Card Name | Rarity | Number | The Lost Millennium Lowest Price (NM) |
|
---|---|---|---|---|
Ancient Gear Golem (UTR) | Ultimate Rare | TLM-EN006 | $610.05 | Buy |
Brain Control (UTR) | Ultimate Rare | TLM-EN038 | $225.00 | Buy |
Elemental Hero Thunder Giant (UTR) | Ultimate Rare | TLM-EN036 | $199.99 | Buy |
Winged Kuriboh (UTR) | Ultimate Rare | TLM-EN005 | $199.99 | Buy |
Elemental Hero Flame Wingman (UTR) | Ultimate Rare | TLM-EN035 | $184.99 | Buy |
Reshef the Dark Being (UTR) | Ultimate Rare | TLM-EN033 | $43.49 | Buy |
Card of Sanctity (UTR) | Ultimate Rare | TLM-EN037 | $28.00 | Buy |
Ultimate Insect LV7 (UTR) | Ultimate Rare | TLM-EN010 | $24.99 | Buy |
Megarock Dragon (UTR) | Ultimate Rare | TLM-EN015 | $19.50 | Buy |
D.D. Survivor (UTR) | Ultimate Rare | TLM-EN023 | $16.11 | Buy |
Elemental Mistress Doriado (UTR) | Ultimate Rare | TLM-EN034 | $16.65 | Buy |
Millennium Scorpion (UTR) | Ultimate Rare | TLM-EN009 | $15.10 | Buy |
Ancient Gear Golem | Ultra Rare | TLM-EN006 | $16.00 | Buy |
Elemental Hero Flame Wingman | Ultra Rare | TLM-EN035 | $10.98 | Buy |
Hero Signal (UTR) | Ultimate Rare | TLM-EN049 | $11.75 | Buy |
Ancient Gear Beast (UTR) | Ultimate Rare | TLM-EN007 | $12.35 | Buy |
Elemental Hero Thunder Giant | Ultra Rare | TLM-EN036 | $9.00 | Buy |
Hieracosphinx (UTR) | Ultimate Rare | TLM-EN012 | $9.00 | Buy |
Master Monk (UTR) | Ultimate Rare | TLM-EN020 | $8.80 | Buy |
Brain Control | Super Rare | TLM-EN038 | $5.12 | Buy |
Reshef the Dark Being | Ultra Rare | TLM-EN033 | $2.72 | Buy |
Mid Shield Gardna (UTR) | Ultimate Rare | TLM-EN024 | $2.96 | Buy |
Royal Surrender (UTR) | Ultimate Rare | TLM-EN059 | $3.49 | Buy |
Chaos Emperor Dragon - Envoy of the End | Ultra Rare | TLM-ENSE2 | $2.99 | Buy |
Grave Ohja (UTR) | Ultimate Rare | TLM-EN017 | $2.98 | Buy |
Legendary Black Belt (UTR) | Ultimate Rare | TLM-EN045 | $1.82 | Buy |
Criosphinx (UTR) | Ultimate Rare | TLM-EN013 | $2.31 | Buy |
Nitro Unit (UTR) | Ultimate Rare | TLM-EN046 | $2.49 | Buy |
Kozaky's Self-Destruct Button (UTR) | Ultimate Rare | TLM-EN052 | $1.93 | Buy |
Token Feastevil (UTR) | Ultimate Rare | TLM-EN057 | $1.94 | Buy |
The End of Anubis | Ultra Rare | TLM-ENSE4 | $1.93 | Buy |
Kozaky's Self-Destruct Button | Rare | TLM-EN052 | $0.10 | Buy |
Minefield Eruption | Common | TLM-EN051 | $0.03 | Buy |
Mispolymerization | Common | TLM-EN053 | $0.05 | Buy |
Level Conversion Lab | Common | TLM-EN054 | $0.05 | Buy |
Pikeru's Second Sight | Common | TLM-EN050 | $0.05 | Buy |
Rock Bombardment | Common | TLM-EN055 | $0.09 | Buy |
Elemental Hero Avian | Common | TLM-EN001 | $0.25 | Buy |
Grave Lure | Common | TLM-EN056 | $0.08 | Buy |
Token Feastevil | Rare | TLM-EN057 | $0.08 | Buy |
Royal Surrender | Rare | TLM-EN059 | $0.15 | Buy |
Lone Wolf | Common | TLM-EN060 | $0.05 | Buy |
Megarock Dragon | Super Rare | TLM-EN015 | $0.75 | Buy |
Impenetrable Formation | Common | TLM-EN048 | $0.08 | Buy |
Mazera DeVille | Ultra Rare | TLM-ENSE3 | $0.14 | Buy |
Hero Signal | Rare | TLM-EN049 | $0.20 | Buy |
Final Ritual of the Ancients | Common | TLM-EN044 | $0.10 | Buy |
Shifting Shadows | Common | TLM-EN047 | $0.05 | Buy |
Hieracosphinx | Super Rare | TLM-EN012 | $0.20 | Buy |
Master Monk | Super Rare | TLM-EN020 | $0.18 | Buy |
Monk Fighter | Common | TLM-EN019 | $0.08 | Buy |
Mine Golem | Common | TLM-EN018 | $0.05 | Buy |
Grave Ohja | Rare | TLM-EN017 | $0.20 | Buy |
Dummy Golem | Common | TLM-EN016 | $0.05 | Buy |
Moai Interceptor Cannons | Common | TLM-EN014 | $0.08 | Buy |
Criosphinx | Rare | TLM-EN013 | $0.14 | Buy |
Lost Guardian | Common | TLM-EN011 | $0.09 | Buy |
Medusa Worm | Common | TLM-EN022 | $0.40 | Buy |
Ultimate Insect LV7 | Super Rare | TLM-EN010 | $0.40 | Buy |
