Card Name | Rarity | Number | Structure Deck: Dragons Collide Lowest Price (NM) |
|
---|---|---|---|---|
Lightpulsar Dragon | Ultra Rare | SDDC-EN001 | $0.24 | Buy |
Reasoning | Common | SDDC-EN031 | $0.69 | Buy |
Chaos Zone | Common | SDDC-EN024 | $0.11 | Buy |
Burst Stream of Destruction | Common | SDDC-EN025 | $0.10 | Buy |
Inferno Fire Blast | Common | SDDC-EN026 | $0.16 | Buy |
The Flute of Summoning Dragon | Common | SDDC-EN027 | $0.14 | Buy |
A Wingbeat of Giant Dragon | Common | SDDC-EN028 | $0.12 | Buy |
Book of Moon | Common | SDDC-EN029 | $0.73 | Buy |
Magical Stone Excavation | Common | SDDC-EN030 | $0.18 | Buy |
Monster Gate | Common | SDDC-EN032 | $0.19 | Buy |
Kaibaman | Common | SDDC-EN022 | $0.10 | Buy |
Card Trader | Common | SDDC-EN033 | $0.10 | Buy |
D.D.R. - Different Dimension Reincarnation | Common | SDDC-EN034 | $0.34 | Buy |
Charge of the Light Brigade | Common | SDDC-EN035 | $0.74 | Buy |
Dragon's Rebirth | Common | SDDC-EN036 | $0.20 | Buy |
Burst Breath | Common | SDDC-EN037 | $0.11 | Buy |
Call of the Haunted | Common | SDDC-EN038 | $0.18 | Buy |
Interdimensional Matter Transporter | Common | SDDC-EN039 | $0.02 | Buy |
Ryko, Lightsworn Hunter | Common | SDDC-EN023 | $0.30 | Buy |
Lyla, Lightsworn Sorceress | Common | SDDC-EN021 | $0.20 | Buy |
Darkflare Dragon | Ultra Rare | SDDC-EN002 | $0.06 | Buy |
Prime Material Dragon | Common | SDDC-EN011 | $0.41 | Buy |
Eclipse Wyvern | Super Rare | SDDC-EN003 | $0.17 | Buy |
Blue-Eyes White Dragon | Common | SDDC-EN004 | $0.50 | Buy |
Red-Eyes B. Dragon | Common | SDDC-EN005 | $0.39 | Buy |
The White Stone of Legend | Common | SDDC-EN006 | $0.23 | Buy |
Axe Dragonute | Common | SDDC-EN008 | $0.12 | Buy |
Vice Dragon | Common | SDDC-EN009 | $0.10 | Buy |
Gragonith, Lightsworn Dragon | Common | SDDC-EN010 | $0.08 | Buy |
Dark Armed Dragon | Common | SDDC-EN012 | $0.12 | Buy |
Jain, Lightsworn Paladin | Common | SDDC-EN020 | $0.09 | Buy |
Red-Eyes Darkness Metal Dragon | Common | SDDC-EN013 | $0.25 | Buy |
Chaos Sorcerer | Common | SDDC-EN014 | $0.25 | Buy |
Lord of D. | Common | SDDC-EN015 | $0.20 | Buy |
Mystic Tomato | Common | SDDC-EN016 | $0.52 | Buy |
Summoner Monk | Common | SDDC-EN017 | $0.10 | Buy |
Snipe Hunter | Common | SDDC-EN018 | $0.25 | Buy |
Herald of Creation | Common | SDDC-EN019 | $0.09 | Buy |
Escape from the Dark Dimension | Common | SDDC-EN040 | $0.13 | Buy |
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You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monsters from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monsters from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target.
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Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. If that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
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Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster whose Level is equal to the number of Chaos Counters removed; Special Summon that target. When this card is sent from the field to the Graveyard by an opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand whose Level is equal to or less than the number of Chaos Counters that this card had.
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If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" cannot attack the turn you activate this card.
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Target 1 face-up "Red-Eyes B. Dragon" you control; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.
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Special Summon up to 2 Dragon-Type monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
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Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.
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Target 1 face-up monster on the field; change that target to face-down Defense Position.
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Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
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Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the Graveyard.
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Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.
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Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
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Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
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Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or Graveyard.
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Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.
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Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
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Target 1 face-up monster you control; banish that target until the End Phase.
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FLIP: Apply these effects (simultaneously).
• You can destroy 1 card on the field.
• Send the top 3 cards of your Deck to the GY.
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You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
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You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster each from your hand and Deck to the Graveyard to target 1 card from either player's Graveyard; banish that target.
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Any effect that would inflict damage to a player instead increases their Life Points by the same amount. When a card's effect to destroy a monster(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.
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If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand.
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This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
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If this card is sent to the Graveyard: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
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If this card attacks, it is changed to Defense Position at the end of the Damage Step.
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If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved.
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This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard, then target 1 card on the field; destroy that target.
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If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
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You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon".
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Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect.
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Dragon-Type monsters on the field cannot be targeted by card effects.
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When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
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While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
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You can discard 1 card to select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card.
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Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
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Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.