Card Name | Rarity | Number | Shadow Specters Lowest Price (NM) |
|
---|---|---|---|---|
Divine Dragon Knight Felgrand | Unknown | SHSP-EN056 | $39.95 | Buy |
Divine Dragon Knight Felgrand (UTR) | Ultimate Rare | SHSP-EN056 | $21.99 | Buy |
Divine Dragon Knight Felgrand | Secret Rare | SHSP-EN056 | $16.75 | Buy |
Ghostrick Alucard (UTR) | Ultimate Rare | SHSP-EN052 | $16.69 | Buy |
Ignoble Knight of High Laundsallyn | Secret Rare | SHSP-EN086 | $15.00 | Buy |
Number 46: Dragluon (UTR) | Ultimate Rare | SHSP-EN050 | $11.44 | Buy |
Number 46: Dragluon | Super Rare | SHSP-EN050 | $7.49 | Buy |
Bujintei Kagutsuchi (UTR) | Ultimate Rare | SHSP-EN053 | $4.95 | Buy |
Sacred Noble Knight of King Artorigus | Ultra Rare | SHSP-EN087 | $5.00 | Buy |
Lady of the Lake | Secret Rare | SHSP-EN084 | $3.94 | Buy |
Number C96: Dark Storm (UTR) | Ultimate Rare | SHSP-EN046 | $3.38 | Buy |
Ghostrick Alucard | Ultra Rare | SHSP-EN052 | $3.95 | Buy |
Mistake | Secret Rare | SHSP-EN076 | $2.24 | Buy |
Stardust Dragon | Super Rare | SHSP-ENSE1 | $3.00 | Buy |
Return of the Monarchs | Ultra Rare | SHSP-EN067 | $2.73 | Buy |
Tuning | Super Rare | SHSP-ENSE2 | $3.00 | Buy |
Granmarg the Mega Monarch | Secret Rare | SHSP-EN041 | $1.09 | Buy |
Crimson Knight Vampire Bram | Ultra Rare | SHSP-EN054 | $0.52 | Buy |
Ghostrick Scare | Common | SHSP-EN074 | $0.89 | Buy |
Bujintei Kagutsuchi | Ultra Rare | SHSP-EN053 | $0.78 | Buy |
Number 64: Ronin Raccoon Sandayu | Rare | SHSP-EN051 | $1.49 | Buy |
Battlin' Boxing Spirits | Super Rare | SHSP-EN060 | $2.29 | Buy |
Meliae of the Trees | Secret Rare | SHSP-EN055 | $1.27 | Buy |
Giganticastle | Rare | SHSP-EN058 | $0.19 | Buy |
Genomix Fighter | Ultra Rare | SHSP-EN039 | $0.20 | Buy |
Survival of the Fittest | Common | SHSP-EN079 | $0.09 | Buy |
MariƱa, Princess of Sunflowers | Super Rare | SHSP-EN040 | $0.19 | Buy |
Grisaille Prison | Rare | SHSP-EN078 | $0.10 | Buy |
Ghostrick Ghoul | Ultra Rare | SHSP-ENSP1 | $0.20 | Buy |
Chain Ignition | Common | SHSP-EN077 | $0.04 | Buy |
Swarm of Crows | Rare | SHSP-EN042 | $0.09 | Buy |
Terrene Toothed Tsuchinoko | Common | SHSP-EN043 | $0.03 | Buy |
Gagagatag | Common | SHSP-EN059 | $0.03 | Buy |
Dragon Shield | Common | SHSP-EN061 | $0.05 | Buy |
Vampire Takeover | Super Rare | SHSP-EN075 | $0.25 | Buy |
Risebell the Star Psycher | Common | SHSP-EN044 | $0.03 | Buy |
Blue Duston | Common | SHSP-EN045 | $0.15 | Buy |
Ghostrick Mansion | Common | SHSP-EN062 | $0.61 | Buy |
Pot of Dichotomy | Secret Rare | SHSP-EN065 | $1.10 | Buy |
Swords at Dawn | Rare | SHSP-EN066 | $0.03 | Buy |
Bujin Regalia - The Mirror | Rare | SHSP-EN063 | $0.03 | Buy |
Vampire Kingdom | Common | SHSP-EN064 | $0.13 | Buy |
Puralis, the Purple Pyrotile | Rare | SHSP-EN057 | $0.09 | Buy |
Sacred Serpent's Wake | Common | SHSP-EN068 | $0.01 | Buy |
Knight Day Grepher | Common | SHSP-EN038 | $0.03 | Buy |
Magicalized Duston Mop | Common | SHSP-EN069 | $0.40 | Buy |
Burst Rebirth | Rare | SHSP-EN070 | $0.20 | Buy |
Number C96: Dark Storm | Super Rare | SHSP-EN046 | $0.42 | Buy |
Battlin' Boxer Cheat Commissioner | Rare | SHSP-EN049 | $0.09 | Buy |
Numbers Overlay Boost | Common | SHSP-EN071 | $0.03 | Buy |
Intrigue Shield | Common | SHSP-EN072 | $0.04 | Buy |
