Card Name | Rarity | Number | Gold Series: Haunted Mine Lowest Price (NM) |
|
---|---|---|---|---|
Blue-Eyes White Dragon | Unknown | GLD5-EN001 | $66.99 | Buy |
Solemn Judgment | Unknown | GLD5-EN045 | $37.20 | Buy |
Mystical Space Typhoon | Unknown | GLD5-EN038 | $19.40 | Buy |
Gorz the Emissary of Darkness | Unknown | GLD5-EN024 | $17.95 | Buy |
Herald of Perfection | Unknown | GLD5-EN030 | $11.70 | Buy |
Naturia Barkion | Unknown | GLD5-EN033 | $10.44 | Buy |
Brionac, Dragon of the Ice Barrier | Unknown | GLD5-EN031 | $3.85 | Buy |
Grapha, Dragon Lord of Dark World | Unknown | GLD5-EN028 | $2.88 | Buy |
Naturia Beast | Unknown | GLD5-EN032 | $1.59 | Buy |
Karakuri Steel Shogun mdl 00X Bureido | Unknown | GLD5-EN035 | $1.70 | Buy |
Dawn of the Herald | Common | GLD5-EN044 | $0.60 | Buy |
Number 39: Utopia | Unknown | GLD5-EN036 | $0.44 | Buy |
Dark Hole | Unknown | GLD5-EN037 | $0.77 | Buy |
Dark Scorpion Burglars | Common | GLD5-EN004 | $0.23 | Buy |
Book of Life | Common | GLD5-EN039 | $0.50 | Buy |
Call of the Mummy | Common | GLD5-EN040 | $0.19 | Buy |
Spellbook Organization | Common | GLD5-EN041 | $0.81 | Buy |
Mustering of the Dark Scorpions | Common | GLD5-EN042 | $0.19 | Buy |
Pyramid of Wonders | Common | GLD5-EN043 | $0.10 | Buy |
Pyramid Turtle | Common | GLD5-EN003 | $0.20 | Buy |
Don Zaloog | Common | GLD5-EN005 | $0.70 | Buy |
Call of the Haunted | Unknown | GLD5-EN046 | $0.98 | Buy |
Physical Double | Common | GLD5-EN047 | $0.15 | Buy |
Hidden Spellbook | Common | GLD5-EN048 | $0.97 | Buy |
Zoma the Spirit | Common | GLD5-EN049 | $0.29 | Buy |
Embodiment of Apophis | Common | GLD5-EN050 | $0.21 | Buy |
Machine King - 3000 B.C. | Common | GLD5-EN051 | $0.10 | Buy |
Starlight Road | Unknown | GLD5-EN052 | $0.68 | Buy |
Tiki Curse | Common | GLD5-EN053 | $0.20 | Buy |
Tiki Soul | Common | GLD5-EN054 | $0.20 | Buy |
Formula Synchron | Unknown | GLD5-EN034 | $0.74 | Buy |
Fear from the Dark | Common | GLD5-EN009 | $0.20 | Buy |
Dark Scorpion - Chick the Yellow | Common | GLD5-EN010 | $0.15 | Buy |
Gernia | Common | GLD5-EN020 | $0.18 | Buy |
Dark Scorpion - Gorg the Strong | Common | GLD5-EN011 | $0.12 | Buy |
Dark Scorpion - Meanae the Thorn | Common | GLD5-EN012 | $0.15 | Buy |
Ryu Kokki | Common | GLD5-EN013 | $0.20 | Buy |
Vampire Lady | Common | GLD5-EN014 | $0.64 | Buy |
Double Coston | Common | GLD5-EN015 | $0.45 | Buy |
Regenerating Mummy | Common | GLD5-EN016 | $0.15 | Buy |
Dark Mimic LV1 | Common | GLD5-EN017 | $0.49 | Buy |
Dark Mimic LV3 | Common | GLD5-EN018 | $0.35 | Buy |
Zombie Master | Common | GLD5-EN019 | $0.40 | Buy |
Goblin Zombie | Common | GLD5-EN021 | $0.25 | Buy |
Helpoemer | Common | GLD5-EN006 | $0.24 | Buy |
The Lady in Wight | Common | GLD5-EN022 | $0.80 | Buy |
Red Ogre | Common | GLD5-EN023 | $0.14 | Buy |
Despair from the Dark | Common | GLD5-EN008 | $0.17 | Buy |
Bone Crusher | Common | GLD5-EN025 | $0.19 | Buy |
Fabled Grimro | Unknown | GLD5-EN026 | $0.60 | Buy |
Master Hyperion | Unknown | GLD5-EN027 | $0.25 | Buy |
Patrician of Darkness | Common | GLD5-EN002 | $0.19 | Buy |
Sephylon, the Ultimate Timelord | Unknown | GLD5-EN029 | $0.30 | Buy |
Dark Scorpion - Cliff the Trap Remover | Common | GLD5-EN007 | $0.70 | Buy |
Copy Knight | Common | GLD5-EN055 | $0.17 | Buy |
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This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
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When a monster would be Summoned, OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summon or activation, and if you do, destroy that card.
