Card Name | Rarity | Number | Duelist Pack 10: Yusei 3 Lowest Price (NM) |
|
---|---|---|---|---|
Effect Veiler | Rare | DP10-EN007 | $1.87 | Buy |
Sonic Chick | Common | DP10-EN001 | $0.19 | Buy |
Majestic Star Dragon | Rare | DP10-EN017 | $0.40 | Buy |
Card of Sacrifice | Rare | DP10-EN029 | $0.05 | Buy |
Desperate Tag | Common | DP10-EN028 | $0.10 | Buy |
Power Frame | Common | DP10-EN027 | $0.05 | Buy |
Synchro Barrier | Common | DP10-EN026 | $0.04 | Buy |
Starlight Road | Rare | DP10-EN025 | $0.25 | Buy |
Synchro Gift | Rare | DP10-EN024 | $0.18 | Buy |
Battle Waltz | Rare | DP10-EN023 | $0.05 | Buy |
Double Cyclone | Common | DP10-EN022 | $0.10 | Buy |
Blind Spot Strike | Common | DP10-EN021 | $0.10 | Buy |
Variety Comes Out | Common | DP10-EN020 | $0.05 | Buy |
Cards of Consonance | Common | DP10-EN019 | $0.49 | Buy |
Drill Warrior | Rare | DP10-EN018 | $0.49 | Buy |
Dragon Knight Draco-Equiste | Super Rare | DP10-EN016 | $0.25 | Buy |
Shield Wing | Common | DP10-EN002 | $0.25 | Buy |
Big One Warrior | Super Rare | DP10-EN015 | $0.20 | Buy |
Bri Synchron | Ultra Rare | DP10-EN014 | $0.25 | Buy |
Justice Bringer | Ultra Rare | DP10-EN013 | $0.74 | Buy |
Boost Warrior | Super Rare | DP10-EN012 | $0.22 | Buy |
Stronghold Guardian | Common | DP10-EN011 | $0.19 | Buy |
A/D Changer | Common | DP10-EN010 | $0.15 | Buy |
Damage Eater | Common | DP10-EN009 | $0.05 | Buy |
Dash Warrior | Common | DP10-EN008 | $0.15 | Buy |
Second Booster | Common | DP10-EN006 | $0.16 | Buy |
Card Breaker | Common | DP10-EN005 | $0.16 | Buy |
Drill Synchron | Common | DP10-EN004 | $0.19 | Buy |
Stardust Xiaolong | Common | DP10-EN003 | $0.24 | Buy |
Synchro Material | Super Rare | DP10-EN030 | $0.19 | Buy |
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During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
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This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
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"Salvation Dragon - Savior Dragon" + "Stardust Dragon" + 1 non-Tuner monster When your opponent activates the effect of a Spell, Trap or Effect Monster, you can Tribute this card to negate it, and destroy all cards your opponent controls. Once per turn, negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, that monster effect(s) can be treated as this card's effect and can be activated once. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Stardust Dragon" from your Graveyard.
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If the total ATK of 2 or more face-up Attack Position monsters you control is less than the ATK of an opponent's face-up Attack Position monster with the lowest ATK, draw 2 cards. This turn, you cannot Summon or change the battle positions of monsters.
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If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step.
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When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves. .
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Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.
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Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 Stardust Dragon from your Extra Deck.
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Select 1 face-up Synchro Monster and 1 face-up non-Synchro Monster you control. Until the End Phase, the ATK of that Synchro Monster becomes 0 and the non-Synchro Monster gains ATK equal to the original ATK of that Synchro Monster.
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Select 1 face-up Synchro Monster you control. Special Summon 1 Waltz Token that has the same original Level, Type, Attribute, ATK, and DEF as that monster. Neither player takes any Battle Damage from battles involving that Token.
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Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected card(s).
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Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.
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Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of that Synchro Monster. You cannot Synchro Summon the turn you activate this card.
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Discard 1 Dragon-Type Tuner monster with 1000 or less ATK; draw 2 cards.
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"Drill Synchron" + 1 or more non-Tuner monsters. Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
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1 Dragon-Type Synchro Monster + 1 Warrior-Type Monster.
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). Once per turn, you can select 1 Dragon-Type Synchro Monster in the Graveyard. Remove it from play, treat this card's name as that monster's name, and give this card the same effects as that monster, until the End Phase. While this card is in face-up Attack Position, any effect damage you would take from an opponent's card effect is inflicted to your opponent instead.
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Up to twice per turn, if this card would be destroyed by battle, it is not destroyed.
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You can send 1 Level 1 monster from your hand, except this card, to the Graveyard to Special Summon this card from your hand.
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If this card is sent to the Graveyard for a Synchro Summon, until the End Phase, that Synchro Monster gains 600 ATK and its effect(s) is negated.
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Once per turn, when the effect of an opponent's Special Summoned monster activates, you can negate its activation.
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If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.
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If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase.
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You can remove from play this card in your Graveyard to select 1 monster on the field. Change its battle position.
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During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
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If this card attacks, it gains 1200 ATK during the Damage Step only.
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You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.
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This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard.
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If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
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When you Synchro Summon Stardust Dragon, you can Special Summon this card from your Graveyard in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed.
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Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use the selected monster as a Synchro Material Monster. You cannot conduct your Battle Phase during the turn you activate this card.