Card Name | Rarity | Number | Absolute Powerforce Lowest Price (NM) |
|
---|---|---|---|---|
Battle Fader (UTR) | Ultimate Rare | ABPF-EN006 | $84.98 | Buy |
Majestic Red Dragon | Unknown | ABPF-EN040 | $48.00 | Buy |
XX-Saber Hyunlei (UTR) | Ultimate Rare | ABPF-EN044 | $38.97 | Buy |
Cactus Bouncer | Secret Rare | ABPF-EN084 | $33.48 | Buy |
Drill Warrior (UTR) | Ultimate Rare | ABPF-EN041 | $30.90 | Buy |
XX-Saber Emmersblade | Secret Rare | ABPF-EN081 | $23.48 | Buy |
XX-Saber Hyunlei | Ultra Rare | ABPF-EN044 | $19.99 | Buy |
Witch of the Black Rose (UTR) | Ultimate Rare | ABPF-EN012 | $15.00 | Buy |
Majestic Red Dragon (UTR) | Ultimate Rare | ABPF-EN040 | $13.98 | Buy |
Super-Nimble Mega Hamster | Super Rare | ABPF-EN083 | $13.99 | Buy |
Moon Dragon Quilla (UTR) | Ultimate Rare | ABPF-EN043 | $9.50 | Buy |
Koa'ki Meiru Urnight (UTR) | Ultimate Rare | ABPF-EN025 | $6.95 | Buy |
Battle Fader | Ultra Rare | ABPF-EN006 | $7.93 | Buy |
Sun Dragon Inti (UTR) | Ultimate Rare | ABPF-EN042 | $6.99 | Buy |
Saber Hole | Super Rare | ABPF-EN073 | $7.29 | Buy |
Garlandolf, King of Destruction (UTR) | Ultimate Rare | ABPF-EN039 | $8.12 | Buy |
Drill Warrior | Ultra Rare | ABPF-EN041 | $6.99 | Buy |
Tuner's Scheme | Super Rare | ABPF-EN077 | $5.00 | Buy |
Fiendish Chain | Super Rare | ABPF-EN064 | $3.49 | Buy |
Core Transport Unit | Secret Rare | ABPF-EN089 | $4.10 | Buy |
Alchemist of Black Spells | Ultra Rare | ABPF-EN082 | $2.49 | Buy |
Koa'ki Meiru Urnight | Ultra Rare | ABPF-EN025 | $2.49 | Buy |
Earthbound Linewalker | Secret Rare | ABPF-EN088 | $3.32 | Buy |
Underground Arachnid | Secret Rare | ABPF-EN097 | $3.80 | Buy |
Alchemist of Black Spells (UTR) | Ultimate Rare | ABPF-EN082 | $3.44 | Buy |
Gravekeeper's Priestess | Ultra Rare | ABPF-ENSP1 | $2.14 | Buy |
Zeman the Ape King | Secret Rare | ABPF-EN096 | $1.60 | Buy |
Witch of the Black Rose | Ultra Rare | ABPF-EN012 | $2.55 | Buy |
Cards of Consonance | Super Rare | ABPF-EN045 | $1.75 | Buy |
Dragon Queen of Tragic Endings | Super Rare | ABPF-EN014 | $1.60 | Buy |
Garlandolf, King of Destruction | Ultra Rare | ABPF-EN039 | $2.00 | Buy |
Reptilianne Vaskii | Rare | ABPF-EN018 | $1.99 | Buy |
Sun Dragon Inti | Ultra Rare | ABPF-EN042 | $2.17 | Buy |
Shield Wing | Secret Rare | ABPF-EN095 | $3.16 | Buy |
Consecrated Light | Common | ABPF-EN033 | $1.85 | Buy |
Djinn Disserere of Rituals | Secret Rare | ABPF-EN087 | $1.98 | Buy |
Gravekeeper's Visionary | Super Rare | ABPF-EN027 | $2.25 | Buy |
Alien Brain | Common | ABPF-EN075 | $0.10 | Buy |
Nature's Reflection | Common | ABPF-EN065 | $0.12 | Buy |
Serpent Suppression | Common | ABPF-EN066 | $0.10 | Buy |
Meteor Flare | Common | ABPF-EN067 | $0.08 | Buy |
Offering to the Immortals | Rare | ABPF-EN068 | $0.19 | Buy |
Destruct Potion | Common | ABPF-EN069 | $0.25 | Buy |
Call of the Reaper | Common | ABPF-EN070 | $0.07 | Buy |
Lair Wire | Common | ABPF-EN071 | $0.70 | Buy |
Core Blast | Rare | ABPF-EN072 | $0.05 | Buy |
Evil Blast | Rare | ABPF-EN094 | $0.19 | Buy |
Machine King - 3000 B.C. | Common | ABPF-EN074 | $0.10 | Buy |
Berfomet | Rare | ABPF-EN091 | $0.10 | Buy |
Forgotten Temple of the Deep | Common | ABPF-EN076 | $0.20 | Buy |
Dragonic Guard | Super Rare | ABPF-EN085 | $0.25 | Buy |
Psi-Curse | Common | ABPF-EN078 | $0.07 | Buy |
Gale Dogra | Rare | ABPF-EN090 | $0.69 | Buy |
Widespread Dud | Common | ABPF-EN079 | $0.22 | Buy |
Chimera the Flying Mythical Beast | Rare | ABPF-EN092 | $0.12 | Buy |
Shield Worm | Rare | ABPF-EN099 | $0.38 | Buy |
Inverse Universe | Common | ABPF-EN080 | $0.19 | Buy |
Skull Conductor | Rare | ABPF-EN098 | $0.11 | Buy |
Changing Destiny | Common | ABPF-EN063 | $0.08 | Buy |
The Dragon Dwelling in the Deep | Super Rare | ABPF-EN086 | $0.30 | Buy |
Viser Des | Rare | ABPF-EN093 | $0.12 | Buy |
