Card Name | Rarity | Number | Premium Gold: Return of the Bling Lowest Price (NM) |
|
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Right Leg of the Forbidden One | Unknown | PGL2-EN022 | $6.49 | Buy |
Left Leg of the Forbidden One | Unknown | PGL2-EN023 | $5.00 | Buy |
Right Arm of the Forbidden One | Unknown | PGL2-EN024 | $5.71 | Buy |
Santa Claws | Unknown | PGL2-EN021 | $4.00 | Buy |
Traptrix Myrmeleo | Unknown | PGL2-EN037 | $3.64 | Buy |
Traptrix Dionaea | Unknown | PGL2-EN041 | $3.50 | Buy |
Foolish Burial | Unknown | PGL2-EN051 | $4.00 | Buy |
Left Arm of the Forbidden One | Unknown | PGL2-EN025 | $4.50 | Buy |
Elemental HERO Prisma | Unknown | PGL2-EN072 | $4.75 | Buy |
Herald of Perfection | Unknown | PGL2-EN085 | $1.50 | Buy |
My Body as a Shield | Unknown | PGL2-EN074 | $1.00 | Buy |
Karma Cut | Unknown | PGL2-EN067 | $1.47 | Buy |
Lavalval Chain | Unknown | PGL2-EN044 | $2.09 | Buy |
Exodia the Forbidden One | Unknown | PGL2-EN026 | $2.98 | Buy |
Madolche Queen Tiaramisu | Unknown | PGL2-EN045 | $2.99 | Buy |
Raigeki | Unknown | PGL2-EN048 | $1.93 | Buy |
Naturia Barkion | Unknown | PGL2-EN087 | $2.38 | Buy |
Naturia Beast | Unknown | PGL2-EN086 | $1.79 | Buy |
Pot of Duality | Unknown | PGL2-EN055 | $2.69 | Buy |
Grapha, Dragon Lord of Dark World | Unknown | PGL2-EN083 | $2.07 | Buy |
Number 95: Galaxy-Eyes Dark Matter Dragon | Unknown | PGL2-EN015 | $2.49 | Buy |
Sinister Serpent | Unknown | PGL2-EN027 | $0.85 | Buy |
Smashing Ground | Unknown | PGL2-EN075 | $0.94 | Buy |
Solemn Warning | Unknown | PGL2-EN068 | $1.06 | Buy |
The Grand Spellbook Tower | Unknown | PGL2-EN057 | $1.23 | Buy |
Traptrix Nepenthes | Unknown | PGL2-EN038 | $0.93 | Buy |
Dark Hole | Unknown | PGL2-EN089 | $0.86 | Buy |
Preparation of Rites | Unknown | PGL2-EN054 | $1.83 | Buy |
Goyo Guardian | Unknown | PGL2-EN042 | $1.99 | Buy |
Blue-Eyes White Dragon | Unknown | PGL2-EN080 | $2.19 | Buy |
Glow-Up Bulb | Unknown | PGL2-EN033 | $2.24 | Buy |
Book of Moon | Unknown | PGL2-EN049 | $1.84 | Buy |
Gorz the Emissary of Darkness | Unknown | PGL2-EN081 | $1.88 | Buy |
Five-Headed Dragon | Unknown | PGL2-EN078 | $1.44 | Buy |
Enemy Controller | Unknown | PGL2-EN076 | $1.75 | Buy |
Charge of the Light Brigade | Unknown | PGL2-EN052 | $2.20 | Buy |
Blackwing Tamer - Obsidian Hawk Joe | Unknown | PGL2-EN012 | $0.74 | Buy |
Crush Card Virus | Unknown | PGL2-EN070 | $1.57 | Buy |
Blackwing - Pinaki the Waxing Moon | Unknown | PGL2-EN007 | $0.11 | Buy |
Blackwing - Nothung the Starlight | Unknown | PGL2-EN013 | $0.44 | Buy |
Absolute King Back Jack | Unknown | PGL2-EN002 | $0.40 | Buy |
Downerd Magician | Unknown | PGL2-EN047 | $1.29 | Buy |
Blackwing - Kris the Crack of Dawn | Unknown | PGL2-EN006 | $0.74 | Buy |
Dragocytos Corrupted Nethersoul Dragon | Unknown | PGL2-EN014 | $0.52 | Buy |
Veil of Darkness | Unknown | PGL2-EN071 | $0.19 | Buy |
Traptrix Trap Hole Nightmare | Unknown | PGL2-EN069 | $0.78 | Buy |
Cat Shark | Unknown | PGL2-EN016 | $0.24 | Buy |
Junk Giant | Unknown | PGL2-EN001 | $0.19 | Buy |
Ghost Charon, the Underworld Boatman | Unknown | PGL2-EN005 | $0.15 | Buy |
Isolde, Belle of the Underworld | Unknown | PGL2-EN010 | $0.25 | Buy |
Call of the Haunted | Unknown | PGL2-EN090 | $0.48 | Buy |
Masked HERO Anki | Unknown | PGL2-EN011 | $0.25 | Buy |
Number 14: Greedy Sarameya | Unknown | PGL2-EN017 | $0.23 | Buy |
Number 21: Frozen Lady Justice | Unknown | PGL2-EN018 | $0.45 | Buy |
Parallel Twister | Unknown | PGL2-EN019 | $0.16 | Buy |
Peropero Cerperus | Unknown | PGL2-EN008 | $0.16 | Buy |
Rose Lover | Unknown | PGL2-EN003 | $0.25 | Buy |
Blackwing - Gale the Whirlwind | Unknown | PGL2-EN073 | $0.39 | Buy |
Stardust Re-Spark | Unknown | PGL2-EN020 | $0.22 | Buy |