Number C65: King Overfiend | Rare | SHSP-EN048 | $0.45 | Buy |
Ghostrick Vanish | Common | SHSP-EN073 | $0.19 | Buy |
Number 65: Djinn Buster | Rare | SHSP-EN047 | $0.39 | Buy |
BIG Win!? | Common | SHSP-EN080 | $0.10 | Buy |
Ghostrick Ghoul | Super Rare | SHSP-EN000 | $0.99 | Buy |
Skelesaurus | Common | SHSP-EN037 | $0.01 | Buy |
Armored Kappa | Super Rare | SHSP-EN097 | $0.47 | Buy |
Ghostrick Lantern | Super Rare | SHSP-EN016 | $0.69 | Buy |
Noble Arms - Excaliburn | Super Rare | SHSP-EN088 | $1.59 | Buy |
Baby Raccoon Tantan | Common | SHSP-EN015 | $0.06 | Buy |
White Dragon Wyverburster | Common | SHSP-EN093 | $0.09 | Buy |
Baby Raccoon Ponpoko | Common | SHSP-EN014 | $0.15 | Buy |
Kidmodo Dragon | Super Rare | SHSP-EN094 | $0.44 | Buy |
Soul Drain Dragon | Common | SHSP-EN013 | $0.01 | Buy |
Secret Sanctuary of the Spellcasters | Rare | SHSP-EN095 | $0.39 | Buy |
Black Dragon Collapserpent | Common | SHSP-EN096 | $0.02 | Buy |
Armed Protector Dragon | Common | SHSP-EN012 | $0.03 | Buy |
Oh Tokenbaum! | Rare | SHSP-EN098 | $0.10 | Buy |
Dragard | Super Rare | SHSP-EN092 | $0.37 | Buy |
Mythic Water Dragon | Common | SHSP-EN011 | $0.23 | Buy |
Mythic Tree Dragon | Common | SHSP-EN010 | $0.03 | Buy |
Secret Sect Druid Dru | Common | SHSP-EN009 | $0.03 | Buy |
Secret Sect Druid Wid | Common | SHSP-EN008 | $0.03 | Buy |
Vivid Knight | Rare | SHSP-EN099 | $0.03 | Buy |
Battlin' Boxer Rabbit Puncher | Common | SHSP-EN007 | $0.03 | Buy |
Battlin' Boxer Rib Gardna | Common | SHSP-EN006 | $0.02 | Buy |
Malicevorous Knife | Common | SHSP-EN005 | $0.01 | Buy |
Malicevorous Fork | Common | SHSP-EN004 | $0.07 | Buy |
Malicevorous Spoon | Common | SHSP-EN003 | $0.03 | Buy |
Chow Chow Chan | Common | SHSP-EN002 | $0.03 | Buy |
Ghostrick Specter | Common | SHSP-EN017 | $0.05 | Buy |
Ghostrick Yuki-onna | Common | SHSP-EN019 | $0.30 | Buy |
Ghostrick Witch | Common | SHSP-EN018 | $0.20 | Buy |
Vampire Sorcerer | Ultra Rare | SHSP-EN029 | $0.50 | Buy |
Labradorite Dragon | Super Rare | SHSP-EN001 | $1.24 | Buy |
Rasetsu | Common | SHSP-EN036 | $0.03 | Buy |
Archfiend Giant | Rare | SHSP-EN083 | $0.10 | Buy |
Aratama | Rare | SHSP-EN035 | $0.75 | Buy |
Vampire Hunter | Super Rare | SHSP-EN034 | $1.07 | Buy |
Yellow-Bellied Oni | Common | SHSP-EN033 | $0.03 | Buy |
Noble Knight Borz | Super Rare | SHSP-EN085 | $0.48 | Buy |
Pumprincess the Princess of Ghosts | Common | SHSP-EN032 | $0.09 | Buy |
Vampire Grace | Common | SHSP-EN031 | $0.12 | Buy |
Shadow Vampire | Secret Rare | SHSP-EN030 | $0.62 | Buy |
Mecha Phantom Beast Kalgriffin | Rare | SHSP-EN028 | $0.09 | Buy |
Bujingi Raven | Rare | SHSP-EN081 | $0.08 | Buy |
Mecha Phantom Beast Sabre Hawk | Common | SHSP-EN027 | $0.01 | Buy |
Bujingi Centipede | Common | SHSP-EN026 | $0.04 | Buy |
Bujingi Boar | Common | SHSP-EN025 | $0.02 | Buy |
Bujingi Ibis | Common | SHSP-EN024 | $0.08 | Buy |
Bujingi Crow | Rare | SHSP-EN023 | $0.03 | Buy |
Sinister Yorishiro | Ultra Rare | SHSP-EN089 | $0.19 | Buy |
Bujin Mikazuchi | Ultra Rare | SHSP-EN022 | $0.97 | Buy |
Celestial Wolf Lord, Blue Sirius | Ultra Rare | SHSP-EN090 | $0.45 | Buy |
Ghostrick Stein | Common | SHSP-EN021 | $0.14 | Buy |
Ghostrick Jiangshi | Common | SHSP-EN020 | $0.13 | Buy |