Gravekeeper's Priestess | Super Rare | ABPF-EN000 | $0.58 | Buy |
Synchro Control | Super Rare | ABPF-EN062 | $0.19 | Buy |
Reptilianne Gardna | Common | ABPF-EN016 | $0.25 | Buy |
Gravekeeper's Descendant | Rare | ABPF-EN028 | $1.00 | Buy |
Majestic Red Dragon | Ultra Rare | ABPF-EN040 | $1.44 | Buy |
XX-Saber Garsem | Rare | ABPF-EN026 | $0.13 | Buy |
Informer Spider | Common | ABPF-EN024 | $0.09 | Buy |
Supay | Common | ABPF-EN023 | $0.18 | Buy |
Apocatequil | Common | ABPF-EN022 | $0.15 | Buy |
Weeping Idol | Common | ABPF-EN021 | $0.19 | Buy |
Fire Ant Ascator | Common | ABPF-EN020 | $0.22 | Buy |
Oracle of the Sun | Super Rare | ABPF-EN019 | $0.40 | Buy |
Reptilianne Naga | Common | ABPF-EN017 | $0.70 | Buy |
Reptilianne Servant | Common | ABPF-EN015 | $0.16 | Buy |
Shreddder | Common | ABPF-EN030 | $0.07 | Buy |
Rose Fairy | Common | ABPF-EN013 | $0.60 | Buy |
Sword Master | Common | ABPF-EN011 | $0.10 | Buy |
Dark Bug | Rare | ABPF-EN010 | $0.15 | Buy |
Power Invader | Common | ABPF-EN009 | $0.11 | Buy |
Magic Hole Golem | Common | ABPF-EN008 | $0.10 | Buy |
Power Supplier | Common | ABPF-EN007 | $0.05 | Buy |
Ogre of the Scarlet Sorrow | Super Rare | ABPF-EN005 | $0.20 | Buy |
Drill Synchron | Rare | ABPF-EN004 | $0.19 | Buy |
Tricular | Common | ABPF-EN003 | $0.05 | Buy |
Bicular | Common | ABPF-EN002 | $0.05 | Buy |
Black Potan | Common | ABPF-EN029 | $0.15 | Buy |
Pandaborg | Common | ABPF-EN031 | $0.08 | Buy |
Pot of Benevolence | Common | ABPF-EN061 | $0.99 | Buy |
Rocket Pilder | Common | ABPF-EN051 | $0.10 | Buy |
Ritual Cage | Rare | ABPF-EN060 | $0.15 | Buy |
Ascending Soul | Rare | ABPF-EN059 | $0.15 | Buy |
Ritual of Destruction | Common | ABPF-EN058 | $0.10 | Buy |
Machine Assembly Line | Common | ABPF-EN057 | $0.15 | Buy |
Unicycular | Common | ABPF-EN001 | $0.11 | Buy |
Iron Core Specimen Lab | Super Rare | ABPF-EN055 | $0.20 | Buy |
Spider's Lair | Common | ABPF-EN054 | $0.15 | Buy |
Power Pickaxe | Rare | ABPF-EN053 | $0.15 | Buy |
Break! Draw! | Common | ABPF-EN052 | $0.07 | Buy |
Temple of the Sun | Common | ABPF-EN050 | $0.10 | Buy |
Codarus | Common | ABPF-EN032 | $0.22 | Buy |
Viper's Rebirth | Common | ABPF-EN049 | $0.10 | Buy |
Advance Force | Common | ABPF-EN048 | $0.09 | Buy |
Reptilianne Rage | Common | ABPF-EN047 | $0.15 | Buy |
Variety Comes Out | Common | ABPF-EN046 | $0.10 | Buy |
Moon Dragon Quilla | Ultra Rare | ABPF-EN043 | $0.50 | Buy |
Djinn Prognosticator of Rituals | Rare | ABPF-EN038 | $0.09 | Buy |
Djinn Cursenchanter of Rituals | Rare | ABPF-EN037 | $0.09 | Buy |
Oilman | Common | ABPF-EN036 | $0.09 | Buy |
Cyber Dragon Zwei | Rare | ABPF-EN035 | $0.24 | Buy |
Gundari | Common | ABPF-EN034 | $0.09 | Buy |
Gravekeeper's Stele | Common | ABPF-EN056 | $0.15 | Buy |
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When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
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"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster This card cannot be destroyed by card effects. If this card attacks, destroy all Defense Position monsters on the field after damage calculation. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls and have this card gain ATK equal to the negated monster's ATK, until the End Phase. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
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1 Tuner monster + 1 or more non-Tuner X-Saber monsters. // When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.
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Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters.
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"Drill Synchron" + 1 or more non-Tuner monsters. Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
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When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower X-Saber monster from your Deck.
