Card Name | Rarity | Number | The Secret Forces Lowest Price (NM) |
|
---|---|---|---|---|
Nekroz of Brionac | Secret Rare | THSF-EN014 | $20.17 | Buy |
Nekroz of Valkyrus | Secret Rare | THSF-EN017 | $6.24 | Buy |
Nekroz of Trishula | Secret Rare | THSF-EN015 | $6.13 | Buy |
Mayosenju Daibak | Secret Rare | THSF-EN001 | $4.51 | Buy |
Armageddon Knight | Super Rare | THSF-EN035 | $0.21 | Buy |
Djinn Releaser of Rituals | Super Rare | THSF-EN036 | $0.15 | Buy |
Djinn Presider of Rituals | Super Rare | THSF-EN037 | $0.09 | Buy |
Djinn Cursenchanter of Rituals | Super Rare | THSF-EN038 | $0.08 | Buy |
Djinn Prognosticator of Rituals | Super Rare | THSF-EN039 | $0.01 | Buy |
Djinn Disserere of Rituals | Super Rare | THSF-EN040 | $0.01 | Buy |
Gishki Chain | Super Rare | THSF-EN041 | $0.06 | Buy |
Gishki Shadow | Super Rare | THSF-EN042 | $0.16 | Buy |
Gishki Noellia | Super Rare | THSF-EN043 | $0.03 | Buy |
Cardcar D | Super Rare | THSF-EN044 | $0.19 | Buy |
Gishki Vision | Super Rare | THSF-EN045 | $0.22 | Buy |
Altitude Knight | Super Rare | THSF-EN046 | $0.04 | Buy |
Soul Release | Super Rare | THSF-EN048 | $0.75 | Buy |
Abyss Dweller | Super Rare | THSF-EN047 | $0.89 | Buy |
Manju of the Ten Thousand Hands | Super Rare | THSF-EN033 | $0.40 | Buy |
Soul Absorption | Super Rare | THSF-EN049 | $0.35 | Buy |
Ritual Weapon | Super Rare | THSF-EN050 | $0.06 | Buy |
Burial from a Different Dimension | Super Rare | THSF-EN051 | $0.49 | Buy |
Advanced Ritual Art | Super Rare | THSF-EN052 | $0.14 | Buy |
Preparation of Rites | Super Rare | THSF-EN053 | $0.20 | Buy |
Ascending Soul | Super Rare | THSF-EN054 | $0.03 | Buy |
Ritual Cage | Super Rare | THSF-EN055 | $0.13 | Buy |
Divine Wind of Mist Valley | Super Rare | THSF-EN056 | $0.09 | Buy |
Fire Formation - Tenki | Super Rare | THSF-EN057 | $0.32 | Buy |
Royal Decree | Super Rare | THSF-EN058 | $0.30 | Buy |
Vanity's Emptiness | Super Rare | THSF-EN059 | $1.05 | Buy |
Necro Gardna | Super Rare | THSF-EN034 | $0.12 | Buy |
Ritual Beast's Bond | Super Rare | THSF-EN031 | $0.08 | Buy |
Ritual Beast Steeds | Super Rare | THSF-EN032 | $0.09 | Buy |
Nekroz of Unicore | Secret Rare | THSF-EN016 | $0.49 | Buy |
Yosenju Kama 1 | Secret Rare | THSF-EN003 | $0.38 | Buy |
Yosenju Kama 2 | Secret Rare | THSF-EN004 | $0.19 | Buy |
Yosenju Kama 3 | Secret Rare | THSF-EN005 | $0.20 | Buy |
Yosenju Shinchu L | Super Rare | THSF-EN006 | $0.10 | Buy |
Yosenju Shinchu R | Super Rare | THSF-EN007 | $0.10 | Buy |
Yosen Training Grounds | Super Rare | THSF-EN008 | $0.04 | Buy |
Yosenjus' Secret Move | Super Rare | THSF-EN009 | $0.05 | Buy |
Shurit, Strategist of the Nekroz | Super Rare | THSF-EN010 | $0.12 | Buy |
Great Sorcerer of the Nekroz | Super Rare | THSF-EN011 | $0.03 | Buy |
Exa, Enforcer of the Nekroz | Super Rare | THSF-EN012 | $0.14 | Buy |
Nekroz of Clausolas | Secret Rare | THSF-EN013 | $0.32 | Buy |
Nekroz of Catastor | Secret Rare | THSF-EN018 | $0.23 | Buy |
Yosenju Misak | Secret Rare | THSF-EN002 | $0.10 | Buy |
Nekroz of Decisive Armor | Secret Rare | THSF-EN019 | $0.22 | Buy |
Nekroz Mirror | Secret Rare | THSF-EN020 | $0.15 | Buy |
Nekroz Kaleidoscope | Secret Rare | THSF-EN021 | $0.29 | Buy |
Ritual Beast Tamer Lara | Secret Rare | THSF-EN022 | $0.35 | Buy |
Ritual Beast Tamer Elder | Secret Rare | THSF-EN023 | $0.33 | Buy |
Ritual Beast Tamer Wen | Secret Rare | THSF-EN024 | $0.20 | Buy |
Spiritual Beast Apelio | Super Rare | THSF-EN025 | $0.19 | Buy |
Spiritual Beast Pettlephin | Super Rare | THSF-EN026 | $0.09 | Buy |
Spiritual Beast Cannahawk | Super Rare | THSF-EN027 | $0.09 | Buy |
Ritual Beast Ulti-Pettlephin | Secret Rare | THSF-EN029 | $0.20 | Buy |
Ritual Beast Ulti-Apelio | Secret Rare | THSF-EN028 | $0.34 | Buy |
Ritual Beast Ulti-Cannahawk | Secret Rare | THSF-EN030 | $0.32 | Buy |
Aquamirror Cycle | Super Rare | THSF-EN060 | $0.01 | Buy |
Image may be a different printing.
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using "Nekroz of Brionac", and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Brionac" once per turn.
