Card Name | Rarity | Number | Astral Pack 2 Lowest Price (NM) |
|
---|---|---|---|---|
Atlantean Dragoons | Ultimate Rare | AP02-EN001 | $111.39 | Buy |
Spellbook of Power | Ultimate Rare | AP02-EN003 | $36.04 | Buy |
Photon Papilloperative | Ultimate Rare | AP02-EN002 | $14.00 | Buy |
Gemini Spark | Super Rare | AP02-EN011 | $11.39 | Buy |
Barox | Common | AP02-EN018 | $9.24 | Buy |
Spiritual Water Art - Aoi | Super Rare | AP02-EN012 | $6.80 | Buy |
Atlantean Heavy Infantry | Super Rare | AP02-EN006 | $5.50 | Buy |
Geargiaccelerator | Super Rare | AP02-EN005 | $2.99 | Buy |
Light and Darkness Dragon | Common | AP02-EN016 | $1.11 | Buy |
Trap Stun | Super Rare | AP02-EN013 | $1.97 | Buy |
Brotherhood of the Fire Fist - Raven | Super Rare | AP02-EN009 | $1.60 | Buy |
Harpies' Hunting Ground | Super Rare | AP02-EN010 | $0.36 | Buy |
Brotherhood of the Fire Fist - Hawk | Super Rare | AP02-EN008 | $0.20 | Buy |
Slushy | Super Rare | AP02-EN007 | $0.30 | Buy |
Sky Scout | Common | AP02-EN014 | $0.20 | Buy |
Cyber Phoenix | Common | AP02-EN015 | $0.05 | Buy |
Interplanetarypurplythorny Dragon | Super Rare | AP02-EN004 | $0.32 | Buy |
Justice of Prophecy | Common | AP02-EN017 | $0.29 | Buy |
Pot of Avarice | Common | AP02-EN019 | $0.66 | Buy |
Instant Fusion | Common | AP02-EN020 | $0.48 | Buy |
Recycling Batteries | Common | AP02-EN021 | $0.25 | Buy |
Machina Armored Unit | Common | AP02-EN022 | $0.08 | Buy |
Photon Veil | Common | AP02-EN023 | $0.20 | Buy |
Hysteric Party | Common | AP02-EN024 | $0.14 | Buy |
Token Stampede | Common | AP02-EN025 | $0.10 | Buy |
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All Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the Graveyard to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except "Atlantean Dragoons".
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Target 1 Spellcaster-Type monster you control; until the End Phase, it gains 1000 ATK. Also, until the End Phase, each time it destroys an opponent's monster by battle: You can add 1 "Spellbook" Spell Card from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.
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2 Level 4 monsters // Once per turn: You can detach 1 Xyz Material from this card to target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.
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ribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
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Tribute 1 WATER monster on your side of the field. Look at your opponent''s hand, select 1 card from it, and send that card to the Graveyard.
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During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
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If you control a "Geargia" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.
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Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).
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If this card is sent from the field to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. "Fire Formation" Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.
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All Winged Beast-Type monsters gain 200 ATK and DEF. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target.
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If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.
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When this card is Normal Summoned: You can send 1 "Slushy" from your Deck to the Graveyard. If you have 3 copies of "Slushy" total, either banished and/or in your Graveyard (combined): You can banish this card from your Graveyard to target 1 Level 5 or higher Sea Serpent-Type monster in your Graveyard; Special Summon that target. You can only use the Special Summoning effect of "Slushy" once per turn.
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While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.
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If a monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand.
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During your End Phase, if you activated a "Spellbook" Spell Card previously this turn: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn.
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Select 5 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 2 cards.
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Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also is destroyed during the End Phase. (This Special Summon is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
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Target 2 Thunder-Type monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.
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Once per turn, when a Machine monster is destroyed by battle and sent to your GY: You can Special Summon 1 Machine monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the GY.
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Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more monsters, they must have the same name.
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Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.
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All Tokens in Attack Position gain 1000 ATK, also they cannot be destroyed by battle.