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1 Tuner monster + 1 or more non-Tuner X-Saber monsters. // When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.
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This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the Graveyard and destroy this card.
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"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster This card cannot be destroyed by card effects. If this card attacks, destroy all Defense Position monsters on the field after damage calculation. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls and have this card gain ATK equal to the negated monster's ATK, until the End Phase. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
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Flip: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.
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Supay + 1 or more non-Tuner monsters // When this card is selected as an attack target, gain Life Points equal to half the attacking monster's ATK. If this card on the field is destroyed, you can Special Summon 1 Sun Dragon Inti from your Graveyard.
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During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".
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When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
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Fire Ant Ascator + 1 or more non-Tuner monsters // When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed this card, and inflict damage to your opponent equal to half that monster's ATK. If this card on the fie
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Activate only while you control a face-up X-Saber monster. Negate the Summon of a monster and destroy it.
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This card can only be Ritual Summoned with the Ritual Spell Card Ritual of Destruction. When this card is Ritual Summoned, destroy all other face-up monsters on the field whose DEF is equal to or lower than this card's ATK, and this card gains 100 ATK for
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"Drill Synchron" + 1 or more non-Tuner monsters. Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
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Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Gain control of that Synchro Monster. When it is destroyed, it is removed from play. When it is removed from the field, destroy this card.
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Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
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Once per turn, you can discard 1 card to add 1 Iron Core of Koa'ki Meiru from your Deck to your hand.
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Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place a Spell Counter on a face-up card you control that you can place a Spell Counter on.
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During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".
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Earthbound Immortal monsters cannot be destroyed by their own effects.
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If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)
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Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place a Spell Counter on a face-up card you control that you can place a Spell Counter on.
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The field is treated as "Necrovalley". If there is a face-up Field Spell Card, this effect is not applied. All face-up "Gravekeeper's" monsters gain 200 ATK and DEF.