- You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac".
- You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.
Image may be a different printing.
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, without using any Level 8 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Valkyrus" once per turn.
- When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your Graveyard, then discard this card; negate that attack, then end the Battle Phase.
- During your Main Phase: You can Tribute up to 2 monsters from your hand and/or your side of the field, and if you do, draw 1 card for each card Tributed.
Image may be a different printing.
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 9 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Trishula" once per turn.
- During either player's turn, when a card or effect is activated that targets a "Nekroz" monster(s) you control: You can discard this card; negate the activation.
-When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field and Graveyard. (The card in the hand is chosen at random.)
Image may be a different printing.
Pendulum Effect : When a "Yosenju" monster you control declares an attack: You can have that attacking monster gain 300 ATK until the end of the Battle Phase. Monster Effect : Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.
Image may be a different printing.
When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.
Image may be a different printing.
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, the other player cannot Special Summon while that Ritual Summoned monster is face-up on the field.
Image may be a different printing.
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.
Image may be a different printing.
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monsters' effects are negated.
Image may be a different printing.
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card.
Image may be a different printing.
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is not affected by Trap Cards.
Image may be a different printing.
When this card is Normal Summoned: Look at the top 3 cards of your Deck. If there is a Ritual Monster(s) or Ritual Spell Card(s), you can reveal one of them to your opponent and add it to your hand. Then return the other cards to your Deck in the order of your choice.
Image may be a different printing.
If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.
Image may be a different printing.
When this card is Normal Summoned: You can reveal the top 5 cards of your Deck, send any revealed Ritual Spell Cards or "Gishki" Monster Cards to the Graveyard, then return the other cards to the bottom of your Deck in any order.
Image may be a different printing.
Image may be a different printing.
If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
Image may be a different printing.
Once per turn, when another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard.
Image may be a different printing.
Select up to 5 cards from the Graveyard(s) and remove them from play.
Image may be a different printing.
2 Level 4 monsters
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.
Image may be a different printing.
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.
Image may be a different printing.
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.
Image may be a different printing.
Equip only to a Level 6 or lower Ritual Monster. The equipped monster gains 1500 ATK and DEF.
Image may be a different printing.
Target up to 3 banished monsters; return them to the Graveyard.
Image may be a different printing.
This card can be used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the Graveyard whose total Levels equal the Level of that Ritual Monster.
Image may be a different printing.
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell Card from your Graveyard to the hand.
Image may be a different printing.
