Card Name | Rarity | Number | Champion Pack 7 Lowest Price (NM) |
|
---|---|---|---|---|
Lonefire Blossom | Super Rare | CP07-EN005 | $428.85 | Buy |
Gladiator Beast Bestiari | Super Rare | CP07-EN004 | $182.95 | Buy |
Legendary Jujitsu Master | Super Rare | CP07-EN002 | $138.90 | Buy |
Threatening Roar | Super Rare | CP07-EN003 | $124.99 | Buy |
Voltic Kong | Ultra Rare | CP07-EN001 | $23.95 | Buy |
Vanity's Fiend | Rare | CP07-EN009 | $6.99 | Buy |
Ancient Rules | Common | CP07-EN019 | $0.85 | Buy |
Instant Fusion | Common | CP07-EN017 | $1.24 | Buy |
Fusilier Dragon, The Dual-Mode Beast | Common | CP07-EN014 | $0.99 | Buy |
Life Absorbing Machine | Common | CP07-EN013 | $1.10 | Buy |
Counter Counter | Common | CP07-EN020 | $1.28 | Buy |
Shovel Crusher | Common | CP07-EN012 | $1.04 | Buy |
Dark World Dealings | Rare | CP07-EN010 | $1.49 | Buy |
Spell Striker | Rare | CP07-EN008 | $1.48 | Buy |
Elemental Hero Ocean | Rare | CP07-EN006 | $2.09 | Buy |
Homunculus the Alchemic Being | Common | CP07-EN015 | $0.20 | Buy |
Memory Crusher | Common | CP07-EN016 | $0.20 | Buy |
Fairy King Truesdale | Rare | CP07-EN007 | $0.25 | Buy |
Dimensional Inversion | Common | CP07-EN018 | $0.20 | Buy |
Doom Shaman | Rare | CP07-EN011 | $0.20 | Buy |
Image may be a different printing.
Once per turn: You can Tribute 1 face-up Plant-Type monster; Special Summon 1 Plant-Type monster from your Deck.
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If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
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A monster that battles with this Defense Position card is returned to the top of its owner's Deck at the end of the Damage Step.
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When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control.
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Cannot be Special Summoned. Neither player can Special Summon monsters.
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Special Summon 1 Level 5 or higher Normal Monster from your hand.
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Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also is destroyed during the End Phase. (This Special Summon is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
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You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved.
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During your Standby Phase, gain Life Points equal to half of the total Life Points you paid during your last turn.
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Negate the activation of a Counter Trap Card, and destroy it.
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Each player draws 1 card, then each player discards 1 card.
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You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.
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Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.
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Once per turn: You can change the Attribute of this card.
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Effect: If this card attacks your opponent''s Life Points directly, inflict damage to your opponent''s Life Points equal to the number of cards in your opponent''s Fusion Deck × 100 points.
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While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF.
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Activate only when a monster(s) you won is removed from play by an opponent's effect. Special Summon 1 of those monsters.
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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
-Once per turn: You can Special Summon 1 Fiend-Type monster from your hand or from either Graveyard. When this card leaves the field, destroy all Fiend-Type monsters Special Summoned by this effect.