Tristan, Knight of the Underworld | Unknown | PGL2-EN009 | $0.12 | Buy |
Rose Paladin | Unknown | PGL2-EN004 | $0.33 | Buy |
Bujin Yamato | Unknown | PGL2-EN035 | $0.29 | Buy |
Sylvan Charity | Unknown | PGL2-EN061 | $0.25 | Buy |
Traptrix Atrax | Unknown | PGL2-EN036 | $0.68 | Buy |
Armades, Keeper of Boundaries | Unknown | PGL2-EN043 | $0.40 | Buy |
Gladiator Beast Gyzarus | Unknown | PGL2-EN079 | $0.85 | Buy |
Formula Synchron | Unknown | PGL2-EN088 | $0.65 | Buy |
Exchange of the Spirit | Unknown | PGL2-EN066 | $0.16 | Buy |
Master Hyperion | Unknown | PGL2-EN082 | $0.18 | Buy |
Mathematician | Unknown | PGL2-EN039 | $0.32 | Buy |
Metaion, the Timelord | Unknown | PGL2-EN034 | $0.16 | Buy |
Elemental HERO Neos Alius | Unknown | PGL2-EN029 | $0.19 | Buy |
Mystical Beast of Serket | Unknown | PGL2-EN032 | $0.19 | Buy |
Doomcaliber Knight | Unknown | PGL2-EN077 | $0.24 | Buy |
Number 101: Silent Honor ARK | Unknown | PGL2-EN046 | $0.60 | Buy |
Debris Dragon | Unknown | PGL2-EN031 | $0.92 | Buy |
Dandylion | Unknown | PGL2-EN030 | $0.75 | Buy |
Card Trooper | Unknown | PGL2-EN028 | $0.20 | Buy |
Rank-Up-Magic Astral Force | Unknown | PGL2-EN060 | $0.19 | Buy |
Rank-Up-Magic Barian's Force | Unknown | PGL2-EN058 | $0.25 | Buy |
Rank-Up-Magic Numeron Force | Unknown | PGL2-EN059 | $0.80 | Buy |
Rekindling | Unknown | PGL2-EN053 | $0.40 | Buy |
Compulsory Evacuation Device | Unknown | PGL2-EN065 | $0.97 | Buy |
Ring of Destruction | Unknown | PGL2-EN063 | $0.64 | Buy |
Sephylon, the Ultimate Timelord | Unknown | PGL2-EN084 | $0.14 | Buy |
Chain Disappearance | Unknown | PGL2-EN064 | $0.24 | Buy |
Ceasefire | Unknown | PGL2-EN062 | $0.30 | Buy |
Starlight Road | Unknown | PGL2-EN091 | $0.25 | Buy |
Sylvan Sagequoia | Unknown | PGL2-EN040 | $0.20 | Buy |
Temple of the Kings | Unknown | PGL2-EN056 | $0.57 | Buy |
Advanced Ritual Art | Unknown | PGL2-EN050 | $0.39 | Buy |
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A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
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A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
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A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
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You can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card.
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This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. When this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.
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This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
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A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
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Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.
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This card can only be Ritual Summoned with the Ritual Spell Card, "Dawn of the Herald". When your opponent activates a Spell Card, Trap Card, or Effect Monster's effect, you can send 1 Fairy-Type monster from your hand to the Graveyard to negate the activation and destroy that card.
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Activate only by paying 1500 Life Points when your opponent activates a Spell/Trap Card or Effect Monster's effect that would destroy a monster(s) on the field. Negate the activation of that card and destroy it.
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2 Level 4 monsters // Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects:
• Send 1 card from your Deck to the Graveyard.
• Choose 1 monster from your Deck and place it on top of your Deck.