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If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.
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This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the Graveyard and destroy this card.
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Discard 1 Dragon-Type Tuner monster with 1000 or less ATK; draw 2 cards.
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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their
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This card can only be Ritual Summoned with the Ritual Spell Card Ritual of Destruction. When this card is Ritual Summoned, destroy all other face-up monsters on the field whose DEF is equal to or lower than this card's ATK, and this card gains 100 ATK for
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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK on either side of the field. Once per turn, you can destroy 1 face-up monster your opponent controls. There can only be 1 Re
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Fire Ant Ascator + 1 or more non-Tuner monsters // When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed this card, and inflict damage to your opponent equal to half that monster's ATK. If this card on the fie
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Up to twice per turn, if this card would be destroyed by battle, it is not destroyed.
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Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, and you take no Battle Damage from that battle.
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When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is not affected by Trap Cards.
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You can Normal Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card on the field would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
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When a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Take control of the opponent's monster, and if you do, it becomes Reptile-Type.
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During this turn, any effect damage to your Life Points caused by an opponent's card effect is inflicted to your opponent's Life Points.
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Face-up Attack Position monsters your opponent controls with 0 ATK cannot be destroyed by battle by "Reptilianne" monsters.
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Activate by sending 2 cards from your hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw duri
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Activate only when your opponent's monster declares a direct attack while you have 3000 or less Life Points. Negate the attack, and Special Summon 2 Ceremonial Tokens (Rock-Type/EARTH/Level 1/ATK 0/DEF 0), and add 1 Earthbound Immortal card, Earthbound Re
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Destroy 1 monster you control and gain Life Points equal to its ATK.
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Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 Supay or Fire Ant Ascator in your Graveyard.
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You can only activate this card's effect while you control a face-up Koa'ki Meiru monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that you
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Activate only when a monster is Special Summoned to your opponent's side of the field. Equip this card to that monster. It gains 500 ATK. During each of your opponent's Standby Phases, inflict 500 damage to your opponent.
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Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) You cannot Normal or Special Summon other monsters the turn you activate this card. Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn.
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While this card is on the field, this card's name becomes "Umi". Once per turn: You can target 1 Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect.
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Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the graveyard to Special Summon 1 Dragon-Type monster from your deck whose level is less than or equal to the number of Dragonic Counte
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When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Target the opponent's monster; destroy that target, and if you do, inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster × 300.
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You can pay 3000 Life Points to send 1 monster from your Extra Deck to your Graveyard.
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Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monsters.
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"Gazelle the King of Mythical Beasts" + "Berfomet"
(This card is always treated as a "Phantom Beast" card.)
When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your Graveyard; Special Summon that target.
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When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.
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Switch the ATK and DEF of all face-up Effect Monsters on the field.
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If this card is face-up on the field at the end of the Battle Phase, destroy it. You can send this card from your hand to the Graveyard to Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000.
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Negate the attack of 1 monster your opponent controls, and change that monster to Defense Position. While that monster remains face-up on the field, it cannot change its Battle Position. Afterwards, your opponent then selects and applies one of the follow
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Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
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The field is treated as "Necrovalley". If there is a face-up Field Spell Card, this effect is not applied. All face-up "Gravekeeper's" monsters gain 200 ATK and DEF.
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Activate only if you have no Synchro Monsters on your side of the field or in your Graveyard. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn.
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When this card you control is destroyed and sent to the Graveyard, add 1 Reptilianne monster from your Deck to your hand.
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You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
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"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster This card cannot be destroyed by card effects. If this card attacks, destroy all Defense Position monsters on the field after damage calculation. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls and have this card gain ATK equal to the negated monster's ATK, until the End Phase. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
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When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 X-Saber monster from your Deck to your hand. This card gains 200 ATK for each face-up X-Saber monster you control.
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When this card on the field is sent to the Graveyard by a card effect, gain control of 1 Defense Position monster your opponent controls.
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While this card is face-up on the field, it is Level 5 if you control a face-up Tuner Monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 Oracle of the Sun from your Graveyard.
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You can remove from play 1 Tuner monster from your Graveyard to Special Summon this card from your hand.