Mira the Star-Bearer | Common | SHSP-EN091 | $0.03 | Buy |
Vampire Duke | Rare | SHSP-EN082 | $0.13 | Buy |
Image may be a different printing.
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
Image may be a different printing.
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
Image may be a different printing.
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
Image may be a different printing.
2 Level 3 monsters
Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Image may be a different printing.
1 Tuner + 1 or more non-Tuner "Noble Knight" monsters When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn".
Image may be a different printing.
2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Special Summon 1 Dragon-Type monster from your hand. Target 1 Dragon-Type monster your opponent controls; take control of that target. Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.
Image may be a different printing.
2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Special Summon 1 Dragon-Type monster from your hand. Target 1 Dragon-Type monster your opponent controls; take control of that target. Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.
Image may be a different printing.
2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".
Image may be a different printing.
2 Level 5 "Noble Knight" monsters When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target.
Image may be a different printing.
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 "Noble Knight" Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 "Noble Knight" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard.
Image may be a different printing.
4 Level 3 DARK monsters This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect. Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster becomes 0, and if it does, this card gains ATK equal to that monster's original ATK.
Image may be a different printing.
2 Level 3 monsters
Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Image may be a different printing.
1 Tuner + 1 or more non-Tuner monsters // You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. If you negate an effect this way, you can Spec
Image may be a different printing.
You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects;
- Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
- Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only activate this effect of "Return of the Monarchs" once per turn.
Image may be a different printing.
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. ? (Then?), draw 1 card [???].
Image may be a different printing.
2 Level 5 Zombie monsters
You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position.
Image may be a different printing.
Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, and if you do, change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Ghostrick" monsters changed to face-up Defense Position with this effect.
Image may be a different printing.
2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".
Image may be a different printing.
2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
Image may be a different printing.
Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.
Image may be a different printing.
