck to your hand. If this card is banished: You can add 1 WIND Dragon-Type monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.
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If the activation of your Spell/Trap Card is negated by your opponent's card effect. You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent.
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You can discard this card AND 1 Dragon-Type or WATER monster; Special Summon 1 "Tidal, Dragon Ruler of Waterfalls" from your Deck. It cannot attack this turn. You can only use the effect of "Stream, Dragon Ruler of Droplets" once per turn.
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When this card is sent to the Graveyard: All Level 2 or lower monsters you currently control gain 500 ATK.
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If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark".
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You can Special Summon this card (from your hand) by Tributing 1 WATER monster.
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2 Level 5 monsters // Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
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If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of "Mecha Phantom Beast Tokens"; Special Summon an equal number of "Mecha Phantom Beast" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 "Scramble!! Scramble!!" per turn.
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When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the End Phase.
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If this card is in your hand or Graveyard: You can banish a total of 2 EARTH and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 EARTH monster to the Graveyard, then target 1 monster in your Graveyard; Special Summon that target. If this card is banished: You can add 1 EARTH Dragon-Type monster from your Deck to your hand. You can only use 1 "Redox, Dragon Ruler of Boulders" effect per turn, and only once that turn.
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You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck. It cannot attack this turn. You can only use the effect of "Reactan, Dragon Ruler of Pebbles" once per turn.
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Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.
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When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or by card effects this turn.
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If you control a Level 8 monster, you can Normal Summon this card without Tributing.
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If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8.
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Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position.
- Attack Position: It gains ATK equal to its original DEF.
- Defense Position: It gains DEF equal to its original ATK.
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When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token; this card cannot be destroyed by battle or card effects. You can Tribute 1 Token; then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn.
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During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.
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If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand.
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When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it.
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3 Level 5 monsters // When this card is sent from the field to the Graveyard: Draw 1 card. If this card has "Fairy Cheer Girl" as an Xyz Material, it gains this effect. // * When this card destroys an opponent's monster by battle and remains on the field: You can detach 1 Xyz Material from this card; inflict 400 damage to your opponent for each card in your hand.
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You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.
You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also. this card gains the following effect.
* This turn: you can activate this effect; Normal Summon 1 "Constellar" monster.
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2 Level 4 LIGHT monsters // Once per turn, during either play'ers turn. You can detach 1 Xyz Material from this card; all "Constellar" monsters your currently control are unaffected by Spell/Trap effects this turn.
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You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck. It cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn.
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If you control a “Fire Formation” Spell/Trap Card, and no monsters, you can Special Summon this card (from your hand).
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2 Level 3 "Fire Fist" monsters // You can detach 2 Xyz Materials from this card, then target 2 “Fire Fist” / “Fire Formation” cards in your Graveyard and/or face-up on your side of the field, and 2 cards in your opponent’s Graveyard and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of “Brotherhood of the Fire Fist – Cardinal” once per turn.
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If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.
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If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.
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If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.
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If this card is in your hand or Graveyard: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of “Duck Fighter” once per turn.
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If this card's current ATK is higher than its original ATK: you can inflict 1500 damage to your opponent. This effect can only be used once while this card is face-up on the field. You can only use the effect of "Blizzard Falcon" once per turn.
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When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect except "Battlin' Boxer" monsters.
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If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.
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2 Level 4 "Battlin' Boxer" monsters // If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detach from this card: This card gains 800 ATK.
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When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle.
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When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.
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During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK until the End Phase. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn.
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An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. // * If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use the effect of "Aurora Wing" once per turn.
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Once per turn, when another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard.
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Target 1 of your banished Dragon-Type monsters; add that target to your hand.
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If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Panther Shark", you can Special Summon this card (from your hand). You can only control 1 "Eagle Shark".
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When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or by card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.
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3 Level 4 WIND monsters // This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.
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Once per turn: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player#s End Phase, Tribute 1 Token or "Mecha Phantom Beast" monster, or send this card to the Graveyard.
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When a monster effect is activated, if you have no monsters in your Graveyard: Negate the activation, then if you control "Madolche Puddingcess", shuffle 1 random card from your opponent's hand intp the Deck.
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Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1.
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You can discard this card AND 1 Dragon-Type or WIND monster; Special Summon 1 "Tempest, Dragon Ruler of Storms" from your Deck. It cannot attack this turn. You can only use the effect of "Lightning, Dragon Ruler of Drafts" once per turn.
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You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.
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2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.
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If exactly 1 monster is banished from your Graveyard (and no other card are banished at the same time), except during the Damage Step: You can send, from your Deck to the Graveyard, 1 monster that has a different Attribute from that banished monster. You can only use the effect of "Jewels of the Valiant" once per turn.
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2 Level 4 Winged Beast-Type monsters // Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effect are applied until your next Standby Phase).
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When this card is activated: Add 1 "Elegant Egotist" from your Deck or Graveyard to your hand. During the End Phase of the turn this card was sent from the field or hand to the Graveyard: Add up to 3 "Harpie" cards with different names from your Deck to your hand. You can only activate 1 "Hysteric Sign" effect per turn, and only once that turn.
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If you control a Level 7 or higher WATER of FIRE monster: Apply the appropriate, in sequence, depending on the Attributes of monsters you control at that time. // * WATER: Special Summon as many WATER monsters as possible that were sent to your GRaveyard to activate monster effects this turn, then destroy 1 monster you control. // * FIRE: Destroy 1 monster on the field, then if you have any cards in your hand, discard 1 card to the Graveyard.
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You can discard 1 “Harpie” card; Special Summon 1 “Harpie” monster from your Deck in face-up Defense Position, except “Harpie Channeler”. You can only use this effect of “Harpie Channeler” once per turn. While you control a Dragon-Type monster, this card’s Level becomes 7. This card’s name becomes “Harpie Lady” while it is on the field or in the Graveyard.
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You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute.
You can banish 1 "lswarm" monster from your Graveyard; then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
- This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.
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Cannot be used as a Fusion, Synchro or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 Spell/Trap Card they control; return that target to the hand. You can only control 1 face-up "Green Duston".
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While this card is in your Graveyard, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your Graveyard in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Giga" once per turn.
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Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent’s next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects.
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Special Summon 2 "Geargiano" monster from your Deck and increase their Levels by 1. You can only activate 1 "Geargiagear" per turn.
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2 Level 6 monsters
You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.
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Special Summon 1 "Gagaga" monster from your hand as a Level 4 monster.
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When this card is activated: Gain 500 Life Points for each Continuous Spell/Trap Card you control. If this face-up card you control is sent to your Graveyard by your opponent's card effects: Inflict 500 damage to your opponent for each Continuous Spell/Trap Card in your Graveyard.
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If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 "Fire King Avatar" monster from your Deck.
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Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card’s activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.
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During the turn this card is activated, if a Beast-Warrior-Type monster you control attacks a Defense Position monster, inflict piecring battle damage to your opponent. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.
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2 Level 4 Fairy-Type monsters // You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of "Fairy Cheer Girl" once per turn.
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This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed.