Card Name | Rarity | Number | Dark Crisis Lowest Price (NM) |
|
---|---|---|---|---|
Exodia Necross | Ultra Rare | DCR-020 | $15.00 | Buy |
Vampire Lord | Secret Rare | DCR-000 | $4.01 | Buy |
Reflect Bounder | Ultra Rare | DCR-012 | $4.00 | Buy |
D.D. Warrior Lady | Super Rare | DCR-027 | $4.00 | Buy |
Skull Archfiend of Lightning | Ultra Rare | DCR-073 | $3.99 | Buy |
Shinato, King of a Higher Plane | Ultra Rare | DCR-016 | $4.22 | Buy |
Dark Flare Knight | Super Rare | DCR-017 | $3.50 | Buy |
Gyaku-Gire Panda | Common | DCR-021 | $1.90 | Buy |
Terrorking Archfiend | Super Rare | DCR-072 | $0.92 | Buy |
Kaiser Glider | Ultra Rare | DCR-051 | $1.58 | Buy |
Guardian Grarl | Ultra Rare | DCR-007 | $2.17 | Buy |
Skill Drain | Rare | DCR-049 | $1.90 | Buy |
Tsukuyomi | Rare | DCR-075 | $1.49 | Buy |
Cost Down | Ultra Rare | DCR-053 | $1.16 | Buy |
Zolga | Common | DCR-079 | $0.03 | Buy |
Kelbek | Common | DCR-078 | $0.01 | Buy |
Keldo | Common | DCR-077 | $0.05 | Buy |
Mudora | Super Rare | DCR-076 | $0.48 | Buy |
Outstanding Dog Marron | Common | DCR-062 | $0.15 | Buy |
Berserk Dragon | Super Rare | DCR-019 | $1.09 | Buy |
Blast Held by a Tribute | Ultra Rare | DCR-104 | $1.15 | Buy |
Metallizing Parasite - Lunatite | Rare | DCR-074 | $0.09 | Buy |
Goblin of Greed | Common | DCR-065 | $0.01 | Buy |
Infernalqueen Archfiend | Rare | DCR-071 | $0.10 | Buy |
Desrook Archfiend | Common | DCR-070 | $0.07 | Buy |
Great Maju Garzett | Rare | DCR-063 | $0.60 | Buy |
Darkbishop Archfiend | Rare | DCR-069 | $0.12 | Buy |
Legendary Flame Lord | Rare | DCR-081 | $0.10 | Buy |
Iron Blacksmith Kotetsu | Common | DCR-064 | $0.11 | Buy |
Shadowknight Archfiend | Common | DCR-068 | $0.14 | Buy |
Vilepawn Archfiend | Common | DCR-067 | $0.10 | Buy |
Mefist the Infernal General | Rare | DCR-066 | $0.24 | Buy |
Agido | Common | DCR-080 | $0.09 | Buy |
Contract with the Abyss | Rare | DCR-086 | $0.09 | Buy |
Dark Master - Zorc | Super Rare | DCR-082 | $1.00 | Buy |
Altar for Tribute | Common | DCR-095 | $0.13 | Buy |
Judgment of Anubis | Super Rare | DCR-105 | $0.99 | Buy |
Ray of Hope | Common | DCR-103 | $0.04 | Buy |
Sakuretsu Armor | Common | DCR-102 | $0.47 | Buy |
Spell Vanishing | Super Rare | DCR-101 | $0.32 | Buy |
Dice Re-Roll | Common | DCR-100 | $0.36 | Buy |
Archfiend's Roar | Common | DCR-099 | $0.06 | Buy |
Dark Scorpion Combination | Rare | DCR-098 | $0.16 | Buy |
Battle-Scarred | Common | DCR-097 | $0.01 | Buy |
Frozen Soul | Common | DCR-096 | $0.01 | Buy |
Pandemonium | Common | DCR-094 | $0.07 | Buy |
Spell Reproduction | Common | DCR-083 | $0.10 | Buy |
Mustering of the Dark Scorpions | Common | DCR-093 | $0.04 | Buy |
Archfiend's Oath | Common | DCR-092 | $0.10 | Buy |
Final Countdown | Common | DCR-091 | $0.69 | Buy |
Cestus of Dagla | Common | DCR-090 | $0.08 | Buy |
Checkmate | Common | DCR-089 | $0.05 | Buy |
Falling Down | Common | DCR-088 | $0.10 | Buy |
Contract with the Dark Master | Common | DCR-087 | $0.13 | Buy |
Dark Scorpion - Gorg the Strong | Common | DCR-060 | $0.05 | Buy |
Incandescent Ordeal | Common | DCR-085 | $0.07 | Buy |
Dragged Down into the Grave | Common | DCR-084 | $0.10 | Buy |
Dark Scorpion - Meanae the Thorn | Common | DCR-061 | $0.05 | Buy |
Battle Footballer | Common | DCR-001 | $0.08 | Buy |
Sasuke Samurai #2 | Common | DCR-059 | $0.10 | Buy |
Different Dimension Dragon | Super Rare | DCR-015 | $0.29 | Buy |
A Deal with Dark Ruler | Common | DCR-030 | $0.10 | Buy |
Shinato's Ark | Common | DCR-029 | $0.09 | Buy |
Thousand Needles | Common | DCR-028 | $0.05 | Buy |
Dark Scorpion - Chick the Yellow | Common | DCR-026 | $0.07 | Buy |
Fear from the Dark | Rare | DCR-025 | $0.07 | Buy |
Maju Garzett | Common | DCR-024 | $0.18 | Buy |
Despair from the Dark | Common | DCR-023 | $0.10 | Buy |
Blindly Loyal Goblin | Common | DCR-022 | $0.17 | Buy |
Mirage Knight | Super Rare | DCR-018 | $0.99 | Buy |
Des Feral Imp | Rare | DCR-014 | $0.11 | Buy |
Butterfly Dagger - Elma | Super Rare | DCR-032 | $0.89 | Buy |
Little-Winguard | Common | DCR-013 | $0.10 | Buy |
Cyber Raider | Common | DCR-011 | $0.12 | Buy |
Guardian Tryce | Rare | DCR-010 | $0.15 | Buy |
Guardian Kay'est | Common | DCR-009 | $0.13 | Buy |
Guardian Baou | Rare | DCR-008 | $0.15 | Buy |
Guardian Ceal | Ultra Rare | DCR-006 | $0.94 | Buy |
Guardian Elma | Common | DCR-005 | $0.10 | Buy |
Arsenal Summoner | Common | DCR-004 | $0.15 | Buy |
Acrobat Monkey | Common | DCR-003 | $0.04 | Buy |
Contract with Exodia | Common | DCR-031 | $0.17 | Buy |
Shooting Star Bow - Ceal | Common | DCR-033 | $0.13 | Buy |
Pandemonium Watchbear | Common | DCR-058 | $0.05 | Buy |
Final Attack Orders | Common | DCR-045 | $0.07 | Buy |
Archfiend Soldier | Rare | DCR-057 | $0.30 | Buy |
Ojama Green | Common | DCR-056 | $0.23 | Buy |
D.D. Trainer | Common | DCR-055 | $0.10 | Buy |
Nin-Ken Dog | Common | DCR-002 | $0.06 | Buy |
Interdimensional Matter Transporter | Ultra Rare | DCR-052 | $0.60 | Buy |
Really Eternal Rest | Common | DCR-050 | $0.01 | Buy |
Arsenal Robber | Common | DCR-048 | $0.05 | Buy |
Ojama Trio | Common | DCR-047 | $0.36 | Buy |
Staunch Defender | Common | DCR-046 | $0.12 | Buy |
Different Dimension Gate | Rare | DCR-044 | $0.01 | Buy |
Gravity Axe - Grarl | Common | DCR-034 | $0.07 | Buy |
Non-Spellcasting Area | Common | DCR-043 | $0.07 | Buy |
Morale Boost | Common | DCR-042 | $0.07 | Buy |
Token Thanksgiving | Common | DCR-041 | $0.04 | Buy |
Fairy of the Spring | Common | DCR-040 | $0.04 | Buy |
Rod of the Mind's Eye | Common | DCR-039 | $0.06 | Buy |
Precious Cards from Beyond | Common | DCR-038 | $0.14 | Buy |
Twin Swords of Flashing Light - Tryce | Common | DCR-037 | $0.12 | Buy |
Rod of Silence - Kay'est | Common | DCR-036 | $0.10 | Buy |
Wicked-Breaking Flamberge - Baou | Rare | DCR-035 | $0.10 | Buy |
Gagagigo | Common | DCR-054 | $0.24 | Buy |
Image may be a different printing.
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" or "Left Leg of the Forbidden One" is not in your Graveyard.
Image may be a different printing.
When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard.
Image may be a different printing.
When this face-up Attack Position card is attacked by an opponent's monster, before damage calculation, inflict damage to your opponent equal to the attacking monster's ATK. Then, destroy this card after damage calculation.
Image may be a different printing.
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
Image may be a different printing.
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, or 6, negate the effect and destroy the opponent''s card.
Image may be a different printing.
This card can only be Special Summoned with the Ritual Spell Card Shinato''s Ark. You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. When a Defense Position monster on your opponent''s side of the field is destroyed and sent to the Graveyard by this card as a result of battle, inflict damage to your opponent''s Life Points equal to the original ATK of the destroyed monster.
Image may be a different printing.
Dark Magician + "Flame Swordsman" // Any damage to this card's controller caused as a result of battle involving this monster becomes 0. When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 "Mirage Knight" from your hand or Deck.
Image may be a different printing.
The ATK of this card increases by 500 points for every monster on your opponent''s side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent''s Defense Position monster, inflict the difference as Battle Damage to your opponent''s Life Points.
Image may be a different printing.
You cannot Normal Summon or Flip Summon this card unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent''s card. Also negate the effect of an Effect Monster that is destryed by this monster in battle.
Image may be a different printing.
Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand.
Image may be a different printing.
This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Gravity Axe - Grarl" on your side of the field. If this is the only card in your hand, you can Special Summon it.
Image may be a different printing.
Pay 1000 Life Points. The effects of all face-up Effect Monsters are negated.
Image may be a different printing.
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position.
Image may be a different printing.
When this card is sent to your Graveyard, it is returned to your Deck. Then shuffle your Deck.
Image may be a different printing.
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "A Deal with Dark Ruler". This card can attack all monsters on your opponent's side of the field once each. Decrease the ATK of this card by 500 points during the End Phase of each of your turns.
Image may be a different printing.
Activate only when your opponent declares an attack with a Tribute Summoned monster they control. Destroy all Attack Position monsters they control and inflict 1000 damage to your opponent.
Image may be a different printing.
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card''s effect, that monster will not be affected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.)
Image may be a different printing.
As long as this card remains face-up on your side of the field, neither player can discard from his/her hand as a cost.
Image may be a different printing.
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, rool a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent''s card. As long as this card remains on the field, during each Standby Phase increase the ATK of 1 Archfiend monster by 1000 points until the End Phase.
Image may be a different printing.
The controller of this card pays 500 Life Points during each of his/her Standby Phase (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent''s card. When a Terrorking Archfiend on your side of the field is destroyed and sent to the Graveyard, you can sent this card from your hand to the Graveyard to Special Summon the Terrorking Archfiend.
Image may be a different printing.
The ATK of this card becomes twice the original ATK of the Tribute Monster you used to Tribute Summon this card.
Image may be a different printing.
The controller of this card pays 500 Life Points during each of his/her Standby phases (this is not optional). When an Archfiend Monster Card on your side of the field is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, or 6, negate the effect and destroy the opponent''s card.
Image may be a different printing.
This card can only be Ritual Summoned with the Ritual Spell Card, Incandescent Ordeal. You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card.
Image may be a different printing.
FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand.
Image may be a different printing.
The controller of this card pays 900 Life Points during each of his/her Standby Phase (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent''s card. The Battle Damage this card inflicts to your opponent''s Life Points is halved.
Image may be a different printing.
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent''s card. As long as this card remains face-up on the field, your opponent cannot attack another face-up Archfiend Monster Card.
Image may be a different printing.
When this card attacks with an ATK that is higher than the DEF of your opponent''s Defense Position monster, inflict the difference as Battle Damage to your opponent''s Life Points. When this card inflicts Battle Damage to your opponent''s Life Points, select 1 card from your opponent''s hand randomly and discard it.
Image may be a different printing.
When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level Stars are equal to the number rolled. If the result is 6, you can Special Summon a Level 6 or higher monster.
Image may be a different printing.
This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning.
Image may be a different printing.
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
Image may be a different printing.
Select 1 monster on your side of the field and sent it to the Graveyard. Increase your Life Points by an amount equal to the original ATK of the monster.
Image may be a different printing.
When your opponent activates a Spell Card that would destroy a Spell/Trap Card(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
Image may be a different printing.
Select 2 LIGHT monsters from your Graveyard and add them to your Deck. Then shuffle your Deck.
Image may be a different printing.
Activate only when your opponent's monster declares an attack. Destroy the attacking monster.
Image may be a different printing.
Discard 2 cards from your hand to negate the activation of a Spell Card and destroy it. Also, check your opponent''s hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard.
Image may be a different printing.
Image may be a different printing.
Pay 500 Life Points, then target 1 "Archfiend" monster in your Graveyard; Special Summon that target. It cannot be Tributed. Destroy it during the End Phase of this turn.
Image may be a different printing.
You can only activate this card when you have Don Zaloog, Cliff the Trap Remover, Dark Scorpion - Chick the Yellow, Dark Scorpion - Gorg the Strong, and Dark Scorpion - Meanae the Thorn face-up on your side of the field. During the turn this card is activated, any of these 5 cards can attack your opponent''s Life Points directly. In that case, the Battle Damage inflicted by each of those cards (that attack your opponent''s Life Points directly) becomes 400 points.
Image may be a different printing.
Select 1 Archfiend monster on your side of the field when you activate this card. When the monster''s controller pays Life Points during the Standby Phase for the selected monster, that player''s opponent also must pay equal Life Points. If this card is destroyed or removed from the field, destroy the selected monster. When the selected monster is destroyed or removed from the field, this card is also destroyed.
Image may be a different printing.
You can only activate this card when your opponent''s Life Points are at least 2000 points higher than yours. Your opponent skips his/her next Battle Phase.
Image may be a different printing.
Neither player has to pay Life Points during the Standby Phase for Archfiend monsters. Each time a player's Archfiend monster(s) is destroyed and sent to the Graveyard, except by battle, that player can select 1 Archfiend monster from their deck to their
Image may be a different printing.
Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand.
Image may be a different printing.
You can only activate this card when there is a face-up "Don Zaloog"(s) on your side of the field. You can Special Summon from your hand any of the cards that include "Dark Scorpion" in their card name, or are named "Cliff the Trap Remover". (You can only Special Summon up to 1 card with each card name.)
Image may be a different printing.
Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the card name is the one you declared, add it to your hand. If not, send the card you picked up to the Graveard.
Image may be a different printing.
Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.
Image may be a different printing.
Equip only to a Fairy-Type monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted.
Image may be a different printing.
Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage.
Image may be a different printing.
This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
Image may be a different printing.
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: // * Return 1 Monster Card on your opponent's side of the field to the top of its owner's Deck. // * Send 1 card from the top of your opponent's Deck to the Graveyard.
Image may be a different printing.
This card is used to Ritual Summon ''Legendary Flame Lord''. You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.
Image may be a different printing.
Both players reveal their hands, each player chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.
Image may be a different printing.
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: // * Add 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Deck to your hand. // * Add 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Graveyard to your hand.
Image may be a different printing.
Image may be a different printing.
Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.
Image may be a different printing.
This card cannot be destroyed by the effect of a Spell or Trap Card that does not target it. This card is not destroyed as a result of battle against a monster with an ATK of 1900 or less.
Image may be a different printing.
(This card is always treated as an "Archfiend" card.) // If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.
Image may be a different printing.
This card is used to Ritual Summon ''Shinato, King of a Higher Plane''. You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
Image may be a different printing.
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster.
Image may be a different printing.
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: // * Return 1 card on the field to its owner's hand. // * Pick up 1 card on the top of your opponent's Deck (Your opponent does not look at the card). Select the top or the bottom of the Deck and return the card there.
Image may be a different printing.
When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
Image may be a different printing.
The ATK of this card becomes equal to the combined original ATK of the 2 monsters you offered as a Tribute to Tribute Summon this card.
Image may be a different printing.
When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
Image may be a different printing.
As long as this card remains face-up on the field, control of this card cannot switch.
Image may be a different printing.
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Flare Knight". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play.
Image may be a different printing.
FLIP: Target 1 card in your Graveyard; shuffle that target into the Deck.
Image may be a different printing.
