Card Name | Rarity | Number | OTS Tournament Pack 7 Lowest Price (NM) |
|
---|---|---|---|---|
Herald of Orange Light | Ultimate Rare | OP07-EN001 | $79.33 | Buy |
Cosmic Cyclone | Ultimate Rare | OP07-EN003 | $77.65 | Buy |
Link Spider | Ultimate Rare | OP07-EN002 | $31.60 | Buy |
Gatling Dragon | Common | OP07-EN026 | $13.95 | Buy |
Destrudo the Lost Dragon's Frisson | Super Rare | OP07-EN007 | $3.99 | Buy |
SPYRAL Tough | Super Rare | OP07-EN005 | $0.59 | Buy |
Royal Magical Library | Super Rare | OP07-EN004 | $1.45 | Buy |
Rare Value | Common | OP07-EN018 | $0.13 | Buy |
Blowback Dragon | Common | OP07-EN025 | $1.12 | Buy |
Lucky Chance | Common | OP07-EN024 | $0.19 | Buy |
Token Feastevil | Common | OP07-EN023 | $0.05 | Buy |
Pitch-Black Power Stone | Common | OP07-EN022 | $0.05 | Buy |
Wavering Eyes | Common | OP07-EN021 | $0.10 | Buy |
Spell Power Grasp | Common | OP07-EN020 | $0.08 | Buy |
Zombie World | Common | OP07-EN019 | $0.72 | Buy |
Insect Princess | Common | OP07-EN015 | $0.10 | Buy |
Zeradias, Herald of Heaven | Common | OP07-EN016 | $0.49 | Buy |
World Legacy - "World Chalice" | Super Rare | OP07-EN006 | $0.65 | Buy |
Prickle Fairy | Common | OP07-EN014 | $0.09 | Buy |
Paleozoic Marrella | Super Rare | OP07-EN012 | $0.58 | Buy |
Paleozoic Dinomischus | Super Rare | OP07-EN011 | $0.36 | Buy |
Divine Punishment | Super Rare | OP07-EN010 | $1.00 | Buy |
Fossil Dig | Super Rare | OP07-EN009 | $0.49 | Buy |
Magical Citadel of Endymion | Super Rare | OP07-EN008 | $0.20 | Buy |
Book of Life | Common | OP07-EN017 | $0.61 | Buy |
Paleozoic Leanchoilia | Super Rare | OP07-EN013 | $0.43 | Buy |
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When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
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Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
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1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
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"Barrel Dragon" + "Blowback Dragon"
Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of Heads.
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If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
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This card's name becomes "SPYRAL Super Agent" while it is on the field or in the Graveyard. Once per turn: You can declare 1 card type (Monster, Spell, or Trap) and target 1 card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type.
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Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
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If there are 2 or more face-up "Crystal Beast" cards in your Spell & Trap Card Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard, then you draw 2 cards.
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Once per turn: You can target 1 card your opponent controls; toss a coin 3 times, and destroy that target if at least 2 of the results are Heads.
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When an Effect Monster's effect that requires only 1 coin toss is activated, call Heads or Tails. If you call it right, draw 1 card.
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Activate only when a Token(s) is Special Summoned. Destroy all Tokens on the field, and inflict 300 damage to your opponent for each destroyed Token.
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Activate this card by placing 3 Spell Counters on this card. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it.
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Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect.
• 1 or more: Inflict 500 damage to your opponent.
• 2 or more: You can add 1 Pendulum Monster from your Main Deck to your hand.
• 3 or more: You can banish 1 card on the field.
• 4: You can add 1 "Wavering Eyes" from your Deck to your hand.
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Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
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All monsters on the field and in every Graveyard become Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.
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While this card is face-up on the field, battle positions of all face-up Insect-Type monsters on your opponent's side of the field are changed into Attack Position. Each time this card destroys an Insect-Type monster as a result of battle, increase the ATK of this card by 500 points.
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You can discard this card to the Graveyard to add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not face-up on the field, destroy this card.
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If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn.
• If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"".
• During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.
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While this card is face-up on your side of the field, your opponent cannot attack Insect-Type monsters. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step.
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Send 1 Trap Card from your Deck to the Graveyard. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
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Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
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When a Spell/Trap Card or monster effect, is activated while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
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Add 1 Level 6 or lower Dinosaur-Type monster from your Deck to your hand.
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Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from your side of the field, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
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Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.
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Target 1 banished card; return it to the Graveyard. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.