Card Name | Rarity | Number | 2012 Premium Collection Tin Lowest Price (NM) |
|
---|---|---|---|---|
Masked HERO Acid | Secret Rare | PRC1-EN018 | $3.03 | Buy |
Photon Sanctuary | Secret Rare | PRC1-EN022 | $2.98 | Buy |
Elemental HERO The Shining | Secret Rare | PRC1-ENV01 | $0.87 | Buy |
Blaze Fenix, the Burning Bombardment Bird | Super Rare | PRC1-EN012 | $0.60 | Buy |
Void Ogre Dragon | Secret Rare | PRC1-EN021 | $1.40 | Buy |
Gravity Warrior | Secret Rare | PRC1-EN020 | $0.18 | Buy |
Masked HERO Dian | Secret Rare | PRC1-EN019 | $0.69 | Buy |
Ma'at | Secret Rare | PRC1-EN017 | $0.19 | Buy |
Rosaria, the Stately Fallen Angel | Secret Rare | PRC1-EN016 | $0.25 | Buy |
Photon Wyvern | Secret Rare | PRC1-EN015 | $0.12 | Buy |
Kagemucha Knight | Secret Rare | PRC1-EN014 | $0.81 | Buy |
Scarred Warrior | Super Rare | PRC1-EN013 | $0.07 | Buy |
Machina Cannon | Super Rare | PRC1-EN011 | $0.07 | Buy |
Number 34: Terror-Byte | Secret Rare | PRC1-ENV02 | $0.10 | Buy |
Fallen Angel of Roses | Super Rare | PRC1-EN010 | $0.23 | Buy |
Junk Forward | Super Rare | PRC1-EN009 | $0.37 | Buy |
Great Poseidon Beetle | Super Rare | PRC1-EN008 | $0.07 | Buy |
Armored Bee | Super Rare | PRC1-EN007 | $0.20 | Buy |
Quick-Span Knight | Super Rare | PRC1-EN006 | $0.04 | Buy |
Firewing Pegasus | Super Rare | PRC1-EN005 | $0.16 | Buy |
Meteor B. Dragon | Super Rare | PRC1-EN004 | $0.75 | Buy |
Fiend's Mirror | Super Rare | PRC1-EN003 | $0.09 | Buy |
Beastly Mirror Ritual | Super Rare | PRC1-EN002 | $0.09 | Buy |
Meteor Dragon | Super Rare | PRC1-EN001 | $0.40 | Buy |
Photon Current | Super Rare | PRC1-EN023 | $0.15 | Buy |
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Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls, and if you do, all monsters they control lose 300 ATK.
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Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.
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1 "Elemental HERO" monster + 1 LIGHT monster // Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.
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1 Machine-Type monster + 1 Pyro-Type monster // Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.
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1 DARK Tuner + 1 or more non-Tuner monsters // Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.
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1 Tuner + 1 or more non-Tuner monsters // When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able.
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Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.
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Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up LIGHT Dragon-Type monster and 1 face-up LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; reveal the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF are equal to the number of cards you added to your hand by this effect × 1000.
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Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your Graveyard). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase.
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When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.
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When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
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1 Tuner + 1 or more non-Tuner monsters // Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.
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Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the Graveyard. This card gains 800 ATK for each card sent to the Graveyard for this Special Summon.
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2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase.
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You can Special Summon this card (from your hand) by returning 1 face-up Plant-Type monster you control to the hand, except "Fallen Angel of Roses". If you do, banish this card when it leaves the field.
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If you control no monsters, you can Special Summon this card (from your hand).
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If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn.
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Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.
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If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
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You can Ritual Summon this card with "Beastly Mirror Ritual".
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This card is used to Ritual Summon "Fiend's Mirror". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more.
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This dragon appeared from the sky and crashed to the earth.
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When a face-up LIGHT Dragon-Type monster you control is targeted for an attack: The attack target gains ATK equal to the ATK of the attacking monster's ATK, until the end of the Damage Step.