Card Name | Rarity | Number | Magic Ruler Lowest Price (NM) |
|
---|---|---|---|---|
Blue-Eyes Toon Dragon | Secret Rare | MRL-000 | $101.99 | Buy |
Delinquent Duo | Ultra Rare | MRL-039 | $24.22 | Buy |
Spellbinding Circle | Ultra Rare | MRL-006 | $17.74 | Buy |
Mystical Space Typhoon | Ultra Rare | MRL-047 | $14.99 | Buy |
Snatch Steal | Ultra Rare | MRL-036 | $10.95 | Buy |
Toon Mermaid | Ultra Rare | MRL-072 | $11.00 | Buy |
Toon Summoned Skull | Ultra Rare | MRL-073 | $8.22 | Buy |
Serpent Night Dragon | Secret Rare | MRL-103 | $7.10 | Buy |
Relinquished | Ultra Rare | MRL-029 | $6.49 | Buy |
Giant Trunade | Super Rare | MRL-048 | $6.92 | Buy |
Painful Choice | Super Rare | MRL-049 | $2.75 | Buy |
Messenger of Peace | Super Rare | MRL-102 | $2.89 | Buy |
The Forceful Sentry | Ultra Rare | MRL-045 | $3.67 | Buy |
Megamorph | Ultra Rare | MRL-061 | $3.20 | Buy |
Axe of Despair | Ultra Rare | MRL-002 | $3.75 | Buy |
Toon World | Super Rare | MRL-076 | $3.49 | Buy |
Black Illusion Ritual | Super Rare | MRL-051 | $2.21 | Buy |
Mystic Tomato | Rare | MRL-094 | $1.22 | Buy |
Tyhone #2 | Common | MRL-017 | $0.10 | Buy |
Red Archery Girl | Common | MRL-030 | $0.12 | Buy |
Queen Bird | Common | MRL-009 | $0.07 | Buy |
Psychic Kappa | Common | MRL-053 | $0.08 | Buy |
Performance of Sword | Common | MRL-067 | $0.07 | Buy |
Penguin Knight | Common | MRL-001 | $0.07 | Buy |
Peacock | Common | MRL-011 | $0.05 | Buy |
Octoberser | Common | MRL-052 | $0.01 | Buy |
Rising Air Current | Common | MRL-099 | $0.48 | Buy |
Nimble Momonga | Rare | MRL-086 | $0.15 | Buy |
Mystic Plasma Zone | Common | MRL-101 | $0.50 | Buy |
Mother Grizzly | Rare | MRL-090 | $0.20 | Buy |
Molten Destruction | Common | MRL-098 | $0.40 | Buy |
Minar | Common | MRL-015 | $0.03 | Buy |
Metal Fish | Common | MRL-007 | $0.05 | Buy |
Banisher of the Light | Super Rare | MRL-078 | $0.51 | Buy |
Ryu-Ran | Common | MRL-070 | $0.15 | Buy |
Rush Recklessly | Rare | MRL-043 | $0.15 | Buy |
Tailor of the Fickle | Common | MRL-042 | $0.24 | Buy |
Turtle Oath | Common | MRL-066 | $0.08 | Buy |
UFO Turtle | Rare | MRL-081 | $0.23 | Buy |
Umiiruka | Common | MRL-097 | $0.29 | Buy |
Upstart Goblin | Common | MRL-033 | $1.05 | Buy |
Toll | Common | MRL-034 | $0.08 | Buy |
The Reliable Guardian | Common | MRL-044 | $0.08 | Buy |
Wall Shadow | Common | MRL-056 | $0.10 | Buy |
Stone Ogre Grotto | Common | MRL-058 | $0.05 | Buy |
Twin Long Rods #2 | Common | MRL-057 | $0.05 | Buy |
Weather Report | Common | MRL-020 | $0.04 | Buy |
Spear Cretin | Common | MRL-087 | $0.09 | Buy |
Whiptail Crow | Common | MRL-027 | $0.08 | Buy |
Chorus of Sanctuary | Common | MRL-037 | $0.08 | Buy |
Snake Fang | Common | MRL-050 | $0.02 | Buy |
Slot Machine | Common | MRL-028 | $0.22 | Buy |
Shining Angel | Rare | MRL-088 | $0.25 | Buy |