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If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
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2 Level 4 "Madolche" monsters
Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your GRaveyard; shuffle those cards into the Deck, then shuffle cards your opponent controls into the Deck, up to the number of "Madolche" card returned.
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1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can remove from play 2 cards in your Graveyard to negate the activation of a Trap Card and destroy it.
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1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can send the top 2 cards of your Deck to the Graveyard to negate the activation of a Spell Card and destroy it.
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Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
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You can Special Summon this card (from your Graveyard) by returning 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.
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3 Level 9 monsters
You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters with different names from your Deck to the Graveyard; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
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During your Standby Phase, if this card is in your Graveyard: You can add it to your hand, also banish 1 “Sinister Serpent” from your Graveyard during your opponent’s next End Phase. You can only use this effect of “Sinister Serpent” once per turn.
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Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)
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When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy that card.
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Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.
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This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use the effect of "Traptrix Nepenthes" once per turn.
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Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell Card from your Graveyard to the hand.
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1 EARTH Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.
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This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
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If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
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Target 1 face-up monster on the field; change that target to face-down Defense Position.
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When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage:
• Battle Damage: Special Summon 1 Emissary of Darkness
• Effect damage: Inflict damage to your opponent equal to the amount of damage you took.
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5 Dragon-Type monsters
Must be Fusion Summoned, and cannot be Special Summoned by other ways. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.
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Select and activate 1 of these effects: // *Change the Battle Position of 1 face-up monster your opponent controls. // *Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
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Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
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1 "Blackwing" Tuner + 1 or more "Blackwing" non-Tuner monsters
You can target 1 Level 5 or higher Winged Beast-Type monster in your Graveyard; Special Summon it. During either player's turn, when your opponent activates a card or effect that targets only this card, or when your opponent targets this card for an attack: You can target 1 other "Blackwing" monster you control that would be an appropriate target; that card/effect/attack now targets the new target. You can only use each effect of "Blackwing Tamer - Obsidian Hawk Joe" once per turn
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Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
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Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaka the Waxing Moon". You can only use this effect of "Blackwing - Pinaka the Waxing Moon" once per turn.
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1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
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During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap Card, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
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2 Level 4 Spellcaster-Type monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks or is attacked, after damage calculation: Detach 1 Xyz Material from this card.
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If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.
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1 DARK Tuner + 1 Dragon-Type non-Tuner monster
Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During each of your Standby Phases: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK
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During your Draw Phase, if you draw a DARK monster(s): You can reveal any number of them; send them to the GY, then you can draw 1 more card.
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When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
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2 Level 2 monsters
While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.
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If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned.
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If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.
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If you control a "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn.
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Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
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Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
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2 Level 5 monsters
Your opponent takes any effect damage you would have taken from their card effects, instead. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; destroy all monsters on the field whose current ATK is less than or equal to the original ATK of the destroyed monster in the Graveyard.
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2 Level 6 monsters
You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy all Defense Position monsters your opponent controls.
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Send 1 other Spell/Trap Card you control to the Graveyard, then target 1 card on the field; destroy it.
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If you take damage by battle or by an opponent's card effect while this card is in your Graveyard: You can banish this card, then target 1 card on the field; destroy it.
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You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn.
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If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.
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When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn.
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When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your Graveyard; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK.
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When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.
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Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to your Graveyard. You can only control 1 "Bujin Yamato".
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Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn.
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This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.
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1 Tuner + 1 or more non-Tuner monsters // If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
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"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
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1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
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If both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
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You can Special Summon this card from your hand by removing from play 1 "The Agent" monster in your hand, field, or Graveyard. Once per turn, you can remove from play 1 LIGHT Fairy-Type monster from your Graveyard to select 1 card on the field, and destroy it. If "The Sanctuary in the Sky" is face-up on the field, you can activate this effect up to twice per turn.
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When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.
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Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck.
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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
• This face-up card's name becomes "Elemental HERO Neos".
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If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.
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Cannot be Special Summoned. During either player's turn, if a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
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2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead.
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When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but it has its effects negated. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
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Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the end of this turn. If this card you control is destroyed and sent to your Graveyard: Draw 1 card.
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Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can add this card from your Graveyard to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".
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Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.
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Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.
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Special Summon as many FIRE monsters with 200 DEF from your Graveyard as possible. The monsters Special Summoned by this effect are removed from play during the End Phase.
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Return 1 monster on the field to its owner's hand.
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During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated, also its ATK becomes 4000.
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When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
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Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 Stardust Dragon from your Extra Deck.
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When a "Sylvan" monster is sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan" Spell/Trap Card in your Graveyard; add that target to your hand.
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You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
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This card can be used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the Graveyard whose total Levels equal the Level of that Ritual Monster.