2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ? Send 1 Plant-Type monster from your Deck to the Graveyard. ? Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
Image may be a different printing.
1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK and DEF for each non-Tuner monster used as a Synchro Material Monster for the Synchro Summon of this card.
Image may be a different printing.
You can Normal Summon this card without Tributing, but its Level becomes 3 and its original ATK is halved. Once per turn: You can declare 1 Type; during this turn, if this card is used as a Synchro Material Monster, this card and all the other Synchro Material Monsters are treated as the declared Type. During the turn you activate this effect, you cannot Normal or Special Summon monsters, except monsters of the declared Type.
Image may be a different printing.
Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When that attacking monster destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; the equipped monster can make a second attack on an opponent's monster in a row.
Image may be a different printing.
If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.
Image may be a different printing.
If you control a face-up monster that was Tribute, Ritual or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.
Image may be a different printing.
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn.
Image may be a different printing.
Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target.
Image may be a different printing.
Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand.
Image may be a different printing.
When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Tsuchinoko" once per turn.
Image may be a different printing.
Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.
Image may be a different printing.
If you have no card in your Field Card Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Takeover" per turn.
Image may be a different printing.
Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase that monster's Level by 1.
Image may be a different printing.
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from the controller's hand, face-down, until the next turn's Standby Phase. You can only control 1 face-up "Blue Duston".
Image may be a different printing.
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.
Image may be a different printing.
At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
Image may be a different printing.
Target 1 Equip Spell Card in your Graveyard and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 "Swords at Dawn" per turn.
Image may be a different printing.
At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type "Bujin" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated.
Image may be a different printing.
Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target.
Image may be a different printing.
1 Tuner + 1 non-Tuner monster When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.
Image may be a different printing.
You can only activate 1 "Breath of the Valiant" per turn. If you control 2 or more Fusion, Synchro, Ritual, or Xyz Monsters, apply these effects, depending on the number of different Monster Cards you control.
2 or more: Target either 1 of your banished monsters or 1 monster in your Graveyard; add that target to your hand.
3 or more: Target 1 Trap Card in your Graveyard; add that target to your hand.
Image may be a different printing.
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ? During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.
Image may be a different printing.
The equipped monster cannot be used as a Fusion, Synchro, or Xyz Material for a Summon, and it cannot be Tributed. When this card on the field is destroyed by your opponent's card effect and sent to the Graveyard: You can add 1 "Duston" monster from your Deck to your hand. You can only control 1 "Duston Mop".
Image may be a different printing.
Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon it in face-down Defense Position.
Image may be a different printing.
4 Level 3 DARK monsters This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect. Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster becomes 0, and if it does, this card gains ATK equal to that monster's original ATK.
Image may be a different printing.
2 Level 3 monsters
All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control and an opponent's monster: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card directly from their hand onto your side of the field.
Image may be a different printing.
Target 1 "Number" Xyz Monster you control that has no Xyz Material; attach 2 monsters from your hand to that monster as Xyz Materials.
Image may be a different printing.
Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.
Image may be a different printing.
3 Level 3 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; that target loses 1000 ATK and DEF. If this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect.
Image may be a different printing.
Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control and face-down Defense Position monsters you control cannot be targeted by, or destroyed by, card effects.
Image may be a different printing.
2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.
Image may be a different printing.
Image may be a different printing.
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn.
Image may be a different printing.
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
- This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position, and if you do, it becomes Zombie-Type.
Image may be a different printing.
2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During the Battle Step, when a monster you control battles: You can discard 1 card; this turn, you take no battle damage, also monsters you control cannot be destroyed by battle. You can only use this effect once per Duel.
Image may be a different printing.
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
Image may be a different printing.
Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn.
Image may be a different printing.
FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Tanukit Tantan".
Image may be a different printing.
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
Image may be a different printing.
When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Tanukit Ponpoko", in face-down Defense Position. You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.
Image may be a different printing.
If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use this effect of "Kidmodo Dragon" once per turn.
Image may be a different printing.