Senju of the Thousand Hands | Rare | MRL-080 | $0.25 | Buy |
Sonic Bird | Common | MRL-093 | $0.10 | Buy |
Ameba | Rare | MRL-010 | $0.20 | Buy |
Mechanical Snail | Common | MRL-021 | $0.05 | Buy |
Dark Zebra | Common | MRL-084 | $0.07 | Buy |
Flying Kamakiri #1 | Rare | MRL-091 | $0.20 | Buy |
Flash Assailant | Common | MRL-082 | $0.04 | Buy |
Fire Kraken | Common | MRL-014 | $0.03 | Buy |
Final Destiny | Common | MRL-035 | $0.08 | Buy |
Fairy's Hand Mirror | Common | MRL-041 | $0.24 | Buy |
Eternal Rest | Common | MRL-060 | $0.09 | Buy |
Electric Snake | Common | MRL-008 | $0.01 | Buy |
Eatgaboon | Common | MRL-065 | $0.05 | Buy |
Darkness Approaches | Common | MRL-040 | $0.10 | Buy |
Dark Witch | Common | MRL-019 | $0.07 | Buy |
Giant Germ | Rare | MRL-085 | $0.48 | Buy |
Cyber Jar | Rare | MRL-077 | $0.82 | Buy |
Curse of Fiend | Common | MRL-032 | $0.45 | Buy |
Crab Turtle | Common | MRL-069 | $0.15 | Buy |
Confiscation | Super Rare | MRL-038 | $0.81 | Buy |
Commencement Dance | Common | MRL-062 | $0.07 | Buy |
Chain Energy | Common | MRL-046 | $0.40 | Buy |
Ceremonial Bell | Common | MRL-092 | $0.05 | Buy |
Boar Soldier | Common | MRL-089 | $0.08 | Buy |
Black Pendant | Super Rare | MRL-003 | $0.30 | Buy |
Gaia Power | Common | MRL-096 | $0.59 | Buy |
Giant Rat | Rare | MRL-079 | $0.30 | Buy |
Ancient One of the Deep Forest | Common | MRL-018 | $0.05 | Buy |
Invader of the Throne | Super Rare | MRL-026 | $0.35 | Buy |
Malevolent Nuzzler | Common | MRL-005 | $0.10 | Buy |
Maha Vailo | Super Rare | MRL-012 | $0.92 | Buy |
Magical Labyrinth | Common | MRL-059 | $0.05 | Buy |
Luminous Spark | Common | MRL-100 | $0.44 | Buy |
Liquid Beast | Common | MRL-023 | $0.05 | Buy |
Labyrinth Wall | Common | MRL-055 | $0.16 | Buy |
Kotodama | Common | MRL-095 | $0.05 | Buy |
Karate Man | Rare | MRL-083 | $0.20 | Buy |
Jigen Bakudan | Common | MRL-074 | $0.14 | Buy |
Hyozanryu | Rare | MRL-075 | $0.30 | Buy |
Giant Turtle Who Feeds on Flames | Common | MRL-022 | $0.05 | Buy |
Hungry Burger | Common | MRL-068 | $0.25 | Buy |
House of Adhesive Tape | Common | MRL-064 | $0.07 | Buy |
Horn of the Unicorn | Rare | MRL-054 | $0.25 | Buy |
Horn of Light | Common | MRL-004 | $0.10 | Buy |
Hiro's Shadow Scout | Rare | MRL-024 | $0.16 | Buy |
High Tide Gyojin | Common | MRL-025 | $0.05 | Buy |
Hamburger Recipe | Common | MRL-063 | $0.15 | Buy |
Guardian of the Throne Room | Common | MRL-013 | $0.09 | Buy |
Griggle | Common | MRL-016 | $0.07 | Buy |
Gravekeeper's Servant | Common | MRL-031 | $0.84 | Buy |
Manga Ryu-Ran | Rare | MRL-071 | $0.24 | Buy |
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
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Pay 1000 Life Points. Your opponent randomly selects and discards 1 card from his/her hand and then selects and discards another card from his/her hand.