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When this card is destroyed by battle and sent to the Graveyard, you can select 1 Level 5 monster in your Graveyard and Special Summon it. Its effect(s) are negated, and it is sent to the Graveyard during the End Phase of that turn.
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If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. When this card on the field is destroyed and sent to the Graveyard, you can add to your hand 1 "Fire Ant Ascator" or 1 "Supay" from your Deck.
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This card cannot be destroyed by battle. A monster that battles with this card has its ATK become 0 at the end of the Battle Phase. During your End Phase, if you control this face-up Defense Position monster, it is changed to Attack Position.
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If there are face-up monsters on the field other than this card, destroy this card. When this card is targeted by the effect of a Spell Card or Trap Card, destroy it. Neither player can Normal Summon monsters.
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If this card is added from your Deck to your hand by the effect of a Spell, Trap, or Effect Monster card, you can Special Summon this monster to your side of the field.
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During the end of a Damage Step in which an attacking Warrior-Type monster you control did not destroy an opponent's monster by battle, you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monst
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If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.
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Once per turn, activate by selecting 1 face-up monster you control. The ATK of the selected monster is halved until the End Phase, and can attack your opponent directly during this turn. During the turn you activate this effect, other monsters than the se
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Once per turn, you can select 1 face-up monster you control to have it gain 400 ATK while you control this face-up card on the field.
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During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that
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If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
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If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner Monster you control is removed from the field, gain 800 Life Points.
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Select a total of 2 cards from the Graveyard(s), and return them to their respective owners' Decks. After activation, this card is removed from play. Only 1 Pot of Benevolence can be activated per turn.
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While the equipped monster is attacking, it cannot be destroyed by battle. (Damage calculation is applied normally.) At the end of the Damage Step when the equipped monster attacks, the attack target monster loses ATK equal to the ATK of the equipped monster, until the End Phase.
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You take no Battle Damage from battles involving a face-up Ritual Monster you control. Also, face-up Ritual Monsters you control cannot be targeted or destroyed by the effects of Effect Monsters.
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Once per turn, when a Ritual Monster is Ritual Summoned, you can select and add to your hand 1 monster in your Graveyard that was Tributed for the Ritual Summon.
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This card is used to Ritual Summon Garlandolf, King of Destruction. You must also Tribute monsters whose total Level equals 7 or more from the field or your hand. By removing this card in your Graveyard from play, during this turn, if a Ritual Monster you
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All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
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Image may be a different printing.
During each of your End Phases, destroy this card unless you reveal 1 Iron Core of Koa'ki Meiru in your hand. Each time a Koa'ki Meiru monster on the field is destroyed during the End Phase, that monster's owner can add 1 Koa'ki Meiru monster from their d
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Once per turn, you can select 1 face-up Insect-Type monster. Opponent's monsters that battle with the selected monster this turn are changed to Defense Position at the end of the Battle Phase, and cannot change their position while this card is on the fie
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Once per turn, you can remove from play 1 monster in your opponent's Graveyard with a Level lower than that of the equipped monster. The equipped monster gains 500 ATK until the End Phase.
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Equip only to a Machine-Type monster. When it destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card. Destroy this card during your 3rd End Phase after activation.
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Face-up monsters you control that were Special Summoned from the Graveyard gain 300 ATK.
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If the only monsters in your Graveyard are Reptile-Type monsters, select 1 non-Tuner monster in your Graveyard and Special Summon it. It is destroyed during the End Phase of this turn.
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Level 7 or higher monsters can be Tribute Summoned by Tributing 1 Level 5 or higher monster.
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The equipped monster becomes Reptile-Type. It gains 800 ATK. If this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.
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Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of that Synchro Monster. You cannot Synchro Summon the turn you activate this card.
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Supay + 1 or more non-Tuner monsters // When this card is selected as an attack target, gain Life Points equal to half the attacking monster's ATK. If this card on the field is destroyed, you can Special Summon 1 Sun Dragon Inti from your Graveyard.
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When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card.
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When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monsters' effects are negated.
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If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. This card's name becomes "Cyber Dragon" while in the GY.
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Image may be a different printing.
Target 2 "Gravekeeper's" monsters in your Graveyard; and those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".