Cannot be Normal Summoned/Set. Must be Special Summoned by your Dragon-Type Xyz Monster's effect, and cannot be Special Summoned by other ways. When this card is Special Summoned while your Life Points are lower than your opponent's: This card gains ATK equal to the difference, but your opponent takes no battle damage this turn. This card cannot attack your opponent directly.
Image may be a different printing.
When a monster, except a Spellcaster-Type monster, is Normal or Special Summoned to your opponent's side of the field while you control another Spell Card and your opponent controls no Spell Cards (except during the Damage Step): That monster cannot attack or activate its effects this turn. If you do not control a Spellcaster-Type monster, destroy this card.
Image may be a different printing.
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
Image may be a different printing.
Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.
Image may be a different printing.
Tribute 2 or more Tokens with the same Level, then target any number of monsters in your Graveyard with the same Level as the Tributed Tokens, up to the number Tributed; Special Summon those targets. Their effects are negated, also they are destroyed during the End Phase.
Image may be a different printing.
When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK.
Image may be a different printing.
If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way.
Image may be a different printing.
Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
Image may be a different printing.
When this card is Normal Summoned: You can target 1 Level 4 DARK monster with either 0 ATK or DEF in your Graveyard, except "Druise the Duplicitous Druid"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Druise the Duplicitous Druid" once per turn.
Image may be a different printing.
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target, but it cannot be activated this turn. You can only use the effect of "Wid the Duplicitous Druid" once per turn.
Image may be a different printing.
When exactly 1 LIGHT Beast-Warrior-Type monster you control is targeted for an attack or by an opponent's card effect: You can banish that target, then Special Summon this card from your hand. The banished monster returns to the field during your next Standby Phase.
Image may be a different printing.
At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
Image may be a different printing.
During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.
Image may be a different printing.
When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard, except "Malicevorous Knife"; Special Summon that target.
Image may be a different printing.
You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.
Image may be a different printing.
When a "Malicevorous" monster, except "Malicevorous Spoon", is Normal or Special Summoned to your side of the field while you control this face-up card: You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
Image may be a different printing.
When your opponent activates a Normal Trap Card at an attack declaration involving an attacking monster you control and an opponent's monster: You can discard this card; negate the activation, and if you do, destroy it.
Image may be a different printing.
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
Image may be a different printing.
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
Image may be a different printing.
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
Image may be a different printing.
If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
Image may be a different printing.
Image may be a different printing.
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster in your hand, except "Rakshasa", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.
Image may be a different printing.
If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.
Image may be a different printing.
Image may be a different printing.
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
Image may be a different printing.
When you Xyz Summon: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a card you control, then target 1 Xyz Monster on the field; decrease its Rank by 1, also it loses 300 ATK.
Image may be a different printing.
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects. ? This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.
Image may be a different printing.
If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. During each Standby Phase, if this card is treated as a Continuous Spell Card by its own effect: Place 1 Pumpkin Counter on this card. While this card is treated as a Continuous Spell Card, monsters your opponent controls loses 100 ATK and DEF for each Pumpkin Counter on this card.
Image may be a different printing.
While this card is in your Graveyard, when a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by a Zombie-Type monster's effect: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
Image may be a different printing.
Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.
Image may be a different printing.
You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Gryphin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).
Image may be a different printing.
When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster.
Image may be a different printing.
This card cannot attack directly. This card cannot attack while there is a monster(s) in your Graveyard that is not a "Mecha Phantom Beast" monster. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.
Image may be a different printing.
If you control a "Bujin" Beast-Warrior-Type monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.
Image may be a different printing.
If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase.
Image may be a different printing.
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Image may be a different printing.
When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn.
Image may be a different printing.
Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.
Image may be a different printing.
When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".
Image may be a different printing.
1 Tuner + 1 or more non-Tuner monsters When this card is destroyed and sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; that target loses 2400 ATK.
Image may be a different printing.
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
Image may be a different printing.
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
Image may be a different printing.
3 Level 1 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. While this card is face-up on the field, face-up Level 4 or lower monsters you control cannot be destroyed by card effects.
Image may be a different printing.
When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.