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Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
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Image may be a different printing.
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
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Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 0). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.
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(This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 1). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.
Image may be a different printing.
Image may be a different printing.
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card's ATK and DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
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Return all Spell and Trap Cards on the field to their owners' hands.
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Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard.
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Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.
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Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.
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(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.
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Image may be a different printing.
This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from your hand or field whose total Levels equal 1 or more.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
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A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
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Image may be a different printing.
An amphibian with a myriad of powers to shield it from enemy attacks.
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This monster can only be Ritual Summoned with the Ritual Spell Card, "Commencement Dance". You must also Tribute monsters whose total Level Stars equal 6 or more from the field or your hand.
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When this card is sent directly from your Deck to the Graveyard by an effect of a card controlled by your opponent, unite your Graveyard cards and your own Deck, shuffle them and form a new Deck.
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With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears.
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Image may be a different printing.
When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.
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Increase the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in face-up Attack Position.
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Image may be a different printing.
Image may be a different printing.
Any card sent to the Graveyard is banished instead.
(New card text)
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Image may be a different printing.
Switch 1 Equip Card equipped to a monster to another correct target.
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This card is used to Ritual Summon "Crab Turtle". You must also Tribute monsters whose total Level Stars equal 8 or more from the field or your hand.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position.
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Image may be a different printing.
Increase 1 face-up monster's DEF by 700 points until the end of this turn.
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Cannot be Normal Summoned/Set. Must first be Special Summoned with "Magical Labyrinth".
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Image may be a different printing.
Image may be a different printing.
FLIP: Destroys all of your opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn).
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FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.
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Image may be a different printing.
Increase the DEF of all Defense Position monsters by 500 points.
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Decrease 1 selected monster's DEF by 500 points during the turn this card is activated.
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The machine's ability is said to vary according to its slot results.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
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When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
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When this card is Normal or Flip Summoned, you can add 1 Ritual Spell Card from your Deck to your hand.
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Image may be a different printing.
If this is the only Monster Card in your control during your Standby Phase, it is changed to Defense Position. You cannot change the position of this card during the same turn.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
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Decrease the ATK and DEF of this card by 400 points for each card in your hand.
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Image may be a different printing.
Image may be a different printing.
When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target.
(New text)
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Image may be a different printing.
When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.
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Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position.
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A popular creature in mythology that delivers fatal attacks with a sharp spear.
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When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.
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FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
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Change the battle positions of all Attack Position monsters on the fields to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can only activate this card during your Standby Phase.
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This monster can only be Ritual Summoned with the Ritual Spell Card, "Turtle Oath". You must also Tribute monsters whose total Level Stars equal 8 or more from the field or your hand.
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Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.
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This card is used to Ritual Summon "Performance of Sword". You must also Tribute monsters whose total Level Stars equal 6 or more from the field or your hand.
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Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.
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As long as this card remains face-up on the field, both players must show their respective hands.
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If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points.
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The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent.
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Image may be a different printing.
This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder.
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FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase.
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The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of the Deck.
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This card gains 500 ATK for each Equip Card equipped to this card.
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Equip only to "Labyrinth Wall". You can Tribute the equipped monster; Special Summon "Wall Shadow" from your Deck.
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Image may be a different printing.
Image may be a different printing.
Image may be a different printing.
If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)
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You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.
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FLIP: After this card is flipped, Tribute it during your Standby Phase to destroy all monsters on your side of the field and inflict damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
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A crimson-shelled tortoise that feeds on flames.
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This monster can only be Ritual Summoned with the Ritual Spell Card, "Hamburger Recipe". You must also Tribute monsters whose total Level Stars equal 6 or more from the field or your hand.
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If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.
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The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.
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Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck.
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FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.
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A very agile half-fish warrior known for its relentless attacks.
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This card is used to Ritual Summon "Hungry Burger". You must also Tribute monsters whose total Level Stars equal 6 or more from the field or your hand.
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A robot guard built to protect throne rooms, it is armed with homing missiles.
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Your opponent must send 1 card from the top of their Deck to the Graveyard to declare an attack.
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Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 2). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.