Once per turn, when a Ritual Monster is Ritual Summoned, you can select and add to your hand 1 monster in your Graveyard that was Tributed for the Ritual Summon.
Image may be a different printing.
You take no Battle Damage from battles involving a face-up Ritual Monster you control. Also, face-up Ritual Monsters you control cannot be targeted or destroyed by the effects of Effect Monsters.
Image may be a different printing.
Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck.
Image may be a different printing.
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
Image may be a different printing.
Image may be a different printing.
Neither player can Special Summon monsters. When a card is sent from the Deck or the field to your Graveyard: Destroy this card.
Image may be a different printing.
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
Image may be a different printing.
Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.
Image may be a different printing.
If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.
Image may be a different printing.
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Nekroz" card in your Graveyard, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of all face-up monsters on the field that were Special Summoned from the Extra Deck.
Image may be a different printing.
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Image may be a different printing.
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Image may be a different printing.
f this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Image may be a different printing.
Pendulum Effect : If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
Monster Effect : If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.
Image may be a different printing.
Pendulum Effect : Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
Monster Effect : If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.
Image may be a different printing.
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of "Yosen Training Grounds" once per turn.
- 1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field).
- 3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand.
Image may be a different printing.
When a Spell/Trap Card, or monster effect, is activated while you control at least 1 "Yosenju" card, and all face-up monsters you control are "Yosenju" monsters: Negate the activation, and if you do, destroy that card.
Image may be a different printing.
If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior-Type "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.
Image may be a different printing.
If this card is Tributed by a card effect: You can add 1 Spellcaster-Type "Nekroz" Ritual Monster from your Deck to your hand. If this card is banished: You can send 1 "Nekroz" monster from your Deck to the Graveyard, except "Great Sorcerer of the Nekroz". You can only use 1 "Great Sorcerer of the Nekroz" effect per turn, and only once that turn.
Image may be a different printing.
If this card is Tributed by a card effect: You can add 1 Dragon-Type "Nekroz" Ritual Monster from your Deck to your hand. If this card is banished: You can target 1 of your banished "Nekroz" monsters, except this card; Special Summon that monster. You can only use 1 "Exa, Enforcer of the Nekroz" effect per turn, and only once that turn.
Image may be a different printing.
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Clausolas" once per turn.
- You can discard this card; add 1 "Nekroz" Spell/Trap Card from your Deck to your hand.
- During either player's turn: You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.
Image may be a different printing.
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using "Nekroz of Catastor", and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Nekroz" monster in your Graveyard; Special Summon it. You can only use this effect of "Nekroz of Catastor" once per turn. At the start of the Damage Step, if a "Nekroz" monster you control battles a face-up monster your opponent controls that was Special Summoned from the Extra Deck: Destroy that monster.
Image may be a different printing.
At the start of the Damage Step, if this card battles a non-WIND monster: You can destroy that monster. When this card is Pendulum Summoned: You can target 1 card your opponent controls; destroy it. During the End Phase, if this card was Special Summoned this turn: Return it to the hand.
Image may be a different printing.
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Decisive Armor" once per turn.
- During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it gains 1000 ATK and DEF until the end of this turn.
- You can target 1 Set card your opponent controls; destroy it, and if you do, banish it.
Image may be a different printing.
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your Graveyard, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your Graveyard; add 1 "Nekroz" Spell Card from your Deck to your hand.
Image may be a different printing.
This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the Graveyard, also, after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your Graveyard; add 1 "Nekroz" Spell Card from your Deck to your hand.
Image may be a different printing.
If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.
Image may be a different printing.
After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.
Image may be a different printing.
If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.
Image may be a different printing.
Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.
Image may be a different printing.
Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.
Image may be a different printing.
Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.
Image may be a different printing.
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card to the Extra Deck, then target 1 of your banished "Ritual Beast Tamer" monsters and 1 of your banished "Spiritual Beast" monsters; Special Summon them in Defense Position.
Image may be a different printing.
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
Image may be a different printing.
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card to the Extra Deck, then target 1 of your banished "Ritual Beast Tamer" monsters and 1 of your banished "Spiritual Beast" monsters; Special Summon them in Defense Position.
Image may be a different printing.
Target 1 face-up WATER monster you control and 2 WATER monsters in your Graveyard; shuffle the first target into the Deck, and if you do, add the second targets to your hand.