Increase the ATK of a monster equipped with this card by 300 points. When this card is equipped to a monster, and is destroyed and sent to the Graveyard, this card can be returned to the owner's hand.
Image may be a different printing.
Once per turn, during your End Phase: You can change the battle position of this card.
Image may be a different printing.
When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: ·Select 1 equipped Equip Spell Card and destroy it. ·Select 1 equipped Equip Spell Card and equip it to this card.
Image may be a different printing.
This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Twin Swords of Flashing Light - Tryce" on your side of the field. When this card is destroyed and sent to the Graveyard, Special Summon to your side of the field the monster in the Graveyard that was used for the Tribute Summon of this card.
Image may be a different printing.
Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
Image may be a different printing.
This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Wicked-Breaking Flamberge - Baou" on your side of the field. Each time this card destroys 1 of your opponent's monsters and sends it to the Graveyard as a result of battle, increase the ATK of this card by 1000 points. Also, the effects of an Effect Monster that this card destroys as a result of battle are negated.
Image may be a different printing.
This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Shooting Star Bow - Ceal" on your side of the field. Send an Equip Spell Card on your side of field equipped to this card to the Graveyard to destroy 1 monster on your opponent's side of the field.
Image may be a different printing.
This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Butterfly Dagger - Elma" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your Graveyard to this card.
Image may be a different printing.
FLIP: Add 1 card that includes "Guardian" in its card name from your Deck to your hand. You cannot add "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
Image may be a different printing.
An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.
Image may be a different printing.
You can only activate this card when you have "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard. Special Summon 1 "Exodia Necross" from your hand.
Image may be a different printing.
Decrease the ATK of a monster equipped with this card by 1000 points. A monster equipped with this card can attack your opponent's Life Points directly.
Image may be a different printing.
As long as this card remains face-up on your side of the field, Pandemonium on your side of the field cannot be destroy by your opponent''s card effects.
Image may be a different printing.
All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.
Image may be a different printing.
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
Image may be a different printing.
He''s one of the Ojama Trio. It''s said that he butts in by any means necessary. It''s also said that when the three are together, something happens.
Image may be a different printing.
A poor goblin that was sucked into a different dimension. However, he''s doing his best with his new destiny.
Image may be a different printing.
A Ninja dog who has mastered extreme Ninjitsu. Through hard training, it learned the technique to metamorphose into a human being.
Image may be a different printing.
Target 1 face-up monster you control; banish that target until the End Phase.
Image may be a different printing.
Image may be a different printing.
Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard.
Image may be a different printing.
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.
Image may be a different printing.
You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During the turn this card is activated, your opponent can only attack the monster you selected. Your opponent must attack the selected monster with all face-up monsters on his/her side of the field.
Image may be a different printing.
Select 1 Monster Card each from you and your opponent''s sides of the field and remove them from play. When this card is destroyed and sent to the Graveyard, return those monsters to the field in the same battle position as when they were removed from play.
Image may be a different printing.
The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their Battle Positions.
Image may be a different printing.
All face-up Monster Cards, except for Effect Monsters, are unaffected by the effects of Spell Cards (other than this card).
Image may be a different printing.
Each time a player equips an Equip Spell Card, that player''s Life Points increase by 1000 points. Each time an Equip Spell Card is destroyed or removed form the field, inflict 1000 damage to the Life Points of the controller of that Equip Spell Card.
Image may be a different printing.
Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points.
Image may be a different printing.
Select 1 Equip Spell Card from your Graveyard and add it to your hand. You cannot activate that Equip Spell Card this turn.
Image may be a different printing.
When a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.
Image may be a different printing.
When you successfully Tribute Summon or Set a monster that required 2 or more Tributes, draw 2 cards from your Deck.
Image may be a different printing.
Send 1 card from your hand to your Graveyard to equip this card. Decrease the ATK of a monster equipped with this card by 500 points. A monster equipped with this card can attack twice during the same Battle Phase.
Image may be a different printing.
Increase the DEF of a monster equipped with this card by 500 points. Negate the effect of a Spell Card (excluding this card) that targets the monster equipped with this card and destroy the Spell Card.
Image may be a different printing.
Send 1 card from your hand to the Graveyard to equip this card. Increase the ATK of the equipped monster by 500 points. If a monster equipped with this card destroys a monster as a result of battle, the effect of that monster is negated.