Card Name | Rarity | Number | Dark Revelation Volume 4 Lowest Price (NM) |
|
---|---|---|---|---|
Guard Dog | Common | DR04-EN204 | $590.48 | Buy |
Icarus Attack | Super Rare | DR04-EN235 | $389.95 | Buy |
D.D. Assailant | Secret Rare | DR04-EN244 | $258.95 | Buy |
Gilford the Lightning | Secret Rare | DR04-EN242 | $236.98 | Buy |
Satellite Cannon | Secret Rare | DR04-EN241 | $219.97 | Buy |
Miracle Fusion | Super Rare | DR04-EN039 | $198.00 | Buy |
Cyber Laser Dragon | Rare | DR04-EN127 | $177.13 | Buy |
Destiny Hero - Doom Lord | Rare | DR04-EN181 | $170.46 | Buy |
Hero Kid | Rare | DR04-EN125 | $150.00 | Buy |
Hamon, Lord of Striking Thunder | Ultra Rare | DR04-EN122 | $129.97 | Buy |
Cyber Dragon | Ultra Rare | DR04-EN015 | $129.98 | Buy |
Raviel, Lord of Phantasms | Ultra Rare | DR04-EN123 | $115.00 | Buy |
Macro Cosmos | Super Rare | DR04-EN237 | $112.97 | Buy |
Elemental Hero Shining Flare Wingman | Ultra Rare | DR04-EN096 | $99.97 | Buy |
Cybernetic Magician | Rare | DR04-EN016 | $99.12 | Buy |
Kaibaman | Secret Rare | DR04-EN245 | $95.49 | Buy |
Pot of Avarice | Ultra Rare | DR04-EN097 | $95.70 | Buy |
Exarion Universe | Secret Rare | DR04-EN243 | $89.99 | Buy |
Uria, Lord of Searing Flames | Ultra Rare | DR04-EN121 | $88.99 | Buy |
Treeborn Frog | Ultra Rare | DR04-EN145 | $81.95 | Buy |
Elemental Hero Wildheart | Super Rare | DR04-EN068 | $82.90 | Buy |
Jack's Knight | Rare | DR04-EN065 | $74.99 | Buy |
Bountiful Artemis | Super Rare | DR04-EN200 | $73.20 | Buy |
Winged Kuriboh LV10 | Ultra Rare | DR04-EN005 | $65.73 | Buy |
Rapid-Fire Magician | Rare | DR04-EN079 | $60.00 | Buy |
Princess Pikeru | Rare | DR04-EN147 | $59.99 | Buy |
Elemental Hero Tempest | Super Rare | DR04-EN094 | $58.00 | Buy |
Dragon's Mirror | Super Rare | DR04-EN040 | $56.79 | Buy |
Banisher of the Radiance | Super Rare | DR04-EN202 | $53.00 | Buy |
Tenkabito Shien | Rare | DR04-EN137 | $49.99 | Buy |
Cyber End Dragon | Ultra Rare | DR04-EN036 | $49.96 | Buy |
Harpie's Pet Baby Dragon | Rare | DR04-EN193 | $50.00 | Buy |
Sillva, Warlord of Dark World | Ultra Rare | DR04-EN083 | $49.99 | Buy |
Drillroid | Super Rare | DR04-EN009 | $47.00 | Buy |
Hydrogeddon | Super Rare | DR04-EN073 | $45.85 | Buy |
B.E.S. Tetran | Super Rare | DR04-EN077 | $42.37 | Buy |
Sand Moth | Rare | DR04-EN152 | $39.00 | Buy |
Cyber Twin Dragon | Ultra Rare | DR04-EN035 | $39.99 | Buy |
Elemental Hero Shining Phoenix Enforcer | Ultra Rare | DR04-EN213 | $38.17 | Buy |
Karma Cut | Super Rare | DR04-EN173 | $38.45 | Buy |
Cyber Barrier Dragon | Rare | DR04-EN126 | $36.99 | Buy |
Tyranno Infinity | Rare | DR04-EN029 | $35.99 | Buy |
Elemental Hero Wildedge | Rare | DR04-EN095 | $34.98 | Buy |
Miraculous Descent | Super Rare | DR04-EN238 | $32.00 | Buy |
Elemental Hero Bladedge | Super Rare | DR04-EN067 | $30.00 | Buy |
Cyber Phoenix | Ultra Rare | DR04-EN189 | $29.99 | Buy |
Destiny Hero - Dreadmaster | Rare | DR04-EN184 | $30.19 | Buy |
Goldd, Wu-Lord of Dark World | Ultra Rare | DR04-EN084 | $29.99 | Buy |
Princess Curran | Rare | DR04-EN148 | $29.00 | Buy |
Cyber Blader | Rare | DR04-EN092 | $29.99 | Buy |
Cyber Prima | Rare | DR04-EN187 | $25.00 | Buy |
Destiny HERO - Diamond Dude | Super Rare | DR04-EN183 | $25.99 | Buy |
Super-Electromagnetic Voltech Dragon | Ultra Rare | DR04-EN211 | $24.92 | Buy |
VWXYZ-Dragon Catapult Cannon | Rare | DR04-EN091 | $24.99 | Buy |
Elemental Hero Phoenix Enforcer | Rare | DR04-EN212 | $22.97 | Buy |
Elemental Hero Wild Wingman | Rare | DR04-EN215 | $22.98 | Buy |
Doom Dozer | Rare | DR04-EN144 | $22.35 | Buy |
Demise, King of Armageddon | Super Rare | DR04-EN155 | $22.97 | Buy |
Elemental Hero Rampart Blaster | Rare | DR04-EN093 | $19.99 | Buy |
Cyber Gymnast | Rare | DR04-EN186 | $19.99 | Buy |
Celestial Transformation | Rare | DR04-EN224 | $20.13 | Buy |
Ojamagic | Rare | DR04-EN100 | $18.99 | Buy |
Ruin, Queen of Oblivion | Super Rare | DR04-EN154 | $18.97 | Buy |
Water Dragon | Rare | DR04-EN075 | $18.64 | Buy |
Victory Viper XX03 | Super Rare | DR04-EN191 | $17.99 | Buy |
Grand Convergence | Rare | DR04-EN226 | $15.99 | Buy |
Broww, Huntsman of Dark World | Rare | DR04-EN081 | $14.99 | Buy |
Proto-Cyber Dragon | Super Rare | DR04-EN130 | $13.29 | Buy |
Gyroid | Rare | DR04-EN007 | $14.00 | Buy |
Cyber Tutu | Common | DR04-EN185 | $14.00 | Buy |
Majestic Mech - Ohka | Super Rare | DR04-EN195 | $14.99 | Buy |
King's Knight | Rare | DR04-EN066 | $11.99 | Buy |
Dimensional Fissure | Rare | DR04-EN227 | $12.26 | Buy |
Queen's Knight | Rare | DR04-EN064 | $11.97 | Buy |
Voltanis the Adjudicator | Ultra Rare | DR04-EN203 | $11.75 | Buy |
Majestic Mech - Goryu | Super Rare | DR04-EN196 | $9.95 | Buy |
Dark Deal | Rare | DR04-EN112 | $9.90 | Buy |
Power Bond | Super Rare | DR04-EN037 | $9.89 | Buy |
UFOroid Fighter | Rare | DR04-EN034 | $8.01 | Buy |
Herald of Green Light | Common | DR04-EN198 | $7.95 | Buy |
Poison Draw Frog | Common | DR04-EN028 | $8.85 | Buy |
Saber Beetle | Rare | DR04-EN143 | $7.94 | Buy |
Steamroid | Rare | DR04-EN008 | $8.85 | Buy |
Ancient Gear Factory | Common | DR04-EN159 | $5.94 | Buy |
Jerry Beans Man | Common | DR04-EN004 | $6.48 | Buy |
Herald of Purple Light | Rare | DR04-EN199 | $7.22 | Buy |
B.E.S. Covered Core | Super Rare | DR04-EN133 | $7.75 | Buy |
B.E.S. Crystal Core | Super Rare | DR04-EN021 | $7.82 | Buy |
Goblin Elite Attack Force | Super Rare | DR04-EN020 | $7.99 | Buy |
Ancient Gear Drill | Rare | DR04-EN160 | $5.89 | Buy |
Light and Darkness Dragon | Ultra Rare | LDPP-EN001 | $6.78 | Buy |
Photon Generator Unit | Common | DR04-EN165 | $5.00 | Buy |
Anteatereatingant | Rare | DR04-EN142 | $4.80 | Buy |
Skyscraper | Rare | DR04-EN048 | $5.75 | Buy |
Dimension Wall | Rare | DR04-EN059 | $6.64 | Buy |
Brron, Mad King of Dark World | Rare | DR04-EN082 | $5.91 | Buy |
Chainsaw Insect | Rare | DR04-EN141 | $4.72 | Buy |
Elemental Hero Necroid Shaman | Common | DR04-EN216 | $5.50 | Buy |
Familiar-Possessed - Wynn | Common | DR04-EN089 | $3.50 | Buy |
Nanobreaker | Common | DR04-EN078 | $3.44 | Buy |
Des Croaking | Common | DR04-EN042 | $3.98 | Buy |
Spiritual Fire Art - Kurenai | Common | DR04-EN052 | $3.60 | Buy |
Elemental Hero Neo Bubbleman | Common | DR04-EN124 | $3.90 | Buy |
Hero Barrier | Common | DR04-EN109 | $3.99 | Buy |
Elemental Hero Mariner | Common | DR04-EN214 | $4.25 | Buy |
Damage Condenser | Super Rare | DR04-EN172 | $4.25 | Buy |
Blazing Hiita | Common | DR04-EN208 | $5.00 | Buy |
Storming Wynn | Common | DR04-EN209 | $5.00 | Buy |
UFOroid | Common | DR04-EN010 | $3.97 | Buy |
Familiar-Possessed - Aussa | Common | DR04-EN086 | $3.49 | Buy |
Dark World Lightning | Rare | DR04-EN098 | $3.97 | Buy |
Clock Tower Prison | Rare | DR04-EN228 | $3.01 | Buy |
Gokipon | Common | DR04-EN139 | $3.00 | Buy |
Silent Insect | Common | DR04-EN140 | $2.95 | Buy |
Attack Reflector Unit | Common | DR04-EN171 | $3.52 | Buy |
T.A.D.P.O.L.E. | Common | DR04-EN027 | $3.20 | Buy |
System Down | Rare | DR04-EN041 | $2.49 | Buy |
Familiar-Possessed - Hiita | Common | DR04-EN088 | $2.39 | Buy |
Des Frog | Common | DR04-EN026 | $3.13 | Buy |
Divine Dragon - Excelion | Super Rare | DR04-EN153 | $3.05 | Buy |
D.3.S. Frog | Common | DR04-EN156 | $1.64 | Buy |
Forced Back | Rare | DR04-EN240 | $2.49 | Buy |
Transcendent Wings | Common | DR04-EN045 | $1.68 | Buy |
Familiar-Possessed - Eria | Common | DR04-EN087 | $1.95 | Buy |
Mechanical Hound | Common | DR04-EN018 | $1.98 | Buy |
Cyber Kirin | Common | DR04-EN188 | $2.25 | Buy |
Ancient Gear Castle | Super Rare | DR04-EN167 | $2.10 | Buy |
Beiige, Vanguard of Dark World | Common | DR04-EN080 | $1.99 | Buy |
Spiritual Earth Art - Kurogane | Common | DR04-EN050 | $2.50 | Buy |
Ancient Gear Cannon | Common | DR04-EN129 | $2.97 | Buy |
Non-Fusion Area | Common | DR04-EN119 | $2.34 | Buy |
Level Modulation | Common | DR04-EN099 | $2.49 | Buy |
Raging Eria | Common | DR04-EN207 | $2.95 | Buy |
E - Emergency Call | Common | DR04-EN219 | $3.23 | Buy |
Guard Penalty | Rare | DR04-EN225 | $2.33 | Buy |
The League of Uniform Nomenclature | Common | DR04-EN115 | $2.01 | Buy |
H - Heated Heart | Common | DR04-EN218 | $0.28 | Buy |
Soitsu | Common | DR04-EN002 | $0.40 | Buy |
Shattered Axe | Common | DR04-EN239 | $0.25 | Buy |
Misfortune | Common | DR04-EN217 | $0.31 | Buy |
Goblin out of the Frying Pan | Rare | DR04-EN179 | $0.49 | Buy |
Option Hunter | Common | DR04-EN178 | $0.31 | Buy |
Avalanching Aussa | Common | DR04-EN206 | $1.18 | Buy |
Next to be Lost | Common | DR04-EN174 | $0.49 | Buy |
Layard the Liberator | Common | DR04-EN201 | $0.45 | Buy |
Whirlwind Weasel | Common | DR04-EN205 | $1.39 | Buy |
Royal Knight | Common | DR04-EN197 | $0.20 | Buy |
Success Probability 0% | Common | DR04-EN177 | $0.24 | Buy |
Full Salvo | Common | DR04-EN176 | $0.29 | Buy |
Generation Shift | Common | DR04-EN175 | $0.50 | Buy |
Cycroid | Common | DR04-EN001 | $0.45 | Buy |
Destiny Hero - Captain Tenacious | Common | DR04-EN182 | $0.99 | Buy |
Malfunction | Rare | DR04-EN180 | $0.30 | Buy |
Swift Birdman Joe | Common | DR04-EN192 | $0.99 | Buy |
Power Capsule | Common | DR04-EN223 | $0.49 | Buy |
HERO Flash!! | Common | DR04-EN222 | $0.46 | Buy |
Life Equalizer | Rare | DR04-EN229 | $0.87 | Buy |
O - Oversoul | Common | DR04-EN221 | $0.99 | Buy |
Elemental Recharge | Common | DR04-EN230 | $0.89 | Buy |
Batteryman D | Common | DR04-EN210 | $0.74 | Buy |
R - Righteous Justice | Common | DR04-EN220 | $0.58 | Buy |
Searchlightman | Common | DR04-EN190 | $0.20 | Buy |
Majestic Mech - Senku | Common | DR04-EN194 | $0.29 | Buy |
Destiny Signal | Rare | DR04-EN232 | $1.21 | Buy |
D - Time | Common | DR04-EN233 | $0.50 | Buy |
D - Shield | Common | DR04-EN234 | $0.75 | Buy |
Mad Lobster | Common | DR04-EN003 | $0.40 | Buy |
Elemental Absorber | Common | DR04-EN236 | $0.44 | Buy |
Destruction of Destiny | Common | DR04-EN231 | $0.24 | Buy |
Elemental Hero Bubbleman | Common | DR04-EN014 | $0.61 | Buy |
Miracle Kids | Common | DR04-EN170 | $0.42 | Buy |
Zure, Knight of Dark World | Common | DR04-EN061 | $0.22 | Buy |
A Rival Appears! | Common | DR04-EN054 | $0.27 | Buy |
Magical Explosion | Common | DR04-EN055 | $0.82 | Buy |
Rising Energy | Rare | DR04-EN056 | $0.48 | Buy |
D.D. Trap Hole | Common | DR04-EN057 | $0.26 | Buy |
Conscription | Common | DR04-EN058 | $0.49 | Buy |
Prepare to Strike Back | Common | DR04-EN060 | $0.22 | Buy |
Blade Skater | Common | DR04-EN063 | $0.99 | Buy |
Spiritual Water Art - Aoi | Common | DR04-EN051 | $1.08 | Buy |
V-Tiger Jet | Common | DR04-EN062 | $0.83 | Buy |
Reborn Zombie | Common | DR04-EN069 | $0.25 | Buy |
Chthonian Soldier | Common | DR04-EN070 | $0.66 | Buy |
W-Wing Catapult | Common | DR04-EN071 | $0.59 | Buy |
Infernal Incinerator | Common | DR04-EN072 | $0.47 | Buy |
Oxygeddon | Common | DR04-EN074 | $0.71 | Buy |
Etoile Cyber | Common | DR04-EN076 | $0.79 | Buy |
Spiritual Wind Art - Miyabi | Common | DR04-EN053 | $0.67 | Buy |
Fire Darts | Common | DR04-EN049 | $0.75 | Buy |
Jetroid | Common | DR04-EN011 | $1.22 | Buy |
Doitsu | Common | DR04-EN025 | $1.18 | Buy |
Wroughtweiler | Common | DR04-EN012 | $0.76 | Buy |
Shien's Spy | Common | DR04-EN044 | $1.60 | Buy |
Cyber Archfiend | Common | DR04-EN019 | $1.19 | Buy |
Cybernetic Cyclopean | Common | DR04-EN017 | $0.18 | Buy |
Giant Kozaky | Common | DR04-EN022 | $0.25 | Buy |
Indomitable Fighter Lei Lei | Common | DR04-EN023 | $0.40 | Buy |
Protective Soul Ailin | Common | DR04-EN024 | $0.39 | Buy |
Batteryman C | Common | DR04-EN030 | $0.39 | Buy |
Spark Blaster | Common | DR04-EN047 | $0.44 | Buy |
Ebon Magician Curran | Common | DR04-EN031 | $0.93 | Buy |
Steam Gyroid | Common | DR04-EN033 | $1.39 | Buy |
D.D.M. - Different Dimension Master | Rare | DR04-EN032 | $0.00 | Buy |
Fusion Recovery | Common | DR04-EN038 | $0.80 | Buy |
Pot of Generosity | Common | DR04-EN043 | $0.45 | Buy |
Bubble Shuffle | Common | DR04-EN046 | $0.38 | Buy |
Scarr, Scout of Dark World | Common | DR04-EN085 | $0.34 | Buy |
Ojamuscle | Common | DR04-EN101 | $0.57 | Buy |
Ancient Gear | Common | DR04-EN128 | $1.40 | Buy |
Grass Phantom | Common | DR04-EN151 | $0.19 | Buy |
Chain Thrasher | Common | DR04-EN135 | $0.24 | Buy |
Disciple of the Forbidden Spell | Common | DR04-EN136 | $0.44 | Buy |
Parasitic Ticky | Common | DR04-EN138 | $0.44 | Buy |
Beelze Frog | Common | DR04-EN146 | $1.34 | Buy |
Memory Crusher | Common | DR04-EN149 | $0.24 | Buy |
Malice Ascendant | Common | DR04-EN150 | $0.29 | Buy |
Super Junior Confrontation | Common | DR04-EN169 | $0.30 | Buy |
D.D. Guide | Common | DR04-EN134 | $0.49 | Buy |
Magnet Circle LV2 | Common | DR04-EN158 | $0.59 | Buy |
Phantasmal Martyrs | Rare | DR04-EN161 | $0.48 | Buy |
Cyclone Boomerang | Common | DR04-EN162 | $0.57 | Buy |
Symbol of Heritage | Common | DR04-EN163 | $0.57 | Buy |
Trial of the Princesses | Common | DR04-EN164 | $0.51 | Buy |
End of the World | Common | DR04-EN166 | $1.16 | Buy |
Samsara | Common | DR04-EN168 | $0.88 | Buy |
Hero Heart | Common | DR04-EN157 | $0.30 | Buy |
Adhesive Explosive | Common | DR04-EN131 | $0.35 | Buy |
Dark Catapulter | Common | DR04-EN013 | $0.49 | Buy |
Chthonian Blast | Common | DR04-EN110 | $0.20 | Buy |
Bonding - H2O | Common | DR04-EN103 | $0.44 | Buy |
Level Limit - Area A | Rare | DR04-EN120 | $1.23 | Buy |
Chthonian Alliance | Common | DR04-EN104 | $0.24 | Buy |
Armed Changer | Common | DR04-EN105 | $0.24 | Buy |
Branch! | Common | DR04-EN106 | $0.40 | Buy |
Boss Rush | Common | DR04-EN107 | $1.16 | Buy |
Gateway to Dark World | Common | DR04-EN108 | $0.50 | Buy |
The Forces of Darkness | Common | DR04-EN111 | $0.22 | Buy |
Feather Shot | Common | DR04-EN102 | $0.25 | Buy |
Simultaneous Loss | Common | DR04-EN113 | $0.24 | Buy |
Weed Out | Common | DR04-EN114 | $0.25 | Buy |
Roll Out! | Common | DR04-EN116 | $0.40 | Buy |
Chthonian Polymer | Common | DR04-EN117 | $0.25 | Buy |
Feather Wind | Common | DR04-EN118 | $0.36 | Buy |
Patroid | Common | DR04-EN006 | $0.36 | Buy |
Machine King Prototype | Common | DR04-EN132 | $0.30 | Buy |
Image may be a different printing.
Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.
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When this card is destroyed by battle with an opponent's monster, remove from play that monster and this card.
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You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If you do: Destroy all monsters your opponent controls.
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This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation.
Image may be a different printing.
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your Graveyard.
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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of Photon Generator Unit. You can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card. You can only use this effect once per turn.
Image may be a different printing.
When this card in attack mode on your field, you can remove 1 monster on the opponent field from the game for 1 turn. The player who use this effect cannot battle in this turn. The monster which is removed by this effect return on the opponent field in the same mode in your 2nd standby phase.
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Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. When this card destroys your opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, your opponent cannot target other monsters for attacks.
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If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
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Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. Each time your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned. These Tokens cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster, until the End Phase.
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When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.
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(E-Hero Flame Wingman) + (E-Hero Sparkman) This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK fo this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
Image may be a different printing.
Discard 1 card from your hand. The ATK of 1 face-up monster on the field becomes 2000 until the End Phase of this turn.
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Select 5 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 2 cards.
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During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.
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Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation.
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During your Standby Phase, if this card is in your Graveyard and you do not control a "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.
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Image may be a different printing.
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
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Each time a Counter Trap Card is activated, draw 1 card immediately after it resolves.
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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of Transcendent Wings. Tribute this face-up card on your side of the field to destroy all Attack Position monsters on your opponent''s side of the field and inflict damage to your opponent''s Life Points equal to the combined original ATK of those destroyed monster(s). You can only activate this effect during your opponent''s Battle Phase.
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While this card if face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card.
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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of Trial of the Princesses. During your Standby Phase, increase your Life Points by 800 points for each monster on your side of the field.
Image may be a different printing.
(E-Hero Sparkman) + (E-Hero Featherman) + (E-Hero Bubbleman)
This monster cannot be Special Summoned except by Fusion Summon. By sending 1 card (except this card) from your side of the field to the Graveyard, select 1 monster on your side of the field. While this card is face-up on the field, the selected monster is not destroyed as a result of battle. (Damage calculation is applied normally).
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Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
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When this card is face-up on the field, all cards that would send to Graveyard would be removed from the game instead.
Image may be a different printing.
Image may be a different printing.
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Image may be a different printing.
This card add effect text(s) according to number of monster with [Harpy] in its name on your field other than [Harpy Pet Baby Dragon].
1 - When this card is face-up on the field, opponent cannot choose monsters with [Harpy] in its name on your field as target of attack other than [Harpy Pet Baby Dragon]
2 - Doubled this card''s original attack and defense strength
3 - Once per turn, you may destroy a card on opponent''s field
Image may be a different printing.
If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by your opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.
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When this card destroys a monster your opponent controls by battle and sends it to the Graveyard: You can Special Summon 1 "Hydrogeddon" from your Deck.
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Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Also, by removing 1 counter on this card, destroy 1 Spell or Trap Card on the field. You can only use this effect once per turn.
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"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.
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E-Hero Sparkman + E-Hero Phoenixguy
This card can only be Special summon by Fusion Summon. This card attack strength is increase by 300 for each monster with [E HERO] in their name in your graveyard. This card cannot be destroyed as a result of battle.
Image may be a different printing.
Image may be a different printing.
Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of Attack Reflector Unit. Once per turn, while this card is in Attack Position, negate your opponent''s first attack.
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The original ATK of this card is the number of your banished Dinosaur-Type monsters x 1000.
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Elemental Hero Wildheart + Elemental Hero Bladedge
This monster cannot be Special Summoned except by Fusion Summon. This card can attack all monsters your opponent controls once each.
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Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
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If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.
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If this card was Special Summoned by Clock Tower Prison, destroy all monsters you control (except for Destiny Hero monsters), then you can Special Summon up to 2 Destiny Hero monsters from your Graveyard. During the turn this card is Special Summoned, Destiny Hero monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all Destiny Hero monsters you control (except this card).
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If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field. If this card is discarded from the hand to the Graveyard by your opponent's card effect, you can select up to 2 cards on your opponent's side of the field and destroy them.
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Effect:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of Trial of the Princesses. During your Standby Phase, inflict 600 points of damage to your opponent''s Life Points for each monster on your opponent''s side of the field.
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"Etoile Cyber" + "Blade Skater" A Fusion SUmmon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards.
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When this card is Tribute Summoned: Destroy all face-up Spell Cards on the field.
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Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card).
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When you successfully sacrificed summon by using one of following monsters, this card gain respective effect.
- Battery Man D: Negate the Magic/Trap effect that target this card.
- Battery Man C: When this card attacks a monster in defense mode, and the attack strength is higher than the defense strength, do battle damages to opponent equal to the differece.
- Battery Man AA: Increase this card''s attack strength by 1000.
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"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization"). Once per turn, remove from play 1 card your opponent controls. When this card attacks, you can change the battle position of the attack target. (Flip Effects are not activated at this time.)
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[E-Hero Featherman] + [E-Hero Burst Lady]
This card can only be Special Summoned by Fusion Summon. This card is not destroyed as a result of Battle.
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[E-Hero Wildman] + [E-Hero Featherman]
This card can only be Special Summoned by Fusion Summon. Discard a card from your hand, destroy 1 magic or trap card on the field.
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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Insect-Type monsters in your Graveyard. When this card inflicts Battle Damage to your opponent''s Life Points, send 1 card from the top of your opponent''s Deck to the Graveyard.
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Effect: This card can only be Ritual Summoned with the Ritual Spell Card, End of the World. By paying 2000 Life Points, destroy all cards on the field except this card.
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"E-Hero Burst Lady" + "E-Hero Clayman" This monster cannot be Special Summoned except by Fusion Summon. While this card is in face-up Defense Position, this card can attack your opponent's Life Points directly. In that case, apply half the ATK of this card for damage calculation.
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Discard a card from your hand, Destroy 1 monster in face up attack mode on the opponent field. You can use this effect only 1 time for 1 turn.
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Special Summon 1 Fairy-Type monster from your hand. That monster's ATK is halved, and it is destroyed during the End Phase.
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Effect: This card can only be Ritual Summoned with the Ritual Spell Card, End of the World. If this card destroys your opponent''s monster as a result of battle, it can attack once again in a row.
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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Bonding - H2O". While this card is face-upon the field, the ATK of FIRE monsters and Pyro-Type monsters become 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon"s and 1 "Oxygeddon" from your Graveyard.
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When this card sucessfully destroy an opponent''s monster, choose one of the following effects and activate.
- Increase this card''s attack strength by 400.
- Destroy a face-up Magic/Trap card on the field
- Special Summon a [Option Token] onto your field that have the same Main-Type, sub-type, level, attack, and defense strength as this card.
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This card can only be activate when [Macrocosmo] is on your field. Do 300 lifepoint damages to opponent, and destroy all monsters on the field.
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If this card is discarded from the hand to the Graveyard by a card effect, draw 1 card from your Deck. If this card is discarded from the hand to the Graveyard by your opponent's card effect, draw 1 more card from your Deck.
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This card's name becomes "Cyber Dragon" while on the field.
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When the attack strength of all monsters on the opponent field are higher than the attack strength of this card, This card can attack the opponent directly.
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You can Normal Summon this card without Tributing a monster. If you do, it is send to the Graveyard during the End Phase.
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When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
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This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
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When you successfully activate a Counter Trap, this card may be special summon by sacrificing all monsters on your field. When this card is successfully special summon this way, you may destroy number of cards on opponent''s field equal to number of Angel sub-type monsters sacrificed.
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You can summon this card by offering 1 monster as a tribute. When it summons by this way, Send this card to graveyard at the end phase of that turn. When this card attacks a monster in defense mode, if this card''s attack strength is higher than that monster''s defense strength, do battle damages to your opponent equal to the difference.
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Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.
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UFOroid + 1 Warrior-Type monster - A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
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During either player's turn, when your opponent activates a Spell Card: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
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When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.
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Effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent''s Life Points.
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Select 1 monster in your hand that includes Ancient Gear in its card name (show the monster to your opponent). Remove from play cards in your Graveyard that include Ancient Gear in their card name(s) whose total Levels are equal to double the selected card''s. You don''t have to Tribute when you Normal Summon the selected card this turn.
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Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
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During either player's turn, when your opponent activates a Trap Card: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
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Effect: Put 2 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, toss a coin and call it at the end of the Damage Step. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy this card at the end of the Damage Step.
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Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster on your opponent''s side of the field to face-up Defense Position.
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If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.
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You can only activate this card by discarding 1 card from your hand while a monster that includes Ancient Gear in its card name is face-up on your side of the field. Select 1 Spell Card from your Deck and Set it on your side of the field. You cannot use that Spell Card this turn.
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Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).
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Tribute 2 Cyber Dragons on your side of the field to activate this card. Special Summon 1 Cyber Laser Dragon from your hand, Deck, or Graveyard.
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Effect: This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards on your side of the field to the Graveyard. This card can destroy 1 Spell or Trap Card on your opponent''s side of the field, but it cannot attack this turn if you activate this effect.
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When a monster that includes Elemental Hero in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only.
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You can only activate this card when your opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.
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When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 card in your hand and discard it to the Graveyard.
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Effect: If this card battles a monster, your opponent draws 1 card at the end of the Damage Step.
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[E-Hero Wildman] + [E-Hero Necrodarkman]
This card can only be Special Summoned by Fusion Summon. When this card is successfully Special Summon. Destroy 1 monster on the opponent field. After that, select 1 monster from the opponent''s graveyard, Special summon it on the opponent field.
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By sending 1 "Wynn the Wind Charmer" and 1 WIND monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effects: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
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If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying damage calculation.
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You can only activate this card when there are 3 face-up Des Frog on your side of the field. Destroy all cards on your opponent''s side of the field.
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Tribute 1 FIRE monster on your side of the field. Inflict damage to your opponent''s Life Points equal to the original ATK of the Tributed monster.
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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending Elemental Hero Bubbleman on your side of the field and Metamorphosis in your hand to the Graveyard. This card''s name is treated as Elemental Hero Bubbleman while it is face-up on the field. Destroy an opponent''s monster that battles this card at the end of the Damage Step.
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If there is a face-up monster on your side of the field that includes "Elemental Hero" in its card name, negate 1 attack from your opponent's monster.
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E-Hero Bubbleman + E-Hero Featherman
This card can only be Special summon by Fusion Summon. When you have any set card in your magic & the trap card zone. This card can attack the opponent directly.
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Activate only by discarding 1 card when you take Battle Damage. Special Summon, in Attack Position, 1 monster from your Deck with ATK equal to or less than the Battle Damage you took.
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Tribute 1 fire main type monster excluding this card on your field. Special Summon 1 fire main type monster from your hand. You can use this effect once per turn. If [Blazing Hiita] leave from your field destroy the monster that is special sommoned by this effect.
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Tribute 1 wind main type monster excluding this card on your field. Special Summon 1 wind main type monster from your hand. You can use this effect once per turn. If [Devastating Wynn] leave from your field destroy the monster that is special sommoned by this effect.
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By sending 1 Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
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Select 1 face-down card on the field and destroy it, and after that, select 1 card from your hand and discard it to the Graveyard.
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During each Standby Phase of opponent''s turn, put a [Time Counter] onto this card. When this card have four or more [Time Counter] on it, battle damages would not be done to this card''s controller. When this card is destroy and send to Graveyard while it have 4 or more [Time Counter], special summon a [D-Hero Dreadguy] from your hand or deck.
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This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. While this card is face-up on the field, negate the effects of all Continuous Spell Cards and Continuous Trap Cards.
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Tribute 1 Cyber Dragon on your side of the field to activate this card. Special Summon 1 Cyber Barrier Dragon from your hand or Deck.
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When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any T.A.D.P.O.L.E.(s) from your Deck to your hand. Then shuffle your Deck.
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Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard.
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By sending 1 "Hiita the Fire Charmer" and 1 Fire monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effects: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
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Effect: When this card is Normal Summoned, it gets 1 of the following effects for each Divine Dragon - Excelion in your Graveyard when this effect resolves (your choice). These effects cannot accumulate.
•Increase the ATK of this card by 1000 points.
•If this card destroys your opponent''s monster as a result of battle, it can attack once again in a row.
•When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent''s Life Points equal to the ATK of the destroyed monster.
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Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Increase the ATK of this card by 500 points for each Treeborn Frog in your Graveyard.
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Negate the Normal or Reverse Summon of a monster, and return that monster to owner''s hand.
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Send to the Graveyard 1 Winged Kuriboh from your side of the field and 2 cards from your hand. Special Summon 1 Winged Kuriboh LV10 from your hand or Deck.
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By sending 1 "Eria the Water Charmer" and 1 WATER monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effects: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
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While you have no cards in your hand, your opponent cannot activate Spell Cards.
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Sacrifice this card, the damage from the effect card that inflict to the controller of this card becomes 0 until ended phase of this turn.
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All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).
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If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.
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Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.
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Effect: By Tributing this card, inflict 500 points of damage to your opponent''s Life Points, and then neither player can activate Trap Cards during the Battle Phase of this turn.
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Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard that includes "LV" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
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Tribute 1 water main type monster excluding this card on your field. Special Summon 1 water main type monster from your hand. You can use this effect once per turn. If [Raging Eria] leave from your field destroy the monster that is special sommoned by this effect.
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Add 1 "Elemental HERO" monster from your Deck to your hand.
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Choose a monster on the field. When the chosen monster would switch to defense mode during this turn, draw a card from your deck.
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Select 1 face-up Level 2 or lower Normal Monster on your side of the field to activate this card. Special Summon from your Deck to your side of the field as many cards as possible with the same name as the selected monster.
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Target 1 face-up monster you control; until the End Phase, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
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Choose a face-up monster on the field to activate. When this card is face-up on the field, the attack strength of the chosen monster is decrease by 500 during each of your Standby Phase. When that monster is destroy, destroy this card.
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Choose a monster on your opponent''s side of the field to activate this card. Do damage to your opponent equal to half of original attack strength of that monster. Your monster cannot attack during this turn.
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Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner''s hand.
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You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Increase your Life Points by the original ATK of the destroyed monster.
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Tribute 1 earth main type monster excluding this card on your field. Special Summon 1 earth main type monster from your hand. You can use this effect once per turn. If [Beating Aos] leave from your field destroy the monster that is special sommoned by this effect.
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Select 1 face-up monster on your side of the field. Send 1 card from your Deck to the Graveyard with the same name as the selected card.
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Add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.
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Reverse: Opponent cannot activate Magic/Trap during this turn.
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When this card destroy a monster as result of battle and send to Graveyard, increase your lifepoints equal to that monster''s defense strength.
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After the activation of this card, send your entire hand to the Graveyard. Inflict 200 points of damage to your opponent''s Life Points for each card you sent to the Graveyard by this effect.
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Destroy 1 face-up monster on your side of the field. Add 1 card from your Deck to your hand with the same name as the destroyed card.
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When this card is face up on your field, when a monster that have [D-Hero] in its name on your field is destroyed as a result of battle and send to graveyard excluding this card, Special Summon that monster on your field in your next standby phase. You can use this effect only 1 time for 1 turn.
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Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.
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When this card is successfully sacrificed summon by sacrifing a Wind main-type monster, return all Magic/Trap cards on the field to owner''s hand.
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Choose one of the effects of a [Victory Viper XX03] face-up on your field. This card''s effect would become that effect.
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Remove each copy of [H - Heat Heart], [E - Emergency Call], [R - Right Justice] and [O - Over Soul] from your graveyard from the game. Special Summon 1 Normal Monster with E-Hero in its name from your deck. During this turn, all normal monster with E-Hero in their name on your field can attack the opponent directly.
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This card can only be activates when the difference between both player''s LP is 8000 or more. Both player''s lifepoints become 3000.
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Target 1 "Elemental HERO" Normal Monster in your Graveyard; Special Summon that target.
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For each monsters on your field with [E-Hero] in its name, increase your lifepoints by 1000.
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When this card is face-up on the field, opponent cannot choose a Thunder sub-type monster as target of attack other than [Battery Man D].
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Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.
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When this card succesfully attack the opponent directly, you draw 1 card from your deck. Send this catd to the graveyard at the end phase of the turn that this card is summoned, reverse summoned, special summoned.
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When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck.
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Activate this card when the attack mode monster with [D-Hero] in its name on your field become an attacked target. This card becomes the equipment card, equip this card to the monster which become an attacked target. Switch the mode of that monster to defense mode. The equipped monster cannot be destroyed as a result of battle.
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A gourmet food renowned by the Dark World upper crust. It has sensational flavor.
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Remove a monster card from your hand from the game. All opponent''s monsters with the same main-type as that card, as long as this card is on the field, cannot declare attack.
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Send the top 3 cards on your deck to Graveyard. For each Magic/Trap card send to Graveyard by this effect, you take 1000 lifepoints damages.
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If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.
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Decrease the ATK of 1 of your opponent''s monsters by 400 points for each Hero Kid in your Graveyard, until the End Phase.
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Select 1 face-up monster on your opponent''s side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster.
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You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent''s Life Points for each Spell Card in your Graveyard.
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Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase.
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Activate only when your opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster you control.
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Pick up the top card of your opponent''s Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent''s hand.
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Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster.
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Tribute 1 WATER monster on your side of the field. Look at your opponent''s hand, select 1 card from it, and send that card to the Graveyard.
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This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
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While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally).
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When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.
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Once per turn, you can equip this card to a "V-Tiger Jet" you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, the equipped monster gains 400 ATK and DEF. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
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This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK o this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card.
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If this card attacks your opponent directly, it gains 500 ATK during the Damage Step only.
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Tribute 1 WIND monster, then target 1 card your opponent controls; place that card on the bottom of the Deck.
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You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent''s Life Points equal to the total result of the die rolls x 100 points.
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Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Soitsu as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card''s effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
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When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes Elemental Hero in its card name, and 1 Polymerization.
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Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent.
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At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
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While you have no cards in your hand, increase the ATK of this card by 1000 points.
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If there is no face-up Kozaky on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller''s Life Points equal to the original ATK of this card.
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If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect.
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Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Indomitable Fighter Lei Lei as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card''s effect, you can change the equipped monster''s battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
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If all Batteryman C(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each Batteryman C on your side of the field. If all Batteryman C(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each Batteryman C on your side of the field.
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You can only equip this card to Elemental Hero Sparkman. During the Main Phase of your turn, you can change the battle position of 1 face-up monster. After you use this effect 3 times, destroy this card.
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During your Standby Phase, inflict 300 points of damage to your opponent''s Life Points for each monster on your opponent''s side of the field.
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Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.
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Target 1 "Polymerization", and 1 Fusion Material that was used for a Fusion Summon, in your Graveyard; add them to your hand.
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Return 2 cards from your hand to your Deck. Then shuffle your Deck.
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You can only activate this card when there is a face-up Elemental Hero Bubbleman on the field. Change 1 Elemental Hero Bubbleman in face-up Attack Position on your side of the field and 1 monster in face-up Attack Position on your opponent''s side of the field to Defense Position. Tribute the Elemental Hero Bubbleman that was changed to Defense Position and Special Summon 1 monster from your hand that includes Elemental Hero in its card name.
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When this card is destroyed as a result of battle and sent to the Graveyard, add 1 Level 4 or lower monster that includes "Dark World" in its card name from your Deck to your hand.
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Effect: While an Ancient Gear is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
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Effect: Increase the ATK of this card by 500 points for each Grass Phantom in your Graveyard.
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Effect: In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of Chain Thrasher(s) in your Graveyard.
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Effect: When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of Disciple of the Forbidden Spell(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster without applying damage calculation.
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Effect: The ATK and DEF of this card are equal to the number of Tokens on the field x 500 points.
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Effect: Increase the ATK of this card by 300 points for each T.A.D.P.O.L.E. in your Graveyard.
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Effect: If this card attacks your opponent''s Life Points directly, inflict damage to your opponent''s Life Points equal to the number of cards in your opponent''s Fusion Deck × 100 points.
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Effect: While this card is face-up on the field, during your opponent''s Standby Phase, send a number of cards from the top of your opponent''s Deck to the Graveyard equal to the number of Malice Ascendant(s) in your Graveyard.
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You can only activate this card when your opponent''s monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position on your opponent''s side of the field battles against 1 monster with the lowest DEF in face-up Defense Position on your side of the field. After that battle ends, end the Battle Phase.
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Effect: When this card is Normal Summoned, control of this card shifts to your opponent. During each player''s End Phase, your opponent selects 1 card from the Graveyard of this card''s controller and removes it from play.
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Special Summon 1 Level 2 or lower Machine-Type monster from your hand.
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You can only activate this card while you have 2 or more cards in your hand, and have either Uria, Lord of Searing Flames or Hamon, Lord of Striking Thunder face-up on your side of the field. By sending your entire hand to the Graveyard, Special Summon 3 Phantasmal Martyr Tokens (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position on your side of the field.
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You can only equip this card to Elemental Hero Wildheart. Increase the ATK of the equipped monster by 500 points. When the equipped monster is destroyed by a card effect and sent to the Graveyard, destroy all Spell and Trap Cards on the field. Inflict 100 points of damage to your opponent''s Life Points for each Spell or Trap Card destroyed by this effect.
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You can only activate this card while there are 3 monster cards with the same name in your Graveyard. Select 1 of those monsters, Special Summon it to your side of the field, and equip it with this card. When this card is destroyed, destroy the equipped monster.
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You can only equip this card to White Magician Pikeru or Ebon Magician Curran. Increase the ATK of the equipped monster by 800 points. During a turn that the equipped monster destroyed a Level 5 or higher monster as a result of battle, by Tributing the equipped monster and this card, Special Summon from your hand or Deck: 1 Princess Pikeru if you Tributed White Magician Pikeru, or 1 Princess Curran if you Tributed Ebon Magician Curran.
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This card can be used to Ritual Summon Ruin, Queen of Oblivion or Demise, King of Armageddon, You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon.
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Select 1 face-up monster on your side of the field that includes Elemental Hero in its cards name to activate this card. This turn, the ATK of the selected monster is halved and it can attack twice during the same Battle Phase.
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Effect: If your opponent''s monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent''s next turn.
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During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.
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You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK.
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Tribute 2 "Hydrogeddons" and 1 "Oxygeddon". Special Summon 1 "Water Dragon" from your hand, Deck or Graveyard.
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Change all face-up Level 3 or lower monsters to Attack Position.
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Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster.
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Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster as a result of battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.
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The controller of this card cannot Normal Summon or Set. During the End Phase of the turn that a monster on your side of the field that includes "B.E.S." in its card name, or is named "Big Core", is destroyed and sent to the Graveyard, you can Special Summon from your Deck 1 monster that includes "B.E.S." in its card name, or is named "Big Core".
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If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during the turn this card is activated. Special Summon from your Graveyard 1 monster that includes "Dark World" in its card name.
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Return 2 monsters from your Graveyard to your hand that include "Dark World" in their card names
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Select 1 face-up "Elemental Hero Avian" on your side of the field to activate this card. This turn, the selected card can attack as many times as the number of monster(s) on your side of the field when this card resolves. In that case, it cannot attack your opponent's Life Points directly, and your other monster(s) cannot attack.
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Each player put the top card on their deck into Graveyard.
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You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster.
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You can only activate this card if there is a face-up "Elemental Hero Avian" on your side of the field. Negate the activation of a Spell or Trap Card and destroy it.
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Effect: Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card.