Millennium Scorpion | Rare | TLM-EN009 | $0.60 | Buy |
Ancient Gear Soldier | Common | TLM-EN008 | $0.11 | Buy |
Ancient Gear Beast | Rare | TLM-EN007 | $0.33 | Buy |
Winged Kuriboh | Super Rare | TLM-EN005 | $0.49 | Buy |
Elemental Hero Sparkman | Common | TLM-EN004 | $0.31 | Buy |
Elemental Hero Clayman | Common | TLM-EN003 | $0.30 | Buy |
Guardian Statue | Common | TLM-EN021 | $0.10 | Buy |
D.D. Survivor | Rare | TLM-EN023 | $0.23 | Buy |
Nitro Unit | Rare | TLM-EN046 | $0.10 | Buy |
Card of Sanctity | Super Rare | TLM-EN037 | $0.48 | Buy |
Legendary Black Belt | Rare | TLM-EN045 | $0.05 | Buy |
Elemental Hero Burstinatrix | Common | TLM-EN002 | $0.20 | Buy |
Doriado's Blessing | Common | TLM-EN043 | $0.15 | Buy |
Kaminote Blow | Common | TLM-EN042 | $0.05 | Buy |
Battery Charger | Common | TLM-EN041 | $0.05 | Buy |
Double Attack | Common | TLM-EN040 | $0.08 | Buy |
Gift of the Martyr | Common | TLM-EN039 | $0.10 | Buy |
Elemental Mistress Doriado | Rare | TLM-EN034 | $0.25 | Buy |
Mid Shield Gardna | Rare | TLM-EN024 | $0.15 | Buy |
King of the Skull Servants | Common | TLM-EN032 | $0.54 | Buy |
Des Wombat | Common | TLM-EN031 | $0.22 | Buy |
Batteryman AA | Common | TLM-EN030 | $0.10 | Buy |
Wynn the Wind Charmer | Common | TLM-EN029 | $0.10 | Buy |
Hiita the Fire Charmer | Common | TLM-EN028 | $0.18 | Buy |
Eria the Water Charmer | Common | TLM-EN027 | $0.08 | Buy |
Aussa the Earth Charmer | Common | TLM-EN026 | $0.05 | Buy |
White Ninja | Common | TLM-EN025 | $0.15 | Buy |
Invader of Darkness | Ultra Rare | TLM-ENSE1 | $0.45 | Buy |
Image may be a different printing.
Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Image may be a different printing.
Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
Image may be a different printing.
"Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.
Image may be a different printing.
If this card on the field is destroyed and sent to the Graveyard: Any further Battle Damage you take this turn becomes 0.
Image may be a different printing.
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
Image may be a different printing.
This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.
Image may be a different printing.
Remove from play all cards in your hand and on your side of the field. Draw cards until you have 2 cards in your hand.
Image may be a different printing.
If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF.
Image may be a different printing.
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700.
Image may be a different printing.
During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.
Image may be a different printing.
This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.
Image may be a different printing.
Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK.
Image may be a different printing.
Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Image may be a different printing.
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
Image may be a different printing.
When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.
Image may be a different printing.
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard).
Image may be a different printing.
"Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.
Image may be a different printing.
Your opponent cannot select a face-down Defense Position monster as an attack target.
Image may be a different printing.
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.
Image may be a different printing.
Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
Image may be a different printing.
This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.
Image may be a different printing.
