Get it on Google Play

Champion Pack 6

Card List & Price List

Card Name Rarity Number Champion Pack 6
Lowest Price (NM)
Blaze Accelerator Super Rare CP06-EN005 $110.00 Buy
Phoenix Wing Wind Blast Super Rare CP06-EN004 $89.84 Buy
Destiny Hero - Fear Monger Super Rare CP06-EN002 $64.09 Buy
Old Vindictive Magician Super Rare CP06-EN003 $62.95 Buy
Rigorous Reaver Ultra Rare CP06-EN001 $12.95 Buy
Dimension Wall Common CP06-EN020 $7.98 Buy
Elemental Hero Stratos Rare CP06-EN009 $6.50 Buy
Soul of Purity and Light Common CP06-EN016 $6.89 Buy
Cold Wave Common CP06-EN018 $5.42 Buy
Blade Knight Rare CP06-EN007 $2.10 Buy
Helios Duo Megistus Rare CP06-EN010 $1.79 Buy
Super-Electromagnetic Voltech Dragon Rare CP06-EN008 $0.30 Buy
Call of Darkness Rare CP06-EN006 $0.32 Buy
Sentinel of the Seas Common CP06-EN012 $1.01 Buy
Batteryman AA Common CP06-EN013 $0.49 Buy
Theban Nightmare Common CP06-EN014 $0.20 Buy
Majestic Mech - Ohka Common CP06-EN015 $0.18 Buy
Amplifier Common CP06-EN017 $0.22 Buy
Magical Hats Common CP06-EN019 $0.28 Buy
Mage Power Rare CP06-EN011 $0.49 Buy

Image may be a different printing.

Blaze Accelerator
Super Rare

You can target 1 monster your opponent controls; send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.

$110.00
CP06-EN005

Buy

Image may be a different printing.

Phoenix Wing Wind Blast
Super Rare

Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.

$89.84
CP06-EN004

Buy

Image may be a different printing.

Destiny Hero - Fear Monger
Super Rare

During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.

$64.09
CP06-EN002

Buy

Image may be a different printing.

Old Vindictive Magician
Super Rare

FLIP: Target 1 monster your opponent controls; destroy that target.

$62.95
CP06-EN003

Buy

Image may be a different printing.

Rigorous Reaver
Ultra Rare

FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF.

$12.95
CP06-EN001

Buy

Image may be a different printing.

Dimension Wall
Common

You can only activate this card when your opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.

$7.98
CP06-EN020

Buy

Image may be a different printing.

Elemental Hero Stratos
Rare

When this card is Normal or Special Summoned: You can activate 1 of these effects.
• You can destroy Spell/Trap Cards on the field, up to the number of "HERO" monsters you control, except this card.
• Add 1 "HERO" monster from your Deck to your hand.

(This promotional card was handed out during the 2007 European Pharaoh Tour.)

$6.50
CP06-EN009

Buy

Image may be a different printing.

Soul of Purity and Light
Common

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters from your Graveyard. During your opponent's Battle Phase, monsters they control lose 300 ATK.

$6.89
CP06-EN016

Buy

Image may be a different printing.

Cold Wave
Common

This card can only be activated at the start of your Main Phase 1. Until your next turn, neither player can activate or Set Spell or Trap Cards, or activate their effects.

$5.42
CP06-EN018

Buy

Image may be a different printing.

Blade Knight
Rare

While you have 1 or less cards in your hand, this card gains 400 ATK. If you control no other monsters, negate the effects of Flip monsters destroyed by battle with this card.

$2.10
CP06-EN007

Buy

Image may be a different printing.

Helios Duo Megistus
Rare

You can Special Summon this card by Tributing 1 "Helios - The Primordial Sun". This card's ATK and DEF are equal to the number of removed from play monsters x 200. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the

$1.79
CP06-EN010

Buy

Image may be a different printing.

Super-Electromagnetic Voltech Dragon
Rare

When you successfully sacrificed summon by using one of following monsters, this card gain respective effect.
- Battery Man D: Negate the Magic/Trap effect that target this card.
- Battery Man C: When this card attacks a monster in defense mode, and the attack strength is higher than the defense strength, do battle damages to opponent equal to the differece.
- Battery Man AA: Increase this card''s attack strength by 1000.

$0.30
CP06-EN008

Buy

Image may be a different printing.

Call of Darkness
Rare

Send any monster that was Special Summoned by "Monster Reborn" tot he Graveyard. While this card is on the field, "Monster Reborn" cannot be activated.

$0.32
CP06-EN006

Buy

Image may be a different printing.

Sentinel of the Seas
Common

$1.01
CP06-EN012

Buy

Image may be a different printing.

Batteryman AA
Common

If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.

$0.49
CP06-EN013

Buy

Image may be a different printing.

Theban Nightmare
Common

While you have no cards in your hand nor in your Spell & Trap Zones, this card gains 1500 ATK.

$0.20
CP06-EN014

Buy

Image may be a different printing.

Majestic Mech - Ohka
Common

You can Normal Summon this card without Tributing a monster. If you do, it is send to the Graveyard during the End Phase.

$0.18
CP06-EN015

Buy

Image may be a different printing.

Amplifier
Common

Equip only to "Jinzo". While this card is equipped, the equipped monster's effect does not negate the effects of it's controller's Trap Cards. When this card is removed from the field, destroy the equipped monster. This card's activation and effect cannot

$0.22
CP06-EN017

Buy

Image may be a different printing.

Magical Hats
Common

During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster you control. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.

$0.28
CP06-EN019

Buy

Image may be a different printing.

Mage Power
Rare

The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.

$0.49
CP06-EN011

Buy