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When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage:
• Battle Damage: Special Summon 1 Emissary of Darkness
• Effect damage: Inflict damage to your opponent equal to the amount of damage you took.
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This card can only be Ritual Summoned with the Ritual Spell Card, "Dawn of the Herald". When your opponent activates a Spell Card, Trap Card, or Effect Monster's effect, you can send 1 Fairy-Type monster from your hand to the Graveyard to negate the activation and destroy that card.
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1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can remove from play 2 cards in your Graveyard to negate the activation of a Trap Card and destroy it.
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1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to the Graveyard, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
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You can Special Summon this card (from your Graveyard) by returning 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.
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1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can send the top 2 cards of your Deck to the Graveyard to negate the activation of a Spell Card and destroy it.
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1 Tuner + 1 or more non-Tuner Machine-Type monsters // When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed, draw one card.
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This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard, then target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.
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2 Level 4 monsters // When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
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When this card inflicts Battle Damage to your opponent's Life Points, your opponent selects 1 Spell Card from their Deck and sends it to the Graveyard. Then shuffle the Deck.
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Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.
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Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
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Pick up the top 3 cards of your Deck and return those cards to the top of the Deck in any order. Your opponent cannot look at the cards.
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You can only activate this card when there is a face-up "Don Zaloog"(s) on your side of the field. You can Special Summon from your hand any of the cards that include "Dark Scorpion" in their card name, or are named "Cliff the Trap Remover". (You can only Special Summon up to 1 card with each card name.)
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All Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
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When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
Discard 1 random card from their hand.
Send the top 2 cards of their Deck to the Graveyard.
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Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
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You can only activate this card during your opponent's turn. Select 1 monster on your opponent's side of the field, and Special Summon 1 "Mirage Token" in face-up Attack or Defense Position on your side of the field. The "Mirage Token" has the same Level, Type, Attribute, ATK, and DEF as the selected monster. Destroy the "Mirage Token" at the end of the turn.
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You can only activate this card during your turn. Select 2 Spell Cards from your Graveyard and add them to your Deck. Your Deck is then shuffled.
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Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
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During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.)
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Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) You cannot Normal or Special Summon other monsters the turn you activate this card. Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn.
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Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 Stardust Dragon from your Extra Deck.
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Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster. .
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Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead. .
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1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
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When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
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When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: // * Return 1 card on the field to its owner's hand. // * Pick up 1 card on the top of your opponent's Deck (Your opponent does not look at the card). Select the top or the bottom of the Deck and return the card there.
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When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: // * Return 1 Monster Card on your opponent's side of the field to the top of its owner's Deck. // * Send 1 card from the top of your opponent's Deck to the Graveyard.
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When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: // * Add 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Deck to your hand. // * Add 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Graveyard to your hand.
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When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
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This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
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When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
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FLIP: Draw 1 card. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
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If this card is sent to the Graveyard by battle, the controller of this card draws 1 card. If this card was Special Summoned by the effect of "Dark Mimic LV1", they draw 2 cards instead.
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Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.
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When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard, add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.
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Cannot be Special Summoned from the Graveyard. If this card was destroyed by battle and sent to the Graveyard, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the Graveyard to activate and to resolve this effect.
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Face-up Level 3 or lower Zombie-Type monsters you control, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by the effects of Spell and Trap Cards. This card's name is treated as "Skull Servant" while it is in the Graveyard.
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When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
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When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster, you can destroy 1 Spell or Trap Card your opponent controls. Destroy this card during the End Phase of the turn it was Special Summoned.
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If you control a face-up "Fabled" monster, you can send this card from your hand to the Graveyard to add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
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You can Special Summon this card from your hand by removing from play 1 "The Agent" monster in your hand, field, or Graveyard. Once per turn, you can remove from play 1 LIGHT Fairy-Type monster from your Graveyard to select 1 card on the field, and destroy it. If "The Sanctuary in the Sky" is face-up on the field, you can activate this effect up to twice per turn.
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You choose the attack targets for your opponent's attacks.
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated, also its ATK becomes 4000.
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When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: // * Destroy 1 Spell Card or Trap Card on the field. // * Send 2 cards from the top of your opponent's Deck to his/her Graveyard.
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When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is also still a Trap Card.)