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
Image may be a different printing.
Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.
Image may be a different printing.
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can pay 1000 Life Points; send all cards in both players' hands and on the field to the Graveyard, then inflict 300 damage to your opponent for each card sent to the Graveyard by this effect.
Image may be a different printing.
While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 damage to your opponent.
Image may be a different printing.
Equip only to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster.
Image may be a different printing.
When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard.
Image may be a different printing.
Equip only to a monster on your opponent's side of the field. When the equipped monster is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to the ATK of the equipped monster.
Image may be a different printing.
Inflict 1000 damage to the player who destroyed this Set card.
Image may be a different printing.
Activate only when a Token(s) is Special Summoned. Destroy all Tokens on the field, and inflict 300 damage to your opponent for each destroyed Token.
Image may be a different printing.
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.
Image may be a different printing.
Inflict 1000 damage to the player who destroyed this Set card.
Image may be a different printing.
Inflict 1000 damage to your opponent for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field.
Image may be a different printing.
Activate only when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters to their respective Fusion Decks.
Image may be a different printing.
Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the end of this turn.
Image may be a different printing.
Until your opponent's second End Phase, your opponent shows you all cards that they draw before adding them to their hand.
Image may be a different printing.
Send 1 Rock-Type monster from your Deck to the Graveyard; inflict 500 damage to your opponent.
Image may be a different printing.
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
Image may be a different printing.
Turn the top card of your opponent's Deck face-up, then your opponent shuffles their Deck. When your opponent draws the face-up card, immediately send it to the Graveyard.
Image may be a different printing.
Activate only when a Token(s) is Special Summoned. Destroy all Tokens on the field, and inflict 300 damage to your opponent for each destroyed Token.
Image may be a different printing.
Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.
Image may be a different printing.
Image may be a different printing.
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700.
Image may be a different printing.
Select 1 monster on your side of the field to activate this card. While you have 2 or more monsters on your side of the field, and all monsters on your side of the field are in Defense Position, the selected monster gains 700 DEF. When the selected monster is removed from the field, destroy this card.
Image may be a different printing.
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.
Image may be a different printing.
When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.
Image may be a different printing.
This card is used to Ritual Summon "Reshef the Dark Being". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.
Image may be a different printing.
Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position.
Image may be a different printing.
Your opponent cannot select a face-down Defense Position monster as an attack target.
Image may be a different printing.
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.
Image may be a different printing.
Battle Damage to this card's controller from a battle involving this card becomes 0.
Image may be a different printing.
When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.
Image may be a different printing.
While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 damage to your opponent.
Image may be a different printing.
FLIP: Your opponent selects 1 monster they control. Switch control of the selected monster and this card.
Image may be a different printing.
Once per turn, you can flip this card into face-down Defense Position.
Image may be a different printing.
When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard.
Image may be a different printing.
The original DEF of this card equals the number of your banished Rock-Type monsters × 700.
Image may be a different printing.
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.
Image may be a different printing.
If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF.
Image may be a different printing.
Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK.
Image may be a different printing.
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Image may be a different printing.
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard).
Image may be a different printing.
If this card on the field is destroyed and sent to the Graveyard: Any further Battle Damage you take this turn becomes 0.
Image may be a different printing.
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
Image may be a different printing.
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
Image may be a different printing.
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to its owner's hand.
Image may be a different printing.
During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.
Image may be a different printing.
Equip only to a monster on your opponent's side of the field. When the equipped monster is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to the ATK of the equipped monster.
Image may be a different printing.
Remove from play all cards in your hand and on your side of the field. Draw cards until you have 2 cards in your hand.
Image may be a different printing.
Equip only to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster.
Image may be a different printing.
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
Image may be a different printing.
This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.
Image may be a different printing.
Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.
Image may be a different printing.
Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.
Image may be a different printing.
Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.
Image may be a different printing.
Send 1 monster on your side of the field to the Graveyard. Select 1 monster on your side of the field. The selected monster gains ATK equal to the ATK of the sent monster until the end of this turn.
Image may be a different printing.
This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.
Image may be a different printing.
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
Image may be a different printing.
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other "King of the Skull Servants" or "Skull Servant" from your Graveyard; Special Summon this card.
Image may be a different printing.
Image may be a different printing.
If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.
Image may be a different printing.
FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field.
Image may be a different printing.
FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field.
Image may be a different printing.
FLIP: Take control of 1 WATER monster on your opponent's side of the field, for as long as this card remains face-up on the field.
Image may be a different printing.
FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field.
Image may be a different printing.
Image may be a different printing.
Your opponent can not activate Quick